diff options
Diffstat (limited to 'servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp')
-rw-r--r-- | servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp | 21 |
1 files changed, 10 insertions, 11 deletions
diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp index ce823b7198..4854ed3337 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp +++ b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp @@ -2933,11 +2933,12 @@ void RasterizerSceneRD::environment_set_tonemap(RID p_env, RS::EnvironmentToneMa env->auto_exp_scale = p_auto_exp_scale; } -void RasterizerSceneRD::environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) { +void RasterizerSceneRD::environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) { Environment *env = environment_owner.getornull(p_env); ERR_FAIL_COND(!env); + ERR_FAIL_COND_MSG(p_levels.size() != 7, "Size of array of glow levels must be 7"); env->glow_enabled = p_enable; - env->glow_levels = p_level_flags; + env->glow_levels = p_levels; env->glow_intensity = p_intensity; env->glow_strength = p_strength; env->glow_mix = p_mix; @@ -5245,25 +5246,21 @@ void RasterizerSceneRD::_render_buffers_post_process_and_tonemap(RID p_render_bu } int max_glow_level = -1; - int glow_mask = 0; if (can_use_effects && env && env->glow_enabled) { /* see that blur textures are allocated */ - if (rb->blur[0].texture.is_null()) { + if (rb->blur[1].texture.is_null()) { _allocate_blur_textures(rb); _render_buffers_uniform_set_changed(p_render_buffers); } for (int i = 0; i < RS::MAX_GLOW_LEVELS; i++) { - if (env->glow_levels & (1 << i)) { + if (env->glow_levels[i] > 0.0) { if (i >= rb->blur[1].mipmaps.size()) { max_glow_level = rb->blur[1].mipmaps.size() - 1; - glow_mask |= 1 << max_glow_level; - } else { max_glow_level = i; - glow_mask |= (1 << i); } } } @@ -5277,9 +5274,9 @@ void RasterizerSceneRD::_render_buffers_post_process_and_tonemap(RID p_render_bu if (env->auto_exposure && rb->luminance.current.is_valid()) { luminance_texture = rb->luminance.current; } - storage->get_effects()->gaussian_glow(rb->texture, rb->blur[0].mipmaps[i + 1].texture, rb->blur[1].mipmaps[i].texture, Size2i(vp_w, vp_h), env->glow_strength, glow_high_quality, true, env->glow_hdr_luminance_cap, env->exposure, env->glow_bloom, env->glow_hdr_bleed_threshold, env->glow_hdr_bleed_scale, luminance_texture, env->auto_exp_scale); + storage->get_effects()->gaussian_glow(rb->texture, rb->blur[1].mipmaps[i].texture, Size2i(vp_w, vp_h), env->glow_strength, glow_high_quality, true, env->glow_hdr_luminance_cap, env->exposure, env->glow_bloom, env->glow_hdr_bleed_threshold, env->glow_hdr_bleed_scale, luminance_texture, env->auto_exp_scale); } else { - storage->get_effects()->gaussian_glow(rb->blur[1].mipmaps[i - 1].texture, rb->blur[0].mipmaps[i + 1].texture, rb->blur[1].mipmaps[i].texture, Size2i(vp_w, vp_h), env->glow_strength, glow_high_quality); + storage->get_effects()->gaussian_glow(rb->blur[1].mipmaps[i - 1].texture, rb->blur[1].mipmaps[i].texture, Size2i(vp_w, vp_h), env->glow_strength, glow_high_quality); } } } @@ -5302,7 +5299,9 @@ void RasterizerSceneRD::_render_buffers_post_process_and_tonemap(RID p_render_bu tonemap.use_glow = true; tonemap.glow_mode = RasterizerEffectsRD::TonemapSettings::GlowMode(env->glow_blend_mode); tonemap.glow_intensity = env->glow_blend_mode == RS::ENV_GLOW_BLEND_MODE_MIX ? env->glow_mix : env->glow_intensity; - tonemap.glow_level_flags = glow_mask; + for (int i = 0; i < RS::MAX_GLOW_LEVELS; i++) { + tonemap.glow_levels[i] = env->glow_levels[i]; + } tonemap.glow_texture_size.x = rb->blur[1].mipmaps[0].width; tonemap.glow_texture_size.y = rb->blur[1].mipmaps[0].height; tonemap.glow_use_bicubic_upscale = glow_bicubic_upscale; |