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path: root/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp
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Diffstat (limited to 'servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp')
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp40
1 files changed, 0 insertions, 40 deletions
diff --git a/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp
index ed25cc4139..303cb7ad42 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp
@@ -51,17 +51,14 @@ static _FORCE_INLINE_ void store_transform_3x3(const Basis &p_basis, float *p_ar
}
static _FORCE_INLINE_ void store_camera(const CameraMatrix &p_mtx, float *p_array) {
-
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
-
p_array[i * 4 + j] = p_mtx.matrix[i][j];
}
}
}
RID RasterizerEffectsRD::_get_uniform_set_from_image(RID p_image) {
-
if (image_to_uniform_set_cache.has(p_image)) {
RID uniform_set = image_to_uniform_set_cache[p_image];
if (RD::get_singleton()->uniform_set_is_valid(uniform_set)) {
@@ -83,7 +80,6 @@ RID RasterizerEffectsRD::_get_uniform_set_from_image(RID p_image) {
}
RID RasterizerEffectsRD::_get_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps) {
-
if (texture_to_uniform_set_cache.has(p_texture)) {
RID uniform_set = texture_to_uniform_set_cache[p_texture];
if (RD::get_singleton()->uniform_set_is_valid(uniform_set)) {
@@ -107,7 +103,6 @@ RID RasterizerEffectsRD::_get_uniform_set_from_texture(RID p_texture, bool p_use
}
RID RasterizerEffectsRD::_get_compute_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps) {
-
if (texture_to_compute_uniform_set_cache.has(p_texture)) {
RID uniform_set = texture_to_compute_uniform_set_cache[p_texture];
if (RD::get_singleton()->uniform_set_is_valid(uniform_set)) {
@@ -131,7 +126,6 @@ RID RasterizerEffectsRD::_get_compute_uniform_set_from_texture(RID p_texture, bo
}
RID RasterizerEffectsRD::_get_compute_uniform_set_from_texture_pair(RID p_texture1, RID p_texture2, bool p_use_mipmaps) {
-
TexturePair tp;
tp.texture1 = p_texture1;
tp.texture2 = p_texture2;
@@ -169,7 +163,6 @@ RID RasterizerEffectsRD::_get_compute_uniform_set_from_texture_pair(RID p_textur
}
RID RasterizerEffectsRD::_get_compute_uniform_set_from_image_pair(RID p_texture1, RID p_texture2) {
-
TexturePair tp;
tp.texture1 = p_texture1;
tp.texture2 = p_texture2;
@@ -205,7 +198,6 @@ RID RasterizerEffectsRD::_get_compute_uniform_set_from_image_pair(RID p_texture1
}
void RasterizerEffectsRD::copy_to_atlas_fb(RID p_source_rd_texture, RID p_dest_framebuffer, const Rect2 &p_uv_rect, RD::DrawListID p_draw_list, bool p_flip_y, bool p_panorama) {
-
zeromem(&copy_to_fb.push_constant, sizeof(CopyToFbPushConstant));
copy_to_fb.push_constant.use_section = true;
@@ -249,7 +241,6 @@ void RasterizerEffectsRD::copy_to_fb_rect(RID p_source_rd_texture, RID p_dest_fr
}
void RasterizerEffectsRD::copy_to_rect(RID p_source_rd_texture, RID p_dest_texture, const Rect2i &p_rect, bool p_flip_y, bool p_force_luminance, bool p_all_source, bool p_8_bit_dst) {
-
zeromem(&copy.push_constant, sizeof(CopyPushConstant));
if (p_flip_y) {
copy.push_constant.flags |= COPY_FLAG_FLIP_Y;
@@ -283,7 +274,6 @@ void RasterizerEffectsRD::copy_to_rect(RID p_source_rd_texture, RID p_dest_textu
}
void RasterizerEffectsRD::copy_cubemap_to_panorama(RID p_source_cube, RID p_dest_panorama, const Size2i &p_panorama_size, float p_lod, bool p_is_array) {
-
zeromem(&copy.push_constant, sizeof(CopyPushConstant));
copy.push_constant.section[0] = 0;
@@ -307,7 +297,6 @@ void RasterizerEffectsRD::copy_cubemap_to_panorama(RID p_source_cube, RID p_dest
}
void RasterizerEffectsRD::copy_depth_to_rect_and_linearize(RID p_source_rd_texture, RID p_dest_texture, const Rect2i &p_rect, bool p_flip_y, float p_z_near, float p_z_far) {
-
zeromem(&copy.push_constant, sizeof(CopyPushConstant));
if (p_flip_y) {
copy.push_constant.flags |= COPY_FLAG_FLIP_Y;
@@ -335,7 +324,6 @@ void RasterizerEffectsRD::copy_depth_to_rect_and_linearize(RID p_source_rd_textu
}
void RasterizerEffectsRD::copy_depth_to_rect(RID p_source_rd_texture, RID p_dest_texture, const Rect2i &p_rect, bool p_flip_y) {
-
zeromem(&copy.push_constant, sizeof(CopyPushConstant));
