diff options
Diffstat (limited to 'servers/rendering/dummy')
-rw-r--r-- | servers/rendering/dummy/rasterizer_dummy.h | 12 | ||||
-rw-r--r-- | servers/rendering/dummy/rasterizer_scene_dummy.h | 2 | ||||
-rw-r--r-- | servers/rendering/dummy/rasterizer_storage_dummy.h | 186 | ||||
-rw-r--r-- | servers/rendering/dummy/storage/canvas_texture_storage.h | 53 | ||||
-rw-r--r-- | servers/rendering/dummy/storage/decal_atlas_storage.h | 62 | ||||
-rw-r--r-- | servers/rendering/dummy/storage/light_storage.h | 135 | ||||
-rw-r--r-- | servers/rendering/dummy/storage/particles_storage.h | 126 | ||||
-rw-r--r-- | servers/rendering/dummy/storage/texture_storage.h | 56 |
8 files changed, 325 insertions, 307 deletions
diff --git a/servers/rendering/dummy/rasterizer_dummy.h b/servers/rendering/dummy/rasterizer_dummy.h index f7bd7d0d18..6cad45ea6d 100644 --- a/servers/rendering/dummy/rasterizer_dummy.h +++ b/servers/rendering/dummy/rasterizer_dummy.h @@ -37,10 +37,10 @@ #include "servers/rendering/dummy/rasterizer_canvas_dummy.h" #include "servers/rendering/dummy/rasterizer_scene_dummy.h" #include "servers/rendering/dummy/rasterizer_storage_dummy.h" -#include "servers/rendering/dummy/storage/canvas_texture_storage.h" -#include "servers/rendering/dummy/storage/decal_atlas_storage.h" +#include "servers/rendering/dummy/storage/light_storage.h" #include "servers/rendering/dummy/storage/material_storage.h" #include "servers/rendering/dummy/storage/mesh_storage.h" +#include "servers/rendering/dummy/storage/particles_storage.h" #include "servers/rendering/dummy/storage/texture_storage.h" #include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" @@ -52,20 +52,20 @@ private: protected: RasterizerCanvasDummy canvas; - RendererDummy::CanvasTextureStorage canvas_texture_storage; + RendererDummy::LightStorage light_storage; RendererDummy::MaterialStorage material_storage; RendererDummy::MeshStorage mesh_storage; + RendererDummy::ParticlesStorage particles_storage; RendererDummy::TextureStorage texture_storage; - RendererDummy::DecalAtlasStorage decal_atlas_storage; RasterizerStorageDummy storage; RasterizerSceneDummy scene; public: - RendererCanvasTextureStorage *get_canvas_texture_storage() override { return &canvas_texture_storage; }; + RendererLightStorage *get_light_storage() override { return &light_storage; }; RendererMaterialStorage *get_material_storage() override { return &material_storage; }; RendererMeshStorage *get_mesh_storage() override { return &mesh_storage; }; + RendererParticlesStorage *get_particles_storage() override { return &particles_storage; }; RendererTextureStorage *get_texture_storage() override { return &texture_storage; }; - RendererDecalAtlasStorage *get_decal_atlas_storage() override { return &decal_atlas_storage; }; RendererStorage *get_storage() override { return &storage; } RendererCanvasRender *get_canvas() override { return &canvas; } RendererSceneRender *get_scene() override { return &scene; } diff --git a/servers/rendering/dummy/rasterizer_scene_dummy.h b/servers/rendering/dummy/rasterizer_scene_dummy.h index 3855222554..fa58322ea8 100644 --- a/servers/rendering/dummy/rasterizer_scene_dummy.h +++ b/servers/rendering/dummy/rasterizer_scene_dummy.h @@ -184,7 +184,7 @@ public: void voxel_gi_set_quality(RS::VoxelGIQuality) override {} void render_scene(RID p_render_buffers, const CameraData *p_camera_data, const PagedArray<GeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data = nullptr, RendererScene::RenderInfo *r_info = nullptr) override {} - void render_material(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override {} + void render_material(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override {} void render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<GeometryInstance *> &p_instances) override {} void set_scene_pass(uint64_t p_pass) override {} diff --git a/servers/rendering/dummy/rasterizer_storage_dummy.h b/servers/rendering/dummy/rasterizer_storage_dummy.h index ea69d2f9a6..ac6085cdec 100644 --- a/servers/rendering/dummy/rasterizer_storage_dummy.h +++ b/servers/rendering/dummy/rasterizer_storage_dummy.h @@ -36,76 +36,6 @@ class RasterizerStorageDummy : public RendererStorage { public: - /* Light API */ - - RID directional_light_allocate() override { return RID(); } - void directional_light_initialize(RID p_rid) override {} - RID omni_light_allocate() override { return RID(); } - void omni_light_initialize(RID p_rid) override {} - RID spot_light_allocate() override { return RID(); } - void spot_light_initialize(RID p_rid) override {} - RID reflection_probe_allocate() override { return RID(); } - void reflection_probe_initialize(RID p_rid) override {} - - void light_set_color(RID p_light, const Color &p_color) override {} - void light_set_param(RID p_light, RS::LightParam p_param, float p_value) override {} - void light_set_shadow(RID p_light, bool p_enabled) override {} - void light_set_projector(RID p_light, RID p_texture) override {} - void light_set_negative(RID p_light, bool p_enable) override {} - void light_set_cull_mask(RID p_light, uint32_t p_mask) override {} - void light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) override {} - void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) override {} - void light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) override {} - void light_set_max_sdfgi_cascade(RID p_light, uint32_t p_cascade) override {} - - void light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) override {} - - void light_directional_set_shadow_mode(RID p_light, RS::LightDirectionalShadowMode p_mode) override {} - void light_directional_set_blend_splits(RID p_light, bool p_enable) override {} - bool light_directional_get_blend_splits(RID p_light) const override { return false; } - void light_directional_set_sky_mode(RID p_light, RS::LightDirectionalSkyMode p_mode) override {} - RS::LightDirectionalSkyMode light_directional_get_sky_mode(RID p_light) const override { return RS::LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY; } - - RS::LightDirectionalShadowMode light_directional_get_shadow_mode(RID p_light) override { return RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL; } - RS::LightOmniShadowMode light_omni_get_shadow_mode(RID p_light) override { return RS::LIGHT_OMNI_SHADOW_DUAL_PARABOLOID; } - - bool light_has_shadow(RID p_light) const override { return false; } - bool light_has_projector(RID p_light) const override { return false; } - - RS::LightType light_get_type(RID p_light) const override { return RS::LIGHT_OMNI; } - AABB light_get_aabb(RID p_light) const override { return AABB(); } - float light_get_param(RID p_light, RS::LightParam p_param) override { return 0.0; } - Color light_get_color(RID p_light) override { return Color(); } - RS::LightBakeMode light_get_bake_mode(RID p_light) override { return RS::LIGHT_BAKE_DISABLED; } - uint32_t light_get_max_sdfgi_cascade(RID p_light) override { return 0; } - uint64_t light_get_version(RID p_light) const override { return 0; } - - /* PROBE API */ - - void reflection_probe_set_update_mode(RID p_probe, RS::ReflectionProbeUpdateMode p_mode) override {} - void reflection_probe_set_intensity(RID p_probe, float p_intensity) override {} - void reflection_probe_set_ambient_mode(RID p_probe, RS::ReflectionProbeAmbientMode p_mode) override {} - void reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) override {} - void reflection_probe_set_ambient_energy(RID p_probe, float p_energy) override {} - void reflection_probe_set_max_distance(RID p_probe, float p_distance) override {} - void reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) override {} - void reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) override {} - void reflection_probe_set_as_interior(RID p_probe, bool p_enable) override {} - void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) override {} - void reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) override {} - void reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) override {} - void reflection_probe_set_resolution(RID p_probe, int p_resolution) override {} - void reflection_probe_set_mesh_lod_threshold(RID p_probe, float p_ratio) override {} - float reflection_probe_get_mesh_lod_threshold(RID p_probe) const override { return 0.0; } - - AABB reflection_probe_get_aabb(RID p_probe) const override { return AABB(); } - RS::ReflectionProbeUpdateMode reflection_probe_get_update_mode(RID p_probe) const override { return RenderingServer::REFLECTION_PROBE_UPDATE_ONCE; } - uint32_t reflection_probe_get_cull_mask(RID p_probe) const override { return 0; } - Vector3 reflection_probe_get_extents(RID p_probe) const override { return Vector3(); } - Vector3 reflection_probe_get_origin_offset(RID p_probe) const override { return Vector3(); } - float reflection_probe_get_origin_max_distance(RID p_probe) const override { return 0.0; } - bool reflection_probe_renders_shadows(RID p_probe) const override { return false; } - void base_update_dependency(RID p_base, DependencyTracker *p_instance) override {} /* VOXEL GI API */ @@ -149,105 +79,10 @@ public: uint32_t voxel_gi_get_version(RID p_voxel_gi) override { return 0; } - /* LIGHTMAP CAPTURE */ - RID lightmap_allocate() override { return RID(); } - void lightmap_initialize(RID p_rid) override {} - void lightmap_set_textures(RID p_lightmap, RID p_light, bool p_uses_spherical_haromics) override {} - void lightmap_set_probe_bounds(RID p_lightmap, const AABB &p_bounds) override {} - void lightmap_set_probe_interior(RID p_lightmap, bool p_interior) override {} - void lightmap_set_probe_capture_data(RID p_lightmap, const PackedVector3Array &p_points, const PackedColorArray &p_point_sh, const PackedInt32Array &p_tetrahedra, const PackedInt32Array &p_bsp_tree) override {} - PackedVector3Array