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Diffstat (limited to 'servers/physics_server_3d.h')
-rw-r--r--servers/physics_server_3d.h25
1 files changed, 17 insertions, 8 deletions
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h
index 4811f7a039..01324be0f5 100644
--- a/servers/physics_server_3d.h
+++ b/servers/physics_server_3d.h
@@ -133,7 +133,7 @@ public:
struct RayParameters {
Vector3 from;
Vector3 to;
- Set<RID> exclude;
+ HashSet<RID> exclude;
uint32_t collision_mask = UINT32_MAX;
bool collide_with_bodies = true;
@@ -165,7 +165,7 @@ public:
struct PointParameters {
Vector3 position;
- Set<RID> exclude;
+ HashSet<RID> exclude;
uint32_t collision_mask = UINT32_MAX;
bool collide_with_bodies = true;
@@ -179,7 +179,7 @@ public:
Transform3D transform;
Vector3 motion;
real_t margin = 0.0;
- Set<RID> exclude;
+ HashSet<RID> exclude;
uint32_t collision_mask = UINT32_MAX;
bool collide_with_bodies = true;
@@ -421,6 +421,9 @@ public:
virtual void body_set_collision_mask(RID p_body, uint32_t p_mask) = 0;
virtual uint32_t body_get_collision_mask(RID p_body) const = 0;
+ virtual void body_set_collision_priority(RID p_body, real_t p_priority) = 0;
+ virtual real_t body_get_collision_priority(RID p_body) const = 0;
+
virtual void body_set_user_flags(RID p_body, uint32_t p_flags) = 0;
virtual uint32_t body_get_user_flags(RID p_body) const = 0;
@@ -520,8 +523,9 @@ public:
real_t margin = 0.001;
int max_collisions = 1;
bool collide_separation_ray = false;
- Set<RID> exclude_bodies;
- Set<ObjectID> exclude_objects;
+ HashSet<RID> exclude_bodies;
+ HashSet<ObjectID> exclude_objects;
+ bool recovery_as_collision = false;
MotionParameters() {}
@@ -549,6 +553,7 @@ public:
struct MotionResult {
Vector3 travel;
Vector3 remainder;
+ real_t collision_depth = 0.0;
real_t collision_safe_fraction = 0.0;
real_t collision_unsafe_fraction = 0.0;
@@ -815,6 +820,7 @@ protected:
static void _bind_methods();
public:
+ static Ref<PhysicsRayQueryParameters3D> create(Vector3 p_from, Vector3 p_to, uint32_t p_mask, const Vector<RID> &p_exclude);
const PhysicsDirectSpaceState3D::RayParameters &get_parameters() const { return parameters; }
void set_from(const Vector3 &p_from) { parameters.from = p_from; }
@@ -874,7 +880,7 @@ class PhysicsShapeQueryParameters3D : public RefCounted {
PhysicsDirectSpaceState3D::ShapeParameters parameters;
- RES shape_ref;
+ Ref<Resource> shape_ref;
protected:
static void _bind_methods();
@@ -882,8 +888,8 @@ protected:
public:
const PhysicsDirectSpaceState3D::ShapeParameters &get_parameters() const { return parameters; }
- void set_shape(const RES &p_shape_ref);
- RES get_shape() const { return shape_ref; }
+ void set_shape(const Ref<Resource> &p_shape_ref);
+ Ref<Resource> get_shape() const { return shape_ref; }
void set_shape_rid(const RID &p_shape);
RID get_shape_rid() const { return parameters.shape_rid; }
@@ -941,6 +947,9 @@ public:
Array get_exclude_objects() const;
void set_exclude_objects(const Array &p_exclude);
+
+ bool is_recovery_as_collision_enabled() const { return parameters.recovery_as_collision; }
+ void set_recovery_as_collision_enabled(bool p_enabled) { parameters.recovery_as_collision = p_enabled; }
};
class PhysicsTestMotionResult3D : public RefCounted {