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Diffstat (limited to 'servers/rendering/dummy/rasterizer_dummy.h')
-rw-r--r-- | servers/rendering/dummy/rasterizer_dummy.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/servers/rendering/dummy/rasterizer_dummy.h b/servers/rendering/dummy/rasterizer_dummy.h new file mode 100644 index 0000000000..d867114384 --- /dev/null +++ b/servers/rendering/dummy/rasterizer_dummy.h @@ -0,0 +1,114 @@ +/*************************************************************************/ +/* rasterizer_dummy.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef RASTERIZER_DUMMY_H +#define RASTERIZER_DUMMY_H + +#include "core/templates/rid_owner.h" +#include "core/templates/self_list.h" +#include "scene/resources/mesh.h" +#include "servers/rendering/dummy/environment/fog.h" +#include "servers/rendering/dummy/environment/gi.h" +#include "servers/rendering/dummy/rasterizer_canvas_dummy.h" +#include "servers/rendering/dummy/rasterizer_scene_dummy.h" +#include "servers/rendering/dummy/storage/light_storage.h" +#include "servers/rendering/dummy/storage/material_storage.h" +#include "servers/rendering/dummy/storage/mesh_storage.h" +#include "servers/rendering/dummy/storage/particles_storage.h" +#include "servers/rendering/dummy/storage/texture_storage.h" +#include "servers/rendering/dummy/storage/utilities.h" +#include "servers/rendering/renderer_compositor.h" +#include "servers/rendering_server.h" + +class RasterizerDummy : public RendererCompositor { +private: + uint64_t frame = 1; + double delta = 0; + +protected: + RasterizerCanvasDummy canvas; + RendererDummy::Utilities utilities; + RendererDummy::LightStorage light_storage; + RendererDummy::MaterialStorage material_storage; + RendererDummy::MeshStorage mesh_storage; + RendererDummy::ParticlesStorage particles_storage; + RendererDummy::TextureStorage texture_storage; + RendererDummy::GI gi; + RendererDummy::Fog fog; + RasterizerSceneDummy scene; + +public: + RendererUtilities *get_utilities() override { return &utilities; }; + RendererLightStorage *get_light_storage() override { return &light_storage; }; + RendererMaterialStorage *get_material_storage() override { return &material_storage; }; + RendererMeshStorage *get_mesh_storage() override { return &mesh_storage; }; + RendererParticlesStorage *get_particles_storage() override { return &particles_storage; }; + RendererTextureStorage *get_texture_storage() override { return &texture_storage; }; + RendererGI *get_gi() override { return &gi; }; + RendererFog *get_fog() override { return &fog; }; + RendererCanvasRender *get_canvas() override { return &canvas; } + RendererSceneRender *get_scene() override { return &scene; } + + void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true) override {} + + void initialize() override {} + void begin_frame(double frame_step) override { + frame++; + delta = frame_step; + } + + void prepare_for_blitting_render_targets() override {} + void blit_render_targets_to_screen(int p_screen, const BlitToScreen *p_render_targets, int p_amount) override {} + + void end_frame(bool p_swap_buffers) override { + if (p_swap_buffers) { + DisplayServer::get_singleton()->swap_buffers(); + } + } + + void finalize() override {} + + static RendererCompositor *_create_current() { + return memnew(RasterizerDummy); + } + + static void make_current() { + _create_func = _create_current; + low_end = true; + } + + uint64_t get_frame_number() const override { return frame; } + double get_frame_delta_time() const override { return delta; } + + RasterizerDummy() {} + ~RasterizerDummy() {} +}; + +#endif // RASTERIZER_DUMMY_H |