if (p_flip_y) {
copy.push_constant.flags |= COPY_FLAG_FLIP_Y;
@@ -361,7 +349,6 @@ void RasterizerEffectsRD::copy_depth_to_rect(RID p_source_rd_texture, RID p_dest
}
void RasterizerEffectsRD::gaussian_blur(RID p_source_rd_texture, RID p_texture, RID p_back_texture, const Rect2i &p_region, bool p_8bit_dst) {
-
zeromem(&copy.push_constant, sizeof(CopyPushConstant));
uint32_t base_flags = 0;
@@ -397,7 +384,6 @@ void RasterizerEffectsRD::gaussian_blur(RID p_source_rd_texture, RID p_texture,
}
void RasterizerEffectsRD::gaussian_glow(RID p_source_rd_texture, RID p_texture, RID p_back_texture, const Size2i &p_size, float p_strength, bool p_first_pass, float p_luminance_cap, float p_exposure, float p_bloom, float p_hdr_bleed_treshold, float p_hdr_bleed_scale, RID p_auto_exposure, float p_auto_exposure_grey) {
-
zeromem(&copy.push_constant, sizeof(CopyPushConstant));
CopyMode copy_mode = p_first_pass && p_auto_exposure.is_valid() ? COPY_MODE_GAUSSIAN_GLOW_AUTO_EXPOSURE : COPY_MODE_GAUSSIAN_GLOW;
@@ -449,7 +435,6 @@ void RasterizerEffectsRD::gaussian_glow(RID p_source_rd_texture, RID p_texture,
}
void RasterizerEffectsRD::screen_space_reflection(RID p_diffuse, RID p_normal, RenderingServer::EnvironmentSSRRoughnessQuality p_roughness_quality, RID p_roughness, RID p_blur_radius, RID p_blur_radius2, RID p_metallic, const Color &p_metallic_mask, RID p_depth, RID p_scale_depth, RID p_scale_normal, RID p_output, RID p_output_blur, const Size2i &p_screen_size, int p_max_steps, float p_fade_in, float p_fade_out, float p_tolerance, const CameraMatrix &p_camera) {
-
RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
int32_t x_groups = (p_screen_size.width - 1) / 8 + 1;
@@ -478,7 +463,6 @@ void RasterizerEffectsRD::screen_space_reflection(RID p_diffuse, RID p_normal, R
}
{
-
ssr.push_constant.camera_z_far = p_camera.get_z_far();
ssr.push_constant.camera_z_near = p_camera.get_z_near();
ssr.push_constant.orthogonal = p_camera.is_orthogonal();
@@ -518,7 +502,6 @@ void RasterizerEffectsRD::screen_space_reflection(RID p_diffuse, RID p_normal, R
}
if (p_roughness_quality != RS::ENV_SSR_ROUGNESS_QUALITY_DISABLED) {
-
//blurr
RD::get_singleton()->compute_list_add_barrier(compute_list);
@@ -575,7 +558,6 @@ void RasterizerEffectsRD::screen_space_reflection(RID p_diffuse, RID p_normal, R
}
void RasterizerEffectsRD::sub_surface_scattering(RID p_diffuse, RID p_diffuse2, RID p_depth, const CameraMatrix &p_camera, const Size2i &p_screen_size, float p_scale, float p_depth_scale, RenderingServer::SubSurfaceScatteringQuality p_quality) {
-
RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
int32_t x_groups = (p_screen_size.width - 1) / 8 + 1;
@@ -622,11 +604,9 @@ void RasterizerEffectsRD::sub_surface_scattering(RID p_diffuse, RID p_diffuse2,
}
void RasterizerEffectsRD::merge_specular(RID p_dest_framebuffer, RID p_specular, RID p_base, RID p_reflection) {
-
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(p_dest_framebuffer, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_DISCARD, Vector<Color>());
if (p_reflection.is_valid()) {
-
if (p_base.is_valid()) {
RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, specular_merge.pipelines[SPECULAR_MERGE_SSR].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dest_framebuffer)));
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_base), 2);
@@ -638,7 +618,6 @@ void RasterizerEffectsRD::merge_specular(RID p_dest_framebuffer, RID p_specular,
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_reflection), 1);
} else {
-
if (p_base.is_valid()) {
RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, specular_merge.pipelines[SPECULAR_MERGE_ADD].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dest_framebuffer)));
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_base), 2);
@@ -655,7 +634,6 @@ void RasterizerEffectsRD::merge_specular(RID p_dest_framebuffer, RID p_specular,
}
void RasterizerEffectsRD::make_mipmap(RID p_source_rd_texture, RID p_dest_texture, const Size2i &p_size) {
-
zeromem(&copy.push_constant, sizeof(CopyPushConstant));
copy.push_constant.section[0] = 0;
@@ -676,7 +654,6 @@ void RasterizerEffectsRD::make_mipmap(RID p_source_rd_texture, RID p_dest_textur
