diff options
Diffstat (limited to 'servers/physics_server_3d.h')
-rw-r--r-- | servers/physics_server_3d.h | 18 |
1 files changed, 5 insertions, 13 deletions
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index 6bfdc5f578..4e76f7ce7e 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -374,8 +374,8 @@ public: enum BodyMode { BODY_MODE_STATIC, BODY_MODE_KINEMATIC, - BODY_MODE_RIGID, - BODY_MODE_CHARACTER + BODY_MODE_DYNAMIC, + BODY_MODE_DYNAMIC_LOCKED, }; virtual RID body_create() = 0; @@ -428,9 +428,6 @@ public: virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value) = 0; virtual real_t body_get_param(RID p_body, BodyParameter p_param) const = 0; - virtual void body_set_kinematic_safe_margin(RID p_body, real_t p_margin) = 0; - virtual real_t body_get_kinematic_safe_margin(RID p_body) const = 0; - //state enum BodyState { BODY_STATE_TRANSFORM, @@ -500,19 +497,14 @@ public: Vector3 collision_point; Vector3 collision_normal; Vector3 collider_velocity; - int collision_local_shape; + int collision_local_shape = 0; ObjectID collider_id; RID collider; - int collider_shape; + int collider_shape = 0; Variant collider_metadata; - MotionResult() { - collision_local_shape = 0; - collider_id = ObjectID(); - collider_shape = 0; - } }; - virtual bool body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result = nullptr, bool p_exclude_raycast_shapes = true) = 0; + virtual bool body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, bool p_infinite_inertia, real_t p_margin = 0.001, MotionResult *r_result = nullptr, bool p_exclude_raycast_shapes = true) = 0; struct SeparationResult { real_t collision_depth; |