diff options
Diffstat (limited to 'servers/rendering/rasterizer_dummy.h')
-rw-r--r-- | servers/rendering/rasterizer_dummy.h | 45 |
1 files changed, 10 insertions, 35 deletions
diff --git a/servers/rendering/rasterizer_dummy.h b/servers/rendering/rasterizer_dummy.h index d4c25b6253..3f751cfbe8 100644 --- a/servers/rendering/rasterizer_dummy.h +++ b/servers/rendering/rasterizer_dummy.h @@ -36,6 +36,7 @@ #include "core/templates/self_list.h" #include "scene/resources/mesh.h" #include "servers/rendering/renderer_compositor.h" +#include "servers/rendering/renderer_scene_render.h" #include "servers/rendering_server.h" class RasterizerSceneDummy : public RendererSceneRender { @@ -60,6 +61,7 @@ public: void geometry_instance_pair_reflection_probe_instances(GeometryInstance *p_geometry_instance, const RID *p_reflection_probe_instances, uint32_t p_reflection_probe_instance_count) override {} void geometry_instance_pair_decal_instances(GeometryInstance *p_geometry_instance, const RID *p_decal_instances, uint32_t p_decal_instance_count) override {} void geometry_instance_pair_voxel_gi_instances(GeometryInstance *p_geometry_instance, const RID *p_voxel_gi_instances, uint32_t p_voxel_gi_instance_count) override {} + void geometry_instance_set_softshadow_projector_pairing(GeometryInstance *p_geometry_instance, bool p_softshadow, bool p_projector) override {} void geometry_instance_free(GeometryInstance *p_geometry_instance) override {} @@ -175,7 +177,7 @@ public: void voxel_gi_set_quality(RS::VoxelGIQuality) override {} - void render_scene(RID p_render_buffers, const CameraData *p_camera_data, const PagedArray<GeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data = nullptr) override {} + void render_scene(RID p_render_buffers, const CameraData *p_camera_data, const PagedArray<GeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data = nullptr, RendererScene::RenderInfo *r_info = nullptr) override {} void render_material(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override {} void render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<GeometryInstance *> &p_instances) override {} @@ -225,7 +227,6 @@ public: } void texture_2d_layered_initialize(RID p_texture, const Vector<Ref<Image>> &p_layers, RS::TextureLayeredType p_layered_type) override {} - void texture_2d_update_immediate(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) override {} void texture_2d_update(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) override {} void texture_3d_initialize(RID p_texture, Image::Format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data) override {} void texture_3d_update(RID p_texture, const Vector<Ref<Image>> &p_data) override {} @@ -324,7 +325,9 @@ public: void mesh_set_blend_shape_mode(RID p_mesh, RS::BlendShapeMode p_mode) override {} RS::BlendShapeMode mesh_get_blend_shape_mode(RID p_mesh) const override { return RS::BLEND_SHAPE_MODE_NORMALIZED; } - void mesh_surface_update_region(RID p_mesh, int p_surface, int p_offset, const Vector<uint8_t> &p_data) override {} + void mesh_surface_update_vertex_region(RID p_mesh, int p_surface, int p_offset, const Vector<uint8_t> &p_data) override {} + void mesh_surface_update_attribute_region(RID p_mesh, int p_surface, int p_offset, const Vector<uint8_t> &p_data) override {} + void mesh_surface_update_skin_region(RID p_mesh, int p_surface, int p_offset, const Vector<uint8_t> &p_data) override {} void mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material) override {} RID mesh_surface_get_material(RID p_mesh, int p_surface) const override { return RID(); } @@ -365,23 +368,6 @@ public: void multimesh_set_visible_instances(RID p_multimesh, int p_visible) override {} int multimesh_get_visible_instances(RID p_multimesh) const override { return 0; } - /* IMMEDIATE API */ - - RID immediate_allocate() override { return RID(); } - void immediate_initialize(RID p_rid) override {} - void immediate_begin(RID p_immediate, RS::PrimitiveType