summaryrefslogtreecommitdiff
path: root/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp')
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp289
1 files changed, 289 insertions, 0 deletions
diff --git a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp
index 5fd8003f8f..444ef9c49a 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp
@@ -6029,6 +6029,8 @@ void RasterizerStorageRD::_clear_render_target(RenderTarget *rt) {
rt->backbuffer_uniform_set = RID(); //chain deleted
}
+ _render_target_clear_sdf(rt);
+
rt->framebuffer = RID();
rt->color = RID();
}
@@ -6299,6 +6301,275 @@ void RasterizerStorageRD::render_target_do_clear_request(RID p_render_target) {
rt->clear_requested = false;
}
+void RasterizerStorageRD::render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) {
+ RenderTarget *rt = render_target_owner.getornull(p_render_target);
+ ERR_FAIL_COND(!rt);
+ if (rt->sdf_oversize == p_size && rt->sdf_scale == p_scale) {
+ return;
+ }
+
+ rt->sdf_oversize = p_size;
+ rt->sdf_scale = p_scale;
+
+ _render_target_clear_sdf(rt);
+}
+
+Rect2i RasterizerStorageRD::_render_target_get_sdf_rect(const RenderTarget *rt) const {
+ Size2i margin;
+ int scale;
+ switch (rt->sdf_oversize) {
+ case RS::VIEWPORT_SDF_OVERSIZE_100_PERCENT: {
+ scale = 100;
+ } break;
+ case RS::VIEWPORT_SDF_OVERSIZE_120_PERCENT: {
+ scale = 120;
+ } break;
+ case RS::VIEWPORT_SDF_OVERSIZE_150_PERCENT: {
+ scale = 150;
+ } break;
+ case RS::VIEWPORT_SDF_OVERSIZE_200_PERCENT: {
+ scale = 200;
+ } break;
+ default: {
+ }
+ }
+
+ margin = (rt->size * scale / 100) - rt->size;
+
+ Rect2i r(Vector2i(), rt->size);
+ r.position -= margin;
+ r.size += margin * 2;
+
+ return r;
+}
+
+Rect2i RasterizerStorageRD::render_target_get_sdf_rect(RID p_render_target) const {
+ const RenderTarget *rt = render_target_owner.getornull(p_render_target);
+ ERR_FAIL_COND_V(!rt, Rect2i());
+
+ return _render_target_get_sdf_rect(rt);
+}
+
+RID RasterizerStorageRD::render_target_get_sdf_texture(RID p_render_target) {
+ RenderTarget *rt = render_target_owner.getornull(p_render_target);
+ ERR_FAIL_COND_V(!rt, RID());
+ if (rt->sdf_buffer_read.is_null()) {
+ // no texture, create a dummy one for the 2D uniform set
+ RD::TextureFormat tformat;
+ tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
+ tformat.width = 4;
+ tformat.height = 4;
+ tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT;
+ tformat.type = RD::TEXTURE_TYPE_2D;
+
+ Vector<uint8_t> pv;
+ pv.resize(16 * 4);
+ zeromem(pv.ptrw(), 16 * 4);
+ Vector<Vector<uint8_t>> vpv;
+
+ rt->sdf_buffer_read = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
+ }
+
+ return rt->sdf_buffer_read;
+}
+
+void RasterizerStorageRD::_render_target_allocate_sdf(RenderTarget *rt) {
+ ERR_FAIL_COND(rt->sdf_buffer_write_fb.is_valid());
+ if (rt->sdf_buffer_read.is_valid()) {
+ RD::get_singleton()->free(rt->sdf_buffer_read);
+ rt->sdf_buffer_read = RID();
+ }
+
+ Size2i size = _render_target_get_sdf_rect(rt).size;
+
+ RD::TextureFormat tformat;
+ tformat.format = RD::DATA_FORMAT_R8_UNORM;
+ tformat.width = size.width;
+ tformat.height = size.height;
+ tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
+ tformat.type = RD::TEXTURE_TYPE_2D;
+
+ rt->sdf_buffer_write = RD::get_singleton()->texture_create(tformat, RD::TextureView());
+
+ {
+ Vector<RID> write_fb;
+ write_fb.push_back(rt->sdf_buffer_write);