lightmap_get_probe_capture_points(RID p_lightmap) const override { return PackedVector3Array(); } - PackedColorArray lightmap_get_probe_capture_sh(RID p_lightmap) const override { return PackedColorArray(); } - PackedInt32Array lightmap_get_probe_capture_tetrahedra(RID p_lightmap) const override { return PackedInt32Array(); } - PackedInt32Array lightmap_get_probe_capture_bsp_tree(RID p_lightmap) const override { return PackedInt32Array(); } - AABB lightmap_get_aabb(RID p_lightmap) const override { return AABB(); } - void lightmap_tap_sh_light(RID p_lightmap, const Vector3 &p_point, Color *r_sh) override {} - bool lightmap_is_interior(RID p_lightmap) const override { return false; } - void lightmap_set_probe_capture_update_speed(float p_speed) override {} - float lightmap_get_probe_capture_update_speed() const override { return 0; } - /* OCCLUDER */ void occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) {} - /* PARTICLES */ - - RID particles_allocate() override { return RID(); } - void particles_initialize(RID p_rid) override {} - void particles_set_mode(RID p_particles, RS::ParticlesMode p_mode) override {} - void particles_emit(RID p_particles, const Transform3D &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) override {} - void particles_set_emitting(RID p_particles, bool p_emitting) override {} - void particles_set_amount(RID p_particles, int p_amount) override {} - void particles_set_lifetime(RID p_particles, double p_lifetime) override {} - void particles_set_one_shot(RID p_particles, bool p_one_shot) override {} - void particles_set_pre_process_time(RID p_particles, double p_time) override {} - void particles_set_explosiveness_ratio(RID p_particles, real_t p_ratio) override {} - void particles_set_randomness_ratio(RID p_particles, real_t p_ratio) override {} - void particles_set_custom_aabb(RID p_particles, const AABB &p_aabb) override {} - void particles_set_speed_scale(RID p_particles, double p_scale) override {} - void particles_set_use_local_coordinates(RID p_particles, bool p_enable) override {} - void particles_set_process_material(RID p_particles, RID p_material) override {} - RID particles_get_process_material(RID p_particles) const override { return RID(); } - void particles_set_fixed_fps(RID p_particles, int p_fps) override {} - void particles_set_interpolate(RID p_particles, bool p_enable) override {} - void particles_set_fractional_delta(RID p_particles, bool p_enable) override {} - void particles_set_subemitter(RID p_particles, RID p_subemitter_particles) override {} - void particles_set_view_axis(RID p_particles, const Vector3 &p_axis, const Vector3 &p_up_axis) override {} - void particles_set_collision_base_size(RID p_particles, real_t p_size) override {} - - void particles_set_transform_align(RID p_particles, RS::ParticlesTransformAlign p_transform_align) override {} - - void particles_set_trails(RID p_particles, bool p_enable, double p_length) override {} - void particles_set_trail_bind_poses(RID p_particles, const Vector<Transform3D> &p_bind_poses) override {} - - void particles_restart(RID p_particles) override {} - - void particles_set_draw_order(RID p_particles, RS::ParticlesDrawOrder p_order) override {} - - void particles_set_draw_passes(RID p_particles, int p_count) override {} - void particles_set_draw_pass_mesh(RID p_particles, int p_pass, RID p_mesh) override {} - - void particles_request_process(RID p_particles) override {} - AABB particles_get_current_aabb(RID p_particles) override { return AABB(); } - AABB particles_get_aabb(RID p_particles) const override { return AABB(); } - - void particles_set_emission_transform(RID p_particles, const Transform3D &p_transform) override {} - - bool particles_get_emitting(RID p_particles) override { return false; } - int particles_get_draw_passes(RID p_particles) const override { return 0; } - RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const override { return RID(); } - - void particles_add_collision(RID p_particles, RID p_instance) override {} - void particles_remove_collision(RID p_particles, RID p_instance) override {} - - void particles_set_canvas_sdf_collision(RID p_particles, bool p_enable, const Transform2D &p_xform, const Rect2 &p_to_screen, RID p_texture) override {} - - void update_particles() override {} - - /* PARTICLES COLLISION */ - - RID particles_collision_allocate() override { return RID(); } - void particles_collision_initialize(RID p_rid) override {} - void particles_collision_set_collision_type(RID p_particles_collision, RS::ParticlesCollisionType p_type) override {} - void particles_collision_set_cull_mask(RID p_particles_collision, uint32_t p_cull_mask) override {} - void particles_collision_set_sphere_radius(RID p_particles_collision, real_t p_radius) override {} - void particles_collision_set_box_extents(RID p_particles_collision, const Vector3 &p_extents) override {} - void