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-rw-r--r--servers/physics_server_3d.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h
index 4811f7a039..c707f621b4 100644
--- a/servers/physics_server_3d.h
+++ b/servers/physics_server_3d.h
@@ -133,7 +133,7 @@ public:
struct RayParameters {
Vector3 from;
Vector3 to;
- Set<RID> exclude;
+ RBSet<RID> exclude;
uint32_t collision_mask = UINT32_MAX;
bool collide_with_bodies = true;
@@ -165,7 +165,7 @@ public:
struct PointParameters {
Vector3 position;
- Set<RID> exclude;
+ RBSet<RID> exclude;
uint32_t collision_mask = UINT32_MAX;
bool collide_with_bodies = true;
@@ -179,7 +179,7 @@ public:
Transform3D transform;
Vector3 motion;
real_t margin = 0.0;
- Set<RID> exclude;
+ RBSet<RID> exclude;
uint32_t collision_mask = UINT32_MAX;
bool collide_with_bodies = true;
@@ -520,8 +520,8 @@ public:
real_t margin = 0.001;
int max_collisions = 1;
bool collide_separation_ray = false;
- Set<RID> exclude_bodies;
- Set<ObjectID> exclude_objects;
+ RBSet<RID> exclude_bodies;
+ RBSet<ObjectID> exclude_objects;
MotionParameters() {}
@@ -874,7 +874,7 @@ class PhysicsShapeQueryParameters3D : public RefCounted {
PhysicsDirectSpaceState3D::ShapeParameters parameters;
- RES shape_ref;
+ Ref<Resource> shape_ref;
protected:
static void _bind_methods();
@@ -882,8 +882,8 @@ protected:
public:
const PhysicsDirectSpaceState3D::ShapeParameters &get_parameters() const { return parameters; }
- void set_shape(const RES &p_shape_ref);
- RES get_shape() const { return shape_ref; }
+ void set_shape(const Ref<Resource> &p_shape_ref);
+ Ref<Resource> get_shape() const { return shape_ref; }
void set_shape_rid(const RID &p_shape);
RID get_shape_rid() const { return parameters.shape_rid; }