}
void RasterizerEffectsRD::copy_cubemap_to_dp(RID p_source_rd_texture, RID p_dest_texture, const Rect2i &p_rect, float p_z_near, float p_z_far, float p_bias, bool p_dp_flip) {
-
CopyToDPPushConstant push_constant;
push_constant.screen_size[0] = p_rect.size.x;
push_constant.screen_size[1] = p_rect.size.y;
@@ -700,7 +677,6 @@ void RasterizerEffectsRD::copy_cubemap_to_dp(RID p_source_rd_texture, RID p_dest
}
void RasterizerEffectsRD::tonemapper(RID p_source_color, RID p_dst_framebuffer, const TonemapSettings &p_settings) {
-
zeromem(&tonemap.push_constant, sizeof(TonemapPushConstant));
tonemap.push_constant.use_bcs = p_settings.use_bcs;
@@ -743,7 +719,6 @@ void RasterizerEffectsRD::tonemapper(RID p_source_color, RID p_dst_framebuffer,
}
void RasterizerEffectsRD::luminance_reduction(RID p_source_texture, const Size2i p_source_size, const Vector<RID> p_reduce, RID p_prev_luminance, float p_min_luminance, float p_max_luminance, float p_adjust, bool p_set) {
-
luminance_reduce.push_constant.source_size[0] = p_source_size.x;
luminance_reduce.push_constant.source_size[1] = p_source_size.y;
luminance_reduce.push_constant.max_luminance = p_max_luminance;
@@ -753,12 +728,10 @@ void RasterizerEffectsRD::luminance_reduction(RID p_source_texture, const Size2i
RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
for (int i = 0; i < p_reduce.size(); i++) {
-
if (i == 0) {
RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, luminance_reduce.pipelines[LUMINANCE_REDUCE_READ]);
RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_source_texture), 0);
} else {
-
RD::get_singleton()->compute_list_add_barrier(compute_list); //needs barrier, wait until previous is done
if (i == p_reduce.size() - 1 && !p_set) {
@@ -788,7 +761,6 @@ void RasterizerEffectsRD::luminance_reduction(RID p_source_texture, const Size2i
}
void RasterizerEffectsRD::bokeh_dof(RID p_base_texture, RID p_depth_texture, const Size2i &p_base_texture_size, RID p_secondary_texture, RID p_halfsize_texture1, RID p_halfsize_texture2, bool p_dof_far, float p_dof_far_begin, float p_dof_far_size, bool p_dof_near, float p_dof_near_begin, float p_dof_near_size, float p_bokeh_size, RenderingServer::DOFBokehShape p_bokeh_shape, RS::DOFBlurQuality p_quality, bool p_use_jitter, float p_cam_znear, float p_cam_zfar, bool p_cam_orthogonal) {
-
bokeh.push_constant.blur_far_active = p_dof_far;
bokeh.push_constant.blur_far_begin = p_dof_far_begin;
bokeh.push_constant.blur_far_end = p_dof_far_begin + p_dof_far_size;
@@ -831,7 +803,6 @@ void RasterizerEffectsRD::bokeh_dof(RID p_base_texture, RID p_depth_texture, con
RD::get_singleton()->compute_list_add_barrier(compute_list);
if (p_bokeh_shape == RS::DOF_BOKEH_BOX || p_bokeh_shape == RS::DOF_BOKEH_HEXAGON) {
-
//second pass
RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, bokeh.pipelines[p_bokeh_shape == RS::DOF_BOKEH_BOX ? BOKEH_GEN_BOKEH_BOX : BOKEH_GEN_BOKEH_HEXAGONAL]);
@@ -867,7 +838,6 @@ void RasterizerEffectsRD::bokeh_dof(RID p_base_texture, RID p_depth_texture, con
bokeh.push_constant.second_pass = true;
if (p_quality == RS::DOF_BLUR_QUALITY_VERY_LOW || p_quality == RS::DOF_BLUR_QUALITY_LOW) {
-
RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_halfsize_texture2), 0);
RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_halfsize_texture1), 1);
} else {
@@ -951,7 +921,6 @@ void RasterizerEffectsRD::bokeh_dof(RID p_base_texture, RID p_depth_texture, con
}
void RasterizerEffectsRD::generate_ssao(RID p_depth_buffer, RID p_normal_buffer, const Size2i &p_depth_buffer_size, RID p_depth_mipmaps_texture, const Vector<RID> &depth_mipmaps, RID p_ao1, bool p_half_size, RID p_ao2, RID p_upscale_buffer, float p_intensity, float p_radius, float p_bias, const CameraMatrix &p_projection, RS::EnvironmentSSAOQuality p_quality, RS::EnvironmentSSAOBlur p_blur, float p_edge_sharpness) {
-
//minify first
ssao.minify_push_constant.orthogonal = p_projection.is_orthogonal();
ssao.minify_push_constant.z_near = p_projection.get_z_near();
@@ -967,7 +936,6 @@ void RasterizerEffectsRD::generate_ssao(RID p_depth_buffer, RID p_normal_buffer,
// Minify the depth buffer.