particles_collision_set_attractor_strength(RID p_particles_collision, real_t p_strength) override {} - void particles_collision_set_attractor_directionality(RID p_particles_collision, real_t p_directionality) override {} - void particles_collision_set_attractor_attenuation(RID p_particles_collision, real_t p_curve) override {} - void particles_collision_set_field_texture(RID p_particles_collision, RID p_texture) override {} - void particles_collision_height_field_update(RID p_particles_collision) override {} - void particles_collision_set_height_field_resolution(RID p_particles_collision, RS::ParticlesCollisionHeightfieldResolution p_resolution) override {} - AABB particles_collision_get_aabb(RID p_particles_collision) const override { return AABB(); } - bool particles_collision_is_heightfield(RID p_particles_collision) const override { return false; } - RID particles_collision_get_heightfield_framebuffer(RID p_particles_collision) const override { return RID(); } - - RID particles_collision_instance_create(RID p_collision) override { return RID(); } - void particles_collision_instance_set_transform(RID p_collision_instance, const Transform3D &p_transform) override {} - void particles_collision_instance_set_active(RID p_collision_instance, bool p_active) override {} - - bool particles_is_inactive(RID p_particles) const override { return false; } - /* FOG VOLUMES */ RID fog_volume_allocate() override { return RID(); } @@ -268,26 +103,7 @@ public: virtual AABB visibility_notifier_get_aabb(RID p_notifier) const override { return AABB(); } virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) override {} - /* RENDER TARGET */ - - RID render_target_create() override { return RID(); } - void render_target_set_position(RID p_render_target, int p_x, int p_y) override {} - void render_target_set_size(RID p_render_target, int p_width, int p_height, uint32_t p_view_count) override {} - RID render_target_get_texture(RID p_render_target) override { return RID(); } - void render_target_set_external_texture(RID p_render_target, unsigned int p_texture_id) override {} - void render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value) override {} - bool render_target_was_used(RID p_render_target) override { return false; } - void render_target_set_as_unused(RID p_render_target) override {} - - void render_target_request_clear(RID p_render_target, const Color &p_clear_color) override {} - bool render_target_is_clear_requested(RID p_render_target) override { return false; } - Color render_target_get_clear_request_color(RID p_render_target) override { return Color(); } - void render_target_disable_clear_request(RID p_render_target) override {} - void render_target_do_clear_request(RID p_render_target) override {} - - void render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) override {} - Rect2i render_target_get_sdf_rect(RID p_render_target) const override { return Rect2i(); } - void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) override {} + /* STORAGE */ RS::InstanceType get_base_type(RID p_rid) const override { return RS::INSTANCE_NONE; } bool free(RID p_rid) override { diff --git a/servers/rendering/dummy/storage/canvas_texture_storage.h b/servers/rendering/dummy/storage/canvas_texture_storage.h deleted file mode 100644 index daa3ac5e42..0000000000 --- a/servers/rendering/dummy/storage/canvas_texture_storage.h +++ /dev/null @@ -1,53 +0,0 @@ -/*************************************************************************/ -/* canvas_texture_storage.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef CANVAS_TEXTURE_STORAGE_DUMMY_H -#define CANVAS_TEXTURE_STORAGE_DUMMY_H - -#include "servers/rendering/storage/canvas_texture_storage.h" - -namespace RendererDummy { - -class CanvasTextureStorage : public RendererCanvasTextureStorage { -public: - virtual RID canvas_texture_allocate() override { return RID(); }; - virtual void canvas_texture_initialize(RID p_rid) override{}; - virtual void canvas_texture_free(RID p_rid) override{}; - - virtual void canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) override{}; - virtual void canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) override{}; - - virtual void canvas_texture_set_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) override{}; - virtual void canvas_texture_set_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) override{}; -}; - -} // namespace RendererDummy - -#endif // !CANVAS_TEXTURE_STORAGE_DUMMY_H diff --git a/servers/rendering/dummy/storage/decal_atlas_storage.h b/servers/rendering/dummy/storage/decal_atlas_storage.h deleted file mode 100644 index 04ddfaca6d..0000000000 --- a/servers/rendering/dummy/storage/decal_atlas_storage.h +++ /dev/null @@ -1,62 +0,0 @@ -/*************************************************************************/ -/* decal_atlas_storage.