diff options
Diffstat (limited to 'servers/physics_server_3d.h')
-rw-r--r-- | servers/physics_server_3d.h | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index 31ae352d9e..f806fd55be 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -473,7 +473,7 @@ public: virtual PhysicsDirectBodyState3D *body_get_direct_state(RID p_body) = 0; struct MotionResult { - Vector3 motion; + Vector3 travel; Vector3 remainder; Vector3 collision_point; @@ -487,6 +487,10 @@ public: RID collider; int collider_shape = 0; Variant collider_metadata; + + real_t get_angle(Vector3 p_up_direction) const { + return Math::acos(collision_normal.dot(p_up_direction)); + } }; virtual bool body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin = 0.001, MotionResult *r_result = nullptr, const Set<RID> &p_exclude = Set<RID>()) = 0; @@ -752,8 +756,8 @@ protected: public: PhysicsServer3D::MotionResult *get_result_ptr() const { return const_cast<PhysicsServer3D::MotionResult *>(&result); } - Vector3 get_motion() const; - Vector3 get_motion_remainder() const; + Vector3 get_travel() const; + Vector3 get_remainder() const; Vector3 get_collision_point() const; Vector3 get_collision_normal() const; |