for (int i = 0; i < depth_mipmaps.size(); i++) {
-
if (i == 0) {
RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[SSAO_MINIFY_FIRST]);
RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_depth_buffer), 0);
@@ -1051,7 +1019,6 @@ void RasterizerEffectsRD::generate_ssao(RID p_depth_buffer, RID p_normal_buffer,
ssao.blur_push_constant.axis[1] = 0;
if (p_blur != RS::ENV_SSAO_BLUR_DISABLED) {
-
RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[p_half_size ? SSAO_BLUR_PASS_HALF : SSAO_BLUR_PASS]);
RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_ao1), 0);
if (p_half_size) {
@@ -1107,7 +1074,6 @@ void RasterizerEffectsRD::generate_ssao(RID p_depth_buffer, RID p_normal_buffer,
}
void RasterizerEffectsRD::roughness_limit(RID p_source_normal, RID p_roughness, const Size2i &p_size, float p_curve) {
-
roughness_limiter.push_constant.screen_size[0] = p_size.x;
roughness_limiter.push_constant.screen_size[1] = p_size.y;
roughness_limiter.push_constant.curve = p_curve;
@@ -1128,7 +1094,6 @@ void RasterizerEffectsRD::roughness_limit(RID p_source_normal, RID p_roughness,
}
void RasterizerEffectsRD::cubemap_roughness(RID p_source_rd_texture, RID p_dest_framebuffer, uint32_t p_face_id, uint32_t p_sample_count, float p_roughness, float p_size) {
-
zeromem(&roughness.push_constant, sizeof(CubemapRoughnessPushConstant));
roughness.push_constant.face_id = p_face_id > 9 ? 0 : p_face_id;
@@ -1154,7 +1119,6 @@ void RasterizerEffectsRD::cubemap_roughness(RID p_source_rd_texture, RID p_dest_
}
void RasterizerEffectsRD::cubemap_downsample(RID p_source_cubemap, RID p_dest_cubemap, const Size2i &p_size) {
-
cubemap_downsampler.push_constant.face_size = p_size.x;
RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
@@ -1173,7 +1137,6 @@ void RasterizerEffectsRD::cubemap_downsample(RID p_source_cubemap, RID p_dest_cu
}
void RasterizerEffectsRD::cubemap_filter(RID p_source_cubemap, Vector<RID> p_dest_cubemap, bool p_use_array) {
-
Vector<RD::Uniform> uniforms;
for (int i = 0; i < p_dest_cubemap.size(); i++) {
RD::Uniform u;
@@ -1203,7 +1166,6 @@ void RasterizerEffectsRD::cubemap_filter(RID p_source_cubemap, Vector<RID> p_des
}
void RasterizerEffectsRD::render_sky(RD::DrawListID p_list, float p_time, RID p_fb, RID p_samplers, RID p_lights, RenderPipelineVertexFormatCacheRD *p_pipeline, RID p_uniform_set, RID p_texture_set, const CameraMatrix &p_camera, const Basis &p_orientation, float p_multiplier, const Vector3 &p_position) {
-
SkyPushConstant sky_push_constant;
zeromem(&sky_push_constant, sizeof(SkyPushConstant));
@@ -1240,7 +1202,6 @@ void RasterizerEffectsRD::render_sky(RD::DrawListID p_list, float p_time, RID p_
}
RasterizerEffectsRD::RasterizerEffectsRD() {
-
{ // Initialize copy
Vector<String> copy_modes;
copy_modes.push_back("\n#define MODE_GAUSSIAN_BLUR\n");
@@ -1492,7 +1453,6 @@ RasterizerEffectsRD::RasterizerEffectsRD() {
blend_additive.attachments.push_back(ba);
for (int i = 0; i < SPECULAR_MERGE_MAX; i++) {
-
RD::PipelineColorBlendState blend_state;
if (i == SPECULAR_MERGE_ADDITIVE_ADD || i == SPECULAR_MERGE_ADDITIVE_SSR) {
blend_state = blend_additive;