+ rt->sdf_buffer_write_fb = RD::get_singleton()->framebuffer_create(write_fb);
+ }
+
+ int scale;
+ switch (rt->sdf_scale) {
+ case RS::VIEWPORT_SDF_SCALE_100_PERCENT: {
+ scale = 100;
+ } break;
+ case RS::VIEWPORT_SDF_SCALE_50_PERCENT: {
+ scale = 50;
+ } break;
+ case RS::VIEWPORT_SDF_SCALE_25_PERCENT: {
+ scale = 25;
+ } break;
+ default: {
+ scale = 100;
+ } break;
+ }
+
+ rt->process_size = size * scale / 100;
+ rt->process_size.x = MAX(rt->process_size.x, 1);
+ rt->process_size.y = MAX(rt->process_size.y, 1);
+
+ tformat.format = RD::DATA_FORMAT_R16G16_UINT;
+ tformat.width = rt->process_size.width;
+ tformat.height = rt->process_size.height;
+ tformat.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT;
+
+ rt->sdf_buffer_process[0] = RD::get_singleton()->texture_create(tformat, RD::TextureView());
+ rt->sdf_buffer_process[1] = RD::get_singleton()->texture_create(tformat, RD::TextureView());
+
+ tformat.format = RD::DATA_FORMAT_R16_UNORM;
+ tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
+
+ rt->sdf_buffer_read = RD::get_singleton()->texture_create(tformat, RD::TextureView());
+
+ {
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 1;
+ u.ids.push_back(rt->sdf_buffer_write);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 2;
+ u.ids.push_back(rt->sdf_buffer_read);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 3;
+ u.ids.push_back(rt->sdf_buffer_process[0]);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 4;
+ u.ids.push_back(rt->sdf_buffer_process[1]);
+ uniforms.push_back(u);
+ }
+
+ rt->sdf_buffer_process_uniform_sets[0] = RD::get_singleton()->uniform_set_create(uniforms, rt_sdf.shader.version_get_shader(rt_sdf.shader_version, 0), 0);
+ SWAP(uniforms.write[2].ids.write[0], uniforms.write[3].ids.write[0]);
+ rt->sdf_buffer_process_uniform_sets[1] = RD::get_singleton()->uniform_set_create(uniforms, rt_sdf.shader.version_get_shader(rt_sdf.shader_version, 0), 0);
+ }
+}
+
+void RasterizerStorageRD::_render_target_clear_sdf(RenderTarget *rt) {
+ if (rt->sdf_buffer_read.is_valid()) {
+ RD::get_singleton()->free(rt->sdf_buffer_read);
+ rt->sdf_buffer_read = RID();
+ }
+ if (rt->sdf_buffer_write_fb.is_valid()) {
+ RD::get_singleton()->free(rt->sdf_buffer_write);
+ RD::get_singleton()->free(rt->sdf_buffer_process[0]);
+ RD::get_singleton()->free(rt->sdf_buffer_process[1]);
+ rt->sdf_buffer_write = RID();
+ rt->sdf_buffer_write_fb = RID();
+ rt->sdf_buffer_process[0] = RID();
+ rt->sdf_buffer_process[1] = RID();
+ rt->sdf_buffer_process_uniform_sets[0] = RID();
+ rt->sdf_buffer_process_uniform_sets[1] = RID();
+ }
+}
+
+RID RasterizerStorageRD::render_target_get_sdf_framebuffer(RID p_render_target) {
+ RenderTarget *rt = render_target_owner.getornull(p_render_target);
+ ERR_FAIL_COND_V(!rt, RID());
+
+ if (rt->sdf_buffer_write_fb.is_null()) {
+ _render_target_allocate_sdf(rt);
+ }
+
+ return rt->sdf_buffer_write_fb;
+}
+void RasterizerStorageRD::render_target_sdf_process(RID p_render_target) {
+ RenderTarget *rt = render_target_owner.getornull(p_render_target);
+ ERR_FAIL_COND(!rt);
+ ERR_FAIL_COND(rt->sdf_buffer_write_fb.is_null());
+
+ RenderTargetSDF::PushConstant push_constant;
+
+ Rect2i r = _render_target_get_sdf_rect(rt);
+
+ push_constant.size[0] = r.size.width;
+ push_constant.size[1] = r.size.height;
+ push_constant.stride = 0;
+ push_constant.shift = 0;
+ push_constant.base_size[0] = r.size.width;
+ push_constant.base_size[1] = r.size.height;
