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-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_storage_rd.h93
1 files changed, 77 insertions, 16 deletions
diff --git a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h
index f874c3baf8..94b373247f 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h
+++ b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h
@@ -92,6 +92,7 @@ public:
DEFAULT_RD_TEXTURE_CUBEMAP_BLACK,
DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_BLACK,
DEFAULT_RD_TEXTURE_3D_WHITE,
+ DEFAULT_RD_TEXTURE_2D_ARRAY_WHITE,
DEFAULT_RD_TEXTURE_MAX
};
@@ -118,6 +119,7 @@ private:
};
Type type;
+ RS::TextureLayeredType layered_type = RS::TEXTURE_LAYERED_2D_ARRAY;
RenderingDevice::TextureType rd_type;
RID rd_texture;
@@ -147,6 +149,7 @@ private:
RID proxy_to;
Vector<RID> proxies;
+ Set<RID> lightmap_users;
RS::TextureDetectCallback detect_3d_callback = nullptr;
void *detect_3d_callback_ud = nullptr;
@@ -524,6 +527,40 @@ private:
mutable RID_Owner<GIProbe> gi_probe_owner;
+ /* REFLECTION PROBE */
+
+ struct Lightmap {
+
+ RID light_texture;
+ bool uses_spherical_harmonics = false;
+ bool interior = false;
+ AABB bounds = AABB(Vector3(), Vector3(1, 1, 1));
+ int32_t array_index = -1; //unassigned
+ PackedVector3Array points;
+ PackedColorArray point_sh;
+ PackedInt32Array tetrahedra;
+ PackedInt32Array bsp_tree;
+
+ struct BSP {
+ static const int32_t EMPTY_LEAF = INT32_MIN;
+ float plane[4];
+ int32_t over = EMPTY_LEAF, under = EMPTY_LEAF;
+ };
+
+ RasterizerScene::InstanceDependency instance_dependency;
+ };
+
+ bool using_lightmap_array; //high end uses this
+ /* for high end */
+
+ Vector<RID> lightmap_textures;
+
+ uint64_t lightmap_array_version = 0;
+
+ mutable RID_Owner<Lightmap> lightmap_owner;
+
+ float lightmap_probe_capture_update_speed = 4;
+
/* RENDER TARGET */
struct RenderTarget {
@@ -653,7 +690,7 @@ public:
//these two APIs can be used together or in combination with the others.
virtual RID texture_2d_placeholder_create();
- virtual RID texture_2d_layered_placeholder_create();
+ virtual RID texture_2d_layered_placeholder_create(RenderingServer::TextureLayeredType p_layered_type);
virtual RID texture_3d_placeholder_create();
virtual Ref<Image> texture_2d_get(RID p_texture) const;
@@ -1270,23 +1307,47 @@ public:
/* LIGHTMAP CAPTURE */
- void lightmap_capture_set_bounds(RID p_capture, const AABB &p_bounds) {}
- AABB lightmap_capture_get_bounds(RID p_capture) const { return AABB(); }
- void lightmap_capture_set_octree(RID p_capture, const Vector<uint8_t> &p_octree) {}
- RID lightmap_capture_create() {
- return RID();
+ virtual RID lightmap_create();
+
+ virtual void lightmap_set_textures(RID p_lightmap, RID p_light, bool p_uses_spherical_haromics);
+ virtual void lightmap_set_probe_bounds(RID p_lightmap, const AABB &p_bounds);
+ virtual void lightmap_set_probe_interior(RID p_lightmap, bool p_interior);
+ virtual void lightmap_set_probe_capture_data(RID p_lightmap, const PackedVector3Array &p_points, const PackedColorArray &p_point_sh, const PackedInt32Array &p_tetrahedra, const PackedInt32Array &p_bsp_tree);
+ virtual PackedVector3Array lightmap_get_probe_capture_points(RID p_lightmap) const;
+ virtual PackedColorArray lightmap_get_probe_capture_sh(RID p_lightmap) const;
+ virtual PackedInt32Array lightmap_get_probe_capture_tetrahedra(RID p_lightmap) const;
+ virtual PackedInt32Array lightmap_get_probe_capture_bsp_tree(RID p_lightmap) const;
+ virtual AABB lightmap_get_aabb(RID p_lightmap) const;
+ virtual bool lightmap_is_interior(RID p_lightmap) const;
+ virtual void lightmap_tap_sh_light(RID p_lightmap, const Vector3 &p_point, Color *r_sh);
+ virtual void lightmap_set_probe_capture_update_speed(float p_speed);
+ _FORCE_INLINE_ float lightmap_get_probe_capture_update_speed() const {
+ return lightmap_probe_capture_update_speed;
+ }
+
+ _FORCE_INLINE_ int32_t lightmap_get_array_index(RID p_lightmap) const {
+ ERR_FAIL_COND_V(!using_lightmap_array, -1); //only for arrays
+ const Lightmap *lm = lightmap_owner.getornull(p_lightmap);
+ return lm->array_index;
+ }
+ _FORCE_INLINE_ bool lightmap_uses_spherical_harmonics(RID p_lightmap) const {
+ ERR_FAIL_COND_V(!using_lightmap_array, false); //only for arrays
+ const Lightmap *lm = lightmap_owner.getornull(p_lightmap);
+ return lm->uses_spherical_harmonics;
}
- Vector<uint8_t> lightmap_capture_get_octree(RID p_capture) const {
- return Vector<uint8_t>();
+ _FORCE_INLINE_ uint64_t lightmap_array_get_version() const {
+ ERR_FAIL_COND_V(!using_lightmap_array, 0); //only for arrays
+ return lightmap_array_version;
}
- void lightmap_capture_set_octree_cell_transform(RID p_capture, const Transform &p_xform) {}
- Transform lightmap_capture_get_octree_cell_transform(RID p_capture) const { return Transform(); }
- void lightmap_capture_set_octree_cell_subdiv(RID p_capture, int p_subdiv) {}
- int lightmap_capture_get_octree_cell_subdiv(RID p_capture) const { return 0; }
- void lightmap_capture_set_energy(RID p_capture, float p_energy) {}
- float lightmap_capture_get_energy(RID p_capture) const { return 0.0; }
- const Vector<LightmapCaptureOctree> *lightmap_capture_get_octree_ptr(RID p_capture) const {
- return nullptr;
+
+ _FORCE_INLINE_ int lightmap_array_get_size() const {
+ ERR_FAIL_COND_V(!using_lightmap_array, 0); //only for arrays
+ return lightmap_textures.size();
+ }
+
+ _FORCE_INLINE_ const Vector<RID> &lightmap_array_get_textures() const {
+ ERR_FAIL_COND_V(!using_lightmap_array, lightmap_textures); //only for arrays
+ return lightmap_textures;
}
/* PARTICLES */