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef DECAL_ATLAS_STORAGE_DUMMY_H -#define DECAL_ATLAS_STORAGE_DUMMY_H - -#include "servers/rendering/storage/decal_atlas_storage.h" - -namespace RendererDummy { - -class DecalAtlasStorage : public RendererDecalAtlasStorage { -public: - virtual RID decal_allocate() override { return RID(); } - virtual void decal_initialize(RID p_rid) override {} - virtual void decal_free(RID p_rid) override{}; - - virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override {} - virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override {} - virtual void decal_set_emission_energy(RID p_decal, float p_energy) override {} - virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override {} - virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) override {} - virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override {} - virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override {} - virtual void decal_set_fade(RID p_decal, float p_above, float p_below) override {} - virtual void decal_set_normal_fade(RID p_decal, float p_fade) override {} - - virtual AABB decal_get_aabb(RID p_decal) const override { return AABB(); } - - virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} - virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} -}; - -} // namespace RendererDummy - -#endif // !DECAL_ATLAS_STORAGE_DUMMY_H diff --git a/servers/rendering/dummy/storage/light_storage.h b/servers/rendering/dummy/storage/light_storage.h new file mode 100644 index 0000000000..b0100a5fe7 --- /dev/null +++ b/servers/rendering/dummy/storage/light_storage.h @@ -0,0 +1,135 @@ +/*************************************************************************/ +/* light_storage.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef LIGHT_STORAGE_DUMMY_H +#define LIGHT_STORAGE_DUMMY_H + +#include "servers/rendering/storage/light_storage.h" + +namespace RendererDummy { + +class LightStorage : public RendererLightStorage { +public: + /* Light API */ + + virtual RID directional_light_allocate() override { return RID(); } + virtual void directional_light_initialize(RID p_rid) override {} + virtual RID omni_light_allocate() override { return RID(); } + virtual void omni_light_initialize(RID p_rid) override {} + virtual RID spot_light_allocate() override { return RID(); } + virtual void spot_light_initialize(RID p_rid) override {} + + virtual void light_free(RID p_rid) override {} + + virtual void light_set_color(RID p_light, const Color &p_color) override {} + virtual void light_set_param(RID p_light, RS::LightParam p_param, float p_value) override {} + virtual void light_set_shadow(RID p_light, bool p_enabled) override {} + virtual void light_set_projector(RID p_light, RID p_texture) override {} + virtual void light_set_negative(RID p_light, bool p_enable) override {} + virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) override {} + virtual void light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) override {} + virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) override {} + virtual void light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) override {} + virtual void light_set_max_sdfgi_cascade(RID p_light, uint32_t p_cascade) override {} + + virtual void light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) override {} + + virtual void light_directional_set_shadow_mode(RID p_light, RS::LightDirectionalShadowMode p_mode) override {} + virtual void light_directional_set_blend_splits(RID p_light, bool p_enable) override {} + virtual bool light_directional_get_blend_splits(RID p_light) const override { return false; } + virtual void light_directional_set_sky_mode(RID p_light, RS::LightDirectionalSkyMode p_mode) override {} + virtual RS::LightDirectionalSkyMode light_directional_get_sky_mode(RID p_light) const override { return RS::LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY; } + + virtual RS::LightDirectionalShadowMode light_directional_get_shadow_mode(RID p_light) override { return RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL; } + virtual RS::LightOmniShadowMode light_omni_get_shadow_mode(RID p_light) override { return RS::LIGHT_OMNI_SHADOW_DUAL_PARABOLOID; } + + virtual bool light_has_shadow(RID p_light) const override { return false; } + virtual bool light_has_projector(RID p_light) const override { return false; } + + virtual RS::LightType light_get_type(RID p_light) const override { return RS::LIGHT_OMNI; } + virtual AABB light_get_aabb(RID p_light) const override { return AABB(); } + virtual float light_get_param(RID p_light, RS::LightParam p_param) override { return 0.0; } + virtual Color light_get_color(RID p_light) override { return Color(); } + virtual RS::LightBakeMode light_get_bake_mode(RID p_light) override { return RS::LIGHT_BAKE_DISABLED; } + virtual uint32_t light_get_max_sdfgi_cascade(RID p_light) override { return 0; } + virtual uint64_t light_get_version(RID p_light) const override { return 0; } + + /* PROBE