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-rw-r--r--servers/physics_server_3d.h22
1 files changed, 0 insertions, 22 deletions
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h
index 1fabedc6ad..78fc026747 100644
--- a/servers/physics_server_3d.h
+++ b/servers/physics_server_3d.h
@@ -94,8 +94,6 @@ public:
PhysicsDirectBodyState3D();
};
-class PhysicsShapeQueryResult3D;
-
class PhysicsShapeQueryParameters3D : public RefCounted {
GDCLASS(PhysicsShapeQueryParameters3D, RefCounted);
friend class PhysicsDirectSpaceState3D;
@@ -196,26 +194,6 @@ public:
PhysicsDirectSpaceState3D();
};
-class PhysicsShapeQueryResult3D : public RefCounted {
- GDCLASS(PhysicsShapeQueryResult3D, RefCounted);
-
- Vector<PhysicsDirectSpaceState3D::ShapeResult> result;
-
- friend class PhysicsDirectSpaceState3D;
-
-protected:
- static void _bind_methods();
-
-public:
- int get_result_count() const;
- RID get_result_rid(int p_idx) const;
- ObjectID get_result_object_id(int p_idx) const;
- Object *get_result_object(int p_idx) const;
- int get_result_object_shape(int p_idx) const;
-
- PhysicsShapeQueryResult3D();
-};
-
class RenderingServerHandler {
public:
virtual void set_vertex(int p_vertex_id, const void *p_vector3) = 0;