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-rw-r--