p_rimitive, RID p_texture = RID()) override {} - void immediate_vertex(RID p_immediate, const Vector3 &p_vertex) override {} - void immediate_normal(RID p_immediate, const Vector3 &p_normal) override {} - void immediate_tangent(RID p_immediate, const Plane &p_tangent) override {} - void immediate_color(RID p_immediate, const Color &p_color) override {} - void immediate_uv(RID p_immediate, const Vector2 &tex_uv) override {} - void immediate_uv2(RID p_immediate, const Vector2 &tex_uv) override {} - void immediate_end(RID p_immediate) override {} - void immediate_clear(RID p_immediate) override {} - void immediate_set_material(RID p_immediate, RID p_material) override {} - RID immediate_get_material(RID p_immediate) const override { return RID(); } - AABB immediate_get_aabb(RID p_immediate) const override { return AABB(); } - /* SKELETON API */ RID skeleton_allocate() override { return RID(); } @@ -421,15 +407,14 @@ public: void light_directional_set_shadow_mode(RID p_light, RS::LightDirectionalShadowMode p_mode) override {} void light_directional_set_blend_splits(RID p_light, bool p_enable) override {} bool light_directional_get_blend_splits(RID p_light) const override { return false; } - void light_directional_set_shadow_depth_range_mode(RID p_light, RS::LightDirectionalShadowDepthRangeMode p_range_mode) override {} void light_directional_set_sky_only(RID p_light, bool p_sky_only) override {} bool light_directional_is_sky_only(RID p_light) const override { return false; } - RS::LightDirectionalShadowDepthRangeMode light_directional_get_shadow_depth_range_mode(RID p_light) const override { return RS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE; } RS::LightDirectionalShadowMode light_directional_get_shadow_mode(RID p_light) override { return RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL; } RS::LightOmniShadowMode light_omni_get_shadow_mode(RID p_light) override { return RS::LIGHT_OMNI_SHADOW_DUAL_PARABOLOID; } bool light_has_shadow(RID p_light) const override { return false; } + bool light_has_projector(RID p_light) const override { return false; } RS::LightType light_get_type(RID p_light) const override { return RS::LIGHT_OMNI; } AABB light_get_aabb(RID p_light) const override { return AABB(); } @@ -506,12 +491,6 @@ public: void voxel_gi_set_energy(RID p_voxel_gi, float p_range) override {} float voxel_gi_get_energy(RID p_voxel_gi) const override { return 0.0; } - void voxel_gi_set_ao(RID p_voxel_gi, float p_ao) override {} - float voxel_gi_get_ao(RID p_voxel_gi) const override { return 0; } - - void voxel_gi_set_ao_size(RID p_voxel_gi, float p_strength) override {} - float voxel_gi_get_ao_size(RID p_voxel_gi) const override { return 0; } - void voxel_gi_set_bias(RID p_voxel_gi, float p_range) override {} float voxel_gi_get_bias(RID p_voxel_gi) const override { return 0.0; } @@ -686,17 +665,15 @@ public: return true; } + virtual void update_memory_info() override {} + virtual uint64_t get_rendering_info(RS::RenderingInfo p_info) override { return 0; } + bool has_os_feature(const String &p_feature) const override { return false; } void update_dirty_resources() override {} void set_debug_generate_wireframes(bool p_generate) override {} - void render_info_begin_capture() override {} - void render_info_end_capture() override {} - int get_captured_render_info(RS::RenderInfo p_info) override { return 0; } - - uint64_t get_render_info(RS::RenderInfo p_info) override { return 0; } String get_video_adapter_name() const override { return String(); } String get_video_adapter_vendor() const override { return String(); } @@ -734,8 +711,6 @@ public: void occluder_polygon_set_cull_mode(RID p_occluder, RS::CanvasOccluderPolygonCullMode p_mode) override {} void set_shadow_texture_size(int p_size) override {} - void draw_window_margins(int *p_margins, RID *p_margin_textures) override {} - bool free(RID p_rid) override { return true; } void update() override {} |