API */ + virtual RID reflection_probe_allocate() override { return RID(); } + virtual void reflection_probe_initialize(RID p_rid) override {} + virtual void reflection_probe_free(RID p_rid) override {} + + virtual void reflection_probe_set_update_mode(RID p_probe, RS::ReflectionProbeUpdateMode p_mode) override {} + virtual void reflection_probe_set_intensity(RID p_probe, float p_intensity) override {} + virtual void reflection_probe_set_ambient_mode(RID p_probe, RS::ReflectionProbeAmbientMode p_mode) override {} + virtual void reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) override {} + virtual void reflection_probe_set_ambient_energy(RID p_probe, float p_energy) override {} + virtual void reflection_probe_set_max_distance(RID p_probe, float p_distance) override {} + virtual void reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) override {} + virtual void reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) override {} + virtual void reflection_probe_set_as_interior(RID p_probe, bool p_enable) override {} + virtual void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) override {} + virtual void reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) override {} + virtual void reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) override {} + virtual void reflection_probe_set_resolution(RID p_probe, int p_resolution) override {} + virtual void reflection_probe_set_mesh_lod_threshold(RID p_probe, float p_ratio) override {} + virtual float reflection_probe_get_mesh_lod_threshold(RID p_probe) const override { return 0.0; } + + virtual AABB reflection_probe_get_aabb(RID p_probe) const override { return AABB(); } + virtual RS::ReflectionProbeUpdateMode reflection_probe_get_update_mode(RID p_probe) const override { return RenderingServer::REFLECTION_PROBE_UPDATE_ONCE; } + virtual uint32_t reflection_probe_get_cull_mask(RID p_probe) const override { return 0; } + virtual Vector3 reflection_probe_get_extents(RID p_probe) const override { return Vector3(); } + virtual Vector3 reflection_probe_get_origin_offset(RID p_probe) const override { return Vector3(); } + virtual float reflection_probe_get_origin_max_distance(RID p_probe) const override { return 0.0; } + virtual bool reflection_probe_renders_shadows(RID p_probe) const override { return false; } + + /* LIGHTMAP CAPTURE */ + virtual RID lightmap_allocate() override { return RID(); } + virtual void lightmap_initialize(RID p_rid) override {} + virtual void lightmap_free(RID p_rid) override {} + + virtual void lightmap_set_textures(RID p_lightmap, RID p_light, bool p_uses_spherical_haromics) override {} + virtual void lightmap_set_probe_bounds(RID p_lightmap, const AABB &p_bounds) override {} + virtual void lightmap_set_probe_interior(RID p_lightmap, bool p_interior) override {} + virtual void lightmap_set_probe_capture_data(RID p_lightmap, const PackedVector3Array &p_points, const PackedColorArray &p_point_sh, const PackedInt32Array &p_tetrahedra, const PackedInt32Array &p_bsp_tree) override {} + virtual PackedVector3Array lightmap_get_probe_capture_points(RID p_lightmap) const override { return PackedVector3Array(); } + virtual PackedColorArray lightmap_get_probe_capture_sh(RID p_lightmap) const override { return PackedColorArray(); } + virtual PackedInt32Array lightmap_get_probe_capture_tetrahedra(RID p_lightmap) const override { return PackedInt32Array(); } + virtual PackedInt32Array lightmap_get_probe_capture_bsp_tree(RID p_lightmap) const override { return PackedInt32Array(); } + virtual AABB lightmap_get_aabb(RID p_lightmap) const override { return AABB(); } + virtual void lightmap_tap_sh_light(RID p_lightmap, const Vector3 &p_point, Color *r_sh) override {} + virtual bool lightmap_is_interior(RID p_lightmap) const override { return false; } + virtual void lightmap_set_probe_capture_update_speed(float p_speed) override {} + virtual float lightmap_get_probe_capture_update_speed() const override { return 0; } +}; + +} // namespace RendererDummy + +#endif // !LIGHT_STORAGE_DUMMY_H diff --git a/servers/rendering/dummy/storage/particles_storage.h b/servers/rendering/dummy/storage/particles_storage.h new file mode 100644 index 0000000000..f614b41c4c --- /dev/null +++ b/servers/rendering/dummy/storage/particles_storage.h @@ -0,0 +1,126 @@ +/*************************************************************************/ +/* particles_storage.