diff options
Diffstat (limited to 'servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl')
-rw-r--r-- | servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl b/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl index d6a56b2543..792a1aa05f 100644 --- a/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl +++ b/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl @@ -2685,7 +2685,7 @@ FRAGMENT_SHADER_CODE frag_color = vec4(albedo, alpha); #else frag_color = vec4(emission + ambient_light + diffuse_light + specular_light, alpha); - //frag_color = vec4(1.0); + //frag_color = vec4(1.0);;; #endif //USE_NO_SHADING |