diff options
Diffstat (limited to 'servers/rendering/rasterizer_rd/rasterizer_storage_rd.h')
-rw-r--r-- | servers/rendering/rasterizer_rd/rasterizer_storage_rd.h | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h index 94b373247f..fe9377192e 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h +++ b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h @@ -64,7 +64,6 @@ public: typedef ShaderData *(*ShaderDataRequestFunction)(); struct MaterialData { - void update_uniform_buffer(const Map<StringName, ShaderLanguage::ShaderNode::Uniform> &p_uniforms, const uint32_t *p_uniform_offsets, const Map<StringName, Variant> &p_parameters, uint8_t *p_buffer, uint32_t p_buffer_size, bool p_use_linear_color); void update_textures(const Map<StringName, Variant> &p_parameters, const Map<StringName, RID> &p_default_textures, const Vector<ShaderCompilerRD::GeneratedCode::Texture> &p_texture_uniforms, RID *p_textures, bool p_use_linear_color); @@ -111,7 +110,6 @@ public: private: /* TEXTURE API */ struct Texture { - enum Type { TYPE_2D, TYPE_LAYERED, @@ -190,7 +188,6 @@ private: struct DecalAtlas { struct Texture { - int panorama_to_dp_users; int users; Rect2 uv_rect; @@ -274,7 +271,6 @@ private: /* Mesh */ struct Mesh { - struct Surface { RS::PrimitiveType primitive = RS::PRIMITIVE_POINTS; uint32_t format = 0; @@ -416,7 +412,6 @@ private: /* LIGHT */ struct Light { - RS::LightType type; float param[RS::LIGHT_PARAM_MAX]; Color color = Color(1, 1, 1, 1); @@ -441,7 +436,6 @@ private: /* REFLECTION PROBE */ struct ReflectionProbe { - RS::ReflectionProbeUpdateMode update_mode = RS::REFLECTION_PROBE_UPDATE_ONCE; int resolution = 256; float intensity = 1.0; @@ -464,7 +458,6 @@ private: /* DECAL */ struct Decal { - Vector3 extents = Vector3(1, 1, 1); RID textures[RS::DECAL_TEXTURE_MAX]; float emission_energy = 1.0; @@ -486,7 +479,6 @@ private: /* GI PROBE */ struct GIProbe { - RID octree_buffer; RID data_buffer; RID sdf_texture; @@ -530,7 +522,6 @@ private: /* REFLECTION PROBE */ struct Lightmap { - RID light_texture; bool uses_spherical_harmonics = false; bool interior = false; @@ -564,7 +555,6 @@ private: /* RENDER TARGET */ struct RenderTarget { - Size2i size; RID framebuffer; RID color; @@ -605,7 +595,6 @@ private: /* GLOBAL SHADER VARIABLES */ struct GlobalVariables { - enum { BUFFER_DIRTY_REGION_SIZE = 1024 }; @@ -1074,7 +1063,6 @@ public: AABB light_get_aabb(RID p_light) const; _FORCE_INLINE_ float light_get_param(RID p_light, RS::LightParam p_param) { - const Light *light = light_owner.getornull(p_light); ERR_FAIL_COND_V(!light, 0); @@ -1082,7 +1070,6 @@ public: } _FORCE_INLINE_ RID light_get_projector(RID p_light) { - const Light *light = light_owner.getornull(p_light); ERR_FAIL_COND_V(!light, RID()); @@ -1090,7 +1077,6 @@ public: } _FORCE_INLINE_ Color light_get_color(RID p_light) { - const Light *light = light_owner.getornull(p_light); ERR_FAIL_COND_V(!light, Color()); @@ -1098,7 +1084,6 @@ public: } _FORCE_INLINE_ Color light_get_shadow_color(RID p_light) { - const Light *light = light_owner.getornull(p_light); ERR_FAIL_COND_V(!light, Color()); @@ -1106,7 +1091,6 @@ public: } _FORCE_INLINE_ uint32_t light_get_cull_mask(RID p_light) { - const Light *light = light_owner.getornull(p_light); ERR_FAIL_COND_V(!light, 0); @@ -1114,7 +1098,6 @@ public: } _FORCE_INLINE_ bool light_has_shadow(RID p_light) const { - const Light *light = light_owner.getornull(p_light); ERR_FAIL_COND_V(!light, RS::LIGHT_DIRECTIONAL); @@ -1122,7 +1105,6 @@ public: } _FORCE_INLINE_ bool light_is_negative(RID p_light) const { - const Light *light = light_owner.getornull(p_light); ERR_FAIL_COND_V(!light, RS::LIGHT_DIRECTIONAL); @@ -1130,7 +1112,6 @@ public: } _FORCE_INLINE_ float light_get_transmittance_bias(RID p_light) const { - const Light *light = light_owner.getornull(p_light); ERR_FAIL_COND_V(!light, 0.0); |