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef PARTICLES_STORAGE_DUMMY_H +#define PARTICLES_STORAGE_DUMMY_H + +#include "servers/rendering/storage/particles_storage.h" + +namespace RendererDummy { + +class ParticlesStorage : public RendererParticlesStorage { +public: + /* PARTICLES */ + + virtual RID particles_allocate() override { return RID(); } + virtual void particles_initialize(RID p_rid) override {} + virtual void particles_free(RID p_rid) override {} + + virtual void particles_set_mode(RID p_particles, RS::ParticlesMode p_mode) override {} + virtual void particles_emit(RID p_particles, const Transform3D &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) override {} + virtual void particles_set_emitting(RID p_particles, bool p_emitting) override {} + virtual void particles_set_amount(RID p_particles, int p_amount) override {} + virtual void particles_set_lifetime(RID p_particles, double p_lifetime) override {} + virtual void particles_set_one_shot(RID p_particles, bool p_one_shot) override {} + virtual void particles_set_pre_process_time(RID p_particles, double p_time) override {} + virtual void particles_set_explosiveness_ratio(RID p_particles, real_t p_ratio) override {} + virtual void particles_set_randomness_ratio(RID p_particles, real_t p_ratio) override {} + virtual void particles_set_custom_aabb(RID p_particles, const AABB &p_aabb) override {} + virtual void particles_set_speed_scale(RID p_particles, double p_scale) override {} + virtual void particles_set_use_local_coordinates(RID p_particles, bool p_enable) override {} + virtual void particles_set_process_material(RID p_particles, RID p_material) override {} + virtual RID particles_get_process_material(RID p_particles) const override { return RID(); } + virtual void particles_set_fixed_fps(RID p_particles, int p_fps) override {} + virtual void particles_set_interpolate(RID p_particles, bool p_enable) override {} + virtual void particles_set_fractional_delta(RID p_particles, bool p_enable) override {} + virtual void particles_set_subemitter(RID p_particles, RID p_subemitter_particles) override {} + virtual void particles_set_view_axis(RID p_particles, const Vector3 &p_axis, const Vector3 &p_up_axis) override {} + virtual void particles_set_collision_base_size(RID p_particles, real_t p_size) override {} + + virtual void particles_set_transform_align(RID p_particles, RS::ParticlesTransformAlign p_transform_align) override {} + + virtual void particles_set_trails(RID p_particles, bool p_enable, double p_length) override {} + virtual void particles_set_trail_bind_poses(RID p_particles, const Vector<Transform3D> &p_bind_poses) override {} + + virtual void particles_restart(RID p_particles) override {} + + virtual void particles_set_draw_order(RID p_particles, RS::ParticlesDrawOrder p_order) override {} + + virtual void particles_set_draw_passes(RID p_particles, int p_count) override {} + virtual void particles_set_draw_pass_mesh(RID p_particles, int p_pass, RID p_mesh) override {} + + virtual void particles_request_process(RID p_particles) override {} + virtual AABB particles_get_current_aabb(RID p_particles) override { return AABB(); } + virtual AABB particles_get_aabb(RID p_particles) const override { return AABB(); } + + virtual void particles_set_emission_transform(RID p_particles, const Transform3D &p_transform) override {} + + virtual bool particles_get_emitting(RID p_particles) override { return false; } + virtual int particles_get_draw_passes(RID p_particles) const override { return 0; } + virtual RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const override { return RID(); } + + virtual void particles_add_collision(RID p_particles, RID p_instance) override {} + virtual void particles_remove_collision(RID p_particles, RID p_instance) override {} + + virtual void particles_set_canvas_sdf_collision(RID p_particles, bool p_enable, const Transform2D &p_xform, const Rect2 &p_to_screen, RID p_texture) override {} + + virtual void update_particles() override {} + + /* PARTICLES COLLISION */ + + virtual RID particles_collision_allocate() override { return RID(); } + virtual void particles_collision_initialize(RID p_rid) override {} + virtual void particles_collision_free(RID p_rid) override {} + + virtual void particles_collision_set_collision_type(RID p_particles_collision, RS::ParticlesCollisionType p_type) override {} + virtual void particles_collision_set_cull_mask(RID p_particles_collision, uint32_t p_cull_mask) override {} + virtual void particles_collision_set_sphere_radius(RID p_particles_collision, real_t p_radius) override {} + virtual void particles_collision_set_box_extents(RID p_particles_collision, const Vector3 &p_extents) override {} + virtual void particles_collision_set_attractor_strength(RID p_particles_collision, real_t p_strength) override {} + virtual void particles_collision_set_attractor_directionality(RID p_particles_collision, real_t p_directionality) override {} + virtual void particles_collision_set_attractor_attenuation(RID p_particles_collision, real_t p_curve) override {} + virtual void particles_collision_set_field_texture(RID p_particles_collision, RID p_texture) override {} + virtual void particles_collision_height_field_update(RID p_particles_collision) override {} + virtual void particles_collision_set_height_field_resolution(RID p_particles_collision, RS::ParticlesCollisionHeightfieldResolution