diff options
Diffstat (limited to 'servers/physics_server_3d.cpp')
-rw-r--r-- | servers/physics_server_3d.cpp | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp index a354b69a29..373f216e01 100644 --- a/servers/physics_server_3d.cpp +++ b/servers/physics_server_3d.cpp @@ -77,6 +77,7 @@ void PhysicsDirectBodyState3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_total_angular_damp"), &PhysicsDirectBodyState3D::get_total_angular_damp); ClassDB::bind_method(D_METHOD("get_center_of_mass"), &PhysicsDirectBodyState3D::get_center_of_mass); + ClassDB::bind_method(D_METHOD("get_center_of_mass_local"), &PhysicsDirectBodyState3D::get_center_of_mass_local); ClassDB::bind_method(D_METHOD("get_principal_inertia_axes"), &PhysicsDirectBodyState3D::get_principal_inertia_axes); ClassDB::bind_method(D_METHOD("get_inverse_mass"), &PhysicsDirectBodyState3D::get_inverse_mass); @@ -126,6 +127,7 @@ void PhysicsDirectBodyState3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "inverse_inertia"), "", "get_inverse_inertia"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "total_gravity"), "", "get_total_gravity"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_of_mass"), "", "get_center_of_mass"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_of_mass_local"), "", "get_center_of_mass_local"); ADD_PROPERTY(PropertyInfo(Variant::BASIS, "principal_inertia_axes"), "", "get_principal_inertia_axes"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "angular_velocity"), "set_angular_velocity", "get_angular_velocity"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "linear_velocity"), "set_linear_velocity", "get_linear_velocity"); @@ -173,12 +175,20 @@ void PhysicsRayQueryParameters3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collide_with_areas", "enable"), &PhysicsRayQueryParameters3D::set_collide_with_areas); ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &PhysicsRayQueryParameters3D::is_collide_with_areas_enabled); + ClassDB::bind_method(D_METHOD("set_hit_from_inside", "enable"), &PhysicsRayQueryParameters3D::set_hit_from_inside); + ClassDB::bind_method(D_METHOD("is_hit_from_inside_enabled"), &PhysicsRayQueryParameters3D::is_hit_from_inside_enabled); + + ClassDB::bind_method(D_METHOD("set_hit_back_faces", "enable"), &PhysicsRayQueryParameters3D::set_hit_back_faces); + ClassDB::bind_method(D_METHOD("is_hit_back_faces_enabled"), &PhysicsRayQueryParameters3D::is_hit_back_faces_enabled); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "from"), "set_from", "get_from"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "to"), "set_to", "get_to"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_ARRAY_TYPE, "RID"), "set_exclude", "get_exclude"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies"), "set_collide_with_bodies", "is_collide_with_bodies_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas"), "set_collide_with_areas", "is_collide_with_areas_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hit_from_inside"), "set_hit_from_inside", "is_hit_from_inside_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hit_back_faces"), "set_hit_back_faces", "is_hit_back_faces_enabled"); } /////////////////////////////////////////////////////// @@ -651,9 +661,6 @@ void PhysicsServer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("area_set_space", "area", "space"), &PhysicsServer3D::area_set_space); ClassDB::bind_method(D_METHOD("area_get_space", "area"), &PhysicsServer3D::area_get_space); - ClassDB::bind_method(D_METHOD("area_set_space_override_mode", "area", "mode"), &PhysicsServer3D::area_set_space_override_mode); - ClassDB::bind_method(D_METHOD("area_get_space_override_mode", "area"), &PhysicsServer3D::area_get_space_override_mode); - ClassDB::bind_method(D_METHOD("area_add_shape", "area", "shape", "transform", "disabled"), &PhysicsServer3D::area_add_shape, DEFVAL(Transform3D()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("area_set_shape", "area", "shape_idx", "shape"), &PhysicsServer3D::area_set_shape); ClassDB::bind_method(D_METHOD("area_set_shape_transform", "area", "shape_idx", "transform"), &PhysicsServer3D::area_set_shape_transform); @@ -899,12 +906,15 @@ void PhysicsServer3D::_bind_methods() { BIND_ENUM_CONSTANT(SHAPE_SOFT_BODY); BIND_ENUM_CONSTANT(SHAPE_CUSTOM); + BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_OVERRIDE_MODE); BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY); BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_VECTOR); BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_IS_POINT); BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_DISTANCE_SCALE); BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_POINT_ATTENUATION); + BIND_ENUM_CONSTANT(AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE); BIND_ENUM_CONSTANT(AREA_PARAM_LINEAR_DAMP); + BIND_ENUM_CONSTANT(AREA_PARAM_ANGULAR_DAMP_OVERRIDE_MODE); BIND_ENUM_CONSTANT(AREA_PARAM_ANGULAR_DAMP); BIND_ENUM_CONSTANT(AREA_PARAM_PRIORITY); BIND_ENUM_CONSTANT(AREA_PARAM_WIND_FORCE_MAGNITUDE); |