diff options
Diffstat (limited to 'servers/physics_server_3d.h')
-rw-r--r-- | servers/physics_server_3d.h | 25 |
1 files changed, 17 insertions, 8 deletions
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index 4811f7a039..01324be0f5 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -133,7 +133,7 @@ public: struct RayParameters { Vector3 from; Vector3 to; - Set<RID> exclude; + HashSet<RID> exclude; uint32_t collision_mask = UINT32_MAX; bool collide_with_bodies = true; @@ -165,7 +165,7 @@ public: struct PointParameters { Vector3 position; - Set<RID> exclude; + HashSet<RID> exclude; uint32_t collision_mask = UINT32_MAX; bool collide_with_bodies = true; @@ -179,7 +179,7 @@ public: Transform3D transform; Vector3 motion; real_t margin = 0.0; - Set<RID> exclude; + HashSet<RID> exclude; uint32_t collision_mask = UINT32_MAX; bool collide_with_bodies = true; @@ -421,6 +421,9 @@ public: virtual void body_set_collision_mask(RID p_body, uint32_t p_mask) = 0; virtual uint32_t body_get_collision_mask(RID p_body) const = 0; + virtual void body_set_collision_priority(RID p_body, real_t p_priority) = 0; + virtual real_t body_get_collision_priority(RID p_body) const = 0; + virtual void body_set_user_flags(RID p_body, uint32_t p_flags) = 0; virtual uint32_t body_get_user_flags(RID p_body) const = 0; @@ -520,8 +523,9 @@ public: real_t margin = 0.001; int max_collisions = 1; bool collide_separation_ray = false; - Set<RID> exclude_bodies; - Set<ObjectID> exclude_objects; + HashSet<RID> exclude_bodies; + HashSet<ObjectID> exclude_objects; + bool recovery_as_collision = false; MotionParameters() {} @@ -549,6 +553,7 @@ public: struct MotionResult { Vector3 travel; Vector3 remainder; + real_t collision_depth = 0.0; real_t collision_safe_fraction = 0.0; real_t collision_unsafe_fraction = 0.0; @@ -815,6 +820,7 @@ protected: static void _bind_methods(); public: + static Ref<PhysicsRayQueryParameters3D> create(Vector3 p_from, Vector3 p_to, uint32_t p_mask, const Vector<RID> &p_exclude); const PhysicsDirectSpaceState3D::RayParameters &get_parameters() const { return parameters; } void set_from(const Vector3 &p_from) { parameters.from = p_from; } @@ -874,7 +880,7 @@ class PhysicsShapeQueryParameters3D : public RefCounted { PhysicsDirectSpaceState3D::ShapeParameters parameters; - RES shape_ref; + Ref<Resource> shape_ref; protected: static void _bind_methods(); @@ -882,8 +888,8 @@ protected: public: const PhysicsDirectSpaceState3D::ShapeParameters &get_parameters() const { return parameters; } - void set_shape(const RES &p_shape_ref); - RES get_shape() const { return shape_ref; } + void set_shape(const Ref<Resource> &p_shape_ref); + Ref<Resource> get_shape() const { return shape_ref; } void set_shape_rid(const RID &p_shape); RID get_shape_rid() const { return parameters.shape_rid; } @@ -941,6 +947,9 @@ public: Array get_exclude_objects() const; void set_exclude_objects(const Array &p_exclude); + + bool is_recovery_as_collision_enabled() const { return parameters.recovery_as_collision; } + void set_recovery_as_collision_enabled(bool p_enabled) { parameters.recovery_as_collision = p_enabled; } }; class PhysicsTestMotionResult3D : public RefCounted { |