p_resolution) override {} + virtual AABB particles_collision_get_aabb(RID p_particles_collision) const override { return AABB(); } + virtual bool particles_collision_is_heightfield(RID p_particles_collision) const override { return false; } + virtual RID particles_collision_get_heightfield_framebuffer(RID p_particles_collision) const override { return RID(); } + + virtual RID particles_collision_instance_create(RID p_collision) override { return RID(); } + virtual void particles_collision_instance_free(RID p_rid) override {} + virtual void particles_collision_instance_set_transform(RID p_collision_instance, const Transform3D &p_transform) override {} + virtual void particles_collision_instance_set_active(RID p_collision_instance, bool p_active) override {} + + virtual bool particles_is_inactive(RID p_particles) const override { return false; } +}; + +} // namespace RendererDummy + +#endif // !PARTICLES_STORAGE_DUMMY_H diff --git a/servers/rendering/dummy/storage/texture_storage.h b/servers/rendering/dummy/storage/texture_storage.h index d40a1842a4..534b9f07d8 100644 --- a/servers/rendering/dummy/storage/texture_storage.h +++ b/servers/rendering/dummy/storage/texture_storage.h @@ -52,6 +52,20 @@ public: virtual bool can_create_resources_async() const override { return false; } + /* Canvas Texture API */ + + virtual RID canvas_texture_allocate() override { return RID(); }; + virtual void canvas_texture_initialize(RID p_rid) override{}; + virtual void canvas_texture_free(RID p_rid) override{}; + + virtual void canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) override{}; + virtual void canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) override{}; + + virtual void canvas_texture_set_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) override{}; + virtual void canvas_texture_set_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) override{}; + + /* Texture API */ + DummyTexture *get_texture(RID p_rid) { return texture_owner.get_or_null(p_rid); }; bool owns_texture(RID p_rid) { return texture_owner.owns(p_rid); }; @@ -109,6 +123,48 @@ public: virtual void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) override{}; virtual Size2 texture_size_with_proxy(RID p_proxy) override { return Size2(); }; + + /* DECAL API */ + virtual RID decal_allocate() override { return RID(); } + virtual void decal_initialize(RID p_rid) override {} + virtual void decal_free(RID p_rid) override{}; + + virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override {} + virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override {} + virtual void decal_set_emission_energy(RID p_decal, float p_energy) override {} + virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override {} + virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) override {} + virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override {} + virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override {} + virtual void decal_set_fade(RID p_decal, float p_above, float p_below) override {} + virtual void decal_set_normal_fade(RID p_decal, float p_fade) override {} + + virtual AABB decal_get_aabb(RID p_decal) const override { return AABB(); } + + virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} + virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} + + /* RENDER TARGET */ + + virtual RID render_target_create() override { return RID(); } + virtual void render_target_free(RID p_rid) override {} + virtual void render_target_set_position(RID p_render_target, int p_x, int p_y) override {} + virtual void render_target_set_size(RID p_render_target, int p_width, int p_height, uint32_t p_view_count) override {} + virtual RID render_target_get_texture(RID p_render_target) override { return RID(); } + virtual void render_target_set_external_texture(RID p_render_target, unsigned int p_texture_id) override {} + virtual void render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value) override {} + virtual bool render_target_was_used(RID p_render_target) override { return false; } + virtual void render_target_set_as_unused(RID p_render_target) override {} + + virtual void render_target_request_clear(RID p_render_target, const Color &p_clear_color) override {} + virtual bool render_target_is_clear_requested(RID p_render_target) override { return false; } + virtual Color render_target_get_clear_request_color(RID p_render_target) override { return Color(); } + virtual void render_target_disable_clear_request(RID p_render_target) override {} + virtual void render_target_do_clear_request(RID p_render_target) override {} + + virtual void render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) override {} + virtual Rect2i render_target_get_sdf_rect(RID p_render_target) const override { return Rect2i(); } + virtual void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) override {} }; } // namespace RendererDummy |