+
+ bool shrink = false;
+
+ switch (rt->sdf_scale) {
+ case RS::VIEWPORT_SDF_SCALE_50_PERCENT: {
+ push_constant.size[0] >>= 1;
+ push_constant.size[1] >>= 1;
+ push_constant.shift = 1;
+ shrink = true;
+ } break;
+ case RS::VIEWPORT_SDF_SCALE_25_PERCENT: {
+ push_constant.size[0] >>= 2;
+ push_constant.size[1] >>= 2;
+ push_constant.shift = 2;
+ shrink = true;
+ } break;
+ default: {
+ };
+ }
+
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
+
+ /* Load */
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, rt_sdf.pipelines[shrink ? RenderTargetSDF::SHADER_LOAD_SHRINK : RenderTargetSDF::SHADER_LOAD]);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rt->sdf_buffer_process_uniform_sets[1], 0); //fill [0]
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(RenderTargetSDF::PushConstant));
+
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, push_constant.size[0], push_constant.size[1], 1, 8, 8, 1);
+
+ /* Process */
+
+ int stride = nearest_power_of_2_templated(MAX(push_constant.size[0], push_constant.size[1]) / 2);
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, rt_sdf.pipelines[RenderTargetSDF::SHADER_PROCESS]);
+
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+ bool swap = false;
+
+ //jumpflood
+ while (stride > 0) {
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rt->sdf_buffer_process_uniform_sets[swap ? 1 : 0], 0);
+ push_constant.stride = stride;
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(RenderTargetSDF::PushConstant));
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, push_constant.size[0], push_constant.size[1], 1, 8, 8, 1);
+ stride /= 2;
+ swap = !swap;
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+ }
+
+ /* Store */
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, rt_sdf.pipelines[shrink ? RenderTargetSDF::SHADER_STORE_SHRINK : RenderTargetSDF::SHADER_STORE]);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rt->sdf_buffer_process_uniform_sets[swap ? 1 : 0], 0);
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(RenderTargetSDF::PushConstant));
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, push_constant.size[0], push_constant.size[1], 1, 8, 8, 1);
+
+ RD::get_singleton()->compute_list_end();
+}
+
void RasterizerStorageRD::render_target_copy_to_back_buffer(RID p_render_target, const Rect2i &p_region, bool p_gen_mipmaps) {
RenderTarget *rt = render_target_owner.getornull(p_render_target);
ERR_FAIL_COND(!rt);
@@ -8155,6 +8426,24 @@ RasterizerStorageRD::RasterizerStorageRD() {
particles_shader.copy_pipelines[i] = RD::get_singleton()->compute_pipeline_create(particles_shader.copy_shader.version_get_shader(particles_shader.copy_shader_version, i));
}
}
+
+ {
+ Vector<String> sdf_modes;
+ sdf_modes.push_back("\n#define MODE_LOAD\n");
+ sdf_modes.push_back("\n#define MODE_LOAD_SHRINK\n");
+ sdf_modes.push_back("\n#define MODE_PROCESS\n");
+ sdf_modes.push_back("\n#define MODE_PROCESS_OPTIMIZED\n");
+ sdf_modes.push_back("\n#define MODE_STORE\n");
+ sdf_modes.push_back("\n#define MODE_STORE_SHRINK\n");
+
+ rt_sdf.shader.initialize(sdf_modes);
+
+ rt_sdf.shader_version = rt_sdf.shader.version_create();
+
+ for (int i = 0; i < RenderTargetSDF::SHADER_MAX; i++) {
+ rt_sdf.pipelines[i] = RD::get_singleton()->compute_pipeline_create(rt_sdf.shader.version_get_shader(rt_sdf.shader_version, i));
+ }
+ }
}
RasterizerStorageRD::~RasterizerStorageRD() {