diff options
Diffstat (limited to 'servers/physics_server_3d.h')
-rw-r--r-- | servers/physics_server_3d.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index de6645f27e..5335bc3109 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -873,8 +873,8 @@ public: void set_collide_with_areas(bool p_enable) { parameters.collide_with_areas = p_enable; } bool is_collide_with_areas_enabled() const { return parameters.collide_with_areas; } - void set_exclude(const Vector<RID> &p_exclude); - Vector<RID> get_exclude() const; + void set_exclude(const TypedArray<RID> &p_exclude); + TypedArray<RID> get_exclude() const; }; class PhysicsShapeQueryParameters3D : public RefCounted { @@ -914,8 +914,8 @@ public: void set_collide_with_areas(bool p_enable) { parameters.collide_with_areas = p_enable; } bool is_collide_with_areas_enabled() const { return parameters.collide_with_areas; } - void set_exclude(const Vector<RID> &p_exclude); - Vector<RID> get_exclude() const; + void set_exclude(const TypedArray<RID> &p_exclude); + TypedArray<RID> get_exclude() const; }; class PhysicsTestMotionParameters3D : public RefCounted { @@ -944,11 +944,11 @@ public: bool is_collide_separation_ray_enabled() const { return parameters.collide_separation_ray; } void set_collide_separation_ray_enabled(bool p_enabled) { parameters.collide_separation_ray = p_enabled; } - Vector<RID> get_exclude_bodies() const; - void set_exclude_bodies(const Vector<RID> &p_exclude); + TypedArray<RID> get_exclude_bodies() const; + void set_exclude_bodies(const TypedArray<RID> &p_exclude); - Array get_exclude_objects() const; - void set_exclude_objects(const Array &p_exclude); + TypedArray<uint64_t> get_exclude_objects() const; + void set_exclude_objects(const TypedArray<uint64_t> &p_exclude); bool is_recovery_as_collision_enabled() const { return parameters.recovery_as_collision; } void set_recovery_as_collision_enabled(bool p_enabled) { parameters.recovery_as_collision = p_enabled; } |