diff options
Diffstat (limited to 'servers/rendering/rasterizer_rd/rasterizer_canvas_rd.cpp')
-rw-r--r-- | servers/rendering/rasterizer_rd/rasterizer_canvas_rd.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/servers/rendering/rasterizer_rd/rasterizer_canvas_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_canvas_rd.cpp index 8d52ffd7b9..ba4f4c4acb 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_canvas_rd.cpp +++ b/servers/rendering/rasterizer_rd/rasterizer_canvas_rd.cpp @@ -1220,7 +1220,7 @@ void RasterizerCanvasRD::_render_item(RD::DrawListID p_draw_list, const Item *p_ glVertexAttribPointer(10, 4, GL_FLOAT, GL_FALSE, stride, CAST_INT_TO_UCHAR_PTR(sizeof(float) * 4 * 5)); glVertexAttribDivisor(10, 1); glEnableVertexAttribArray(11); //color - glVertexAttribPointer(11, 4, GL_FLOAT, GL_FALSE, stride, NULL); + glVertexAttribPointer(11, 4, GL_FLOAT, GL_FALSE, stride, nullptr); glVertexAttribDivisor(11, 1); glEnableVertexAttribArray(12); //custom glVertexAttribPointer(12, 4, GL_FLOAT, GL_FALSE, stride, CAST_INT_TO_UCHAR_PTR(sizeof(float) * 4 * 2)); @@ -1262,7 +1262,7 @@ void RasterizerCanvasRD::_render_item(RD::DrawListID p_draw_list, const Item *p_ glVertexAttribPointer(10, 4, GL_FLOAT, GL_FALSE, stride, CAST_INT_TO_UCHAR_PTR(sizeof(float) * 4 * 5)); glVertexAttribDivisor(10, 1); glEnableVertexAttribArray(11); //color - glVertexAttribPointer(11, 4, GL_FLOAT, GL_FALSE, stride, NULL); + glVertexAttribPointer(11, 4, GL_FLOAT, GL_FALSE, stride, nullptr); glVertexAttribDivisor(11, 1); glEnableVertexAttribArray(12); //custom glVertexAttribPointer(12, 4, GL_FLOAT, GL_FALSE, stride, CAST_INT_TO_UCHAR_PTR(sizeof(float) * 4 * 2)); @@ -1314,13 +1314,13 @@ void RasterizerCanvasRD::_render_item(RD::DrawListID p_draw_list, const Item *p_ if (current_clip && reclip) { //will make it re-enable clipping if needed afterwards - current_clip = NULL; + current_clip = nullptr; } } void RasterizerCanvasRD::_render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, RID p_screen_uniform_set) { - Item *current_clip = NULL; + Item *current_clip = nullptr; Transform2D canvas_transform_inverse = p_canvas_transform_inverse; @@ -1369,7 +1369,7 @@ void RasterizerCanvasRD::_render_items(RID p_to_render_target, int p_item_count, if (ci->material != prev_material) { - MaterialData *material_data = NULL; + MaterialData *material_data = nullptr; if (ci->material.is_valid()) { material_data = (MaterialData *)storage->material_get_data(ci->material, RasterizerStorageRD::SHADER_TYPE_2D); } @@ -2532,7 +2532,7 @@ RasterizerCanvasRD::~RasterizerCanvasRD() { //anything remains? if (bindings.texture_bindings.size()) { ERR_PRINT("Some texture bindings were not properly freed (leaked canvasitems?"); - const TextureBindingID *key = NULL; + const TextureBindingID *key = nullptr; while ((key = bindings.texture_bindings.next(key))) { TextureBinding *tb = bindings.texture_bindings[*key]; tb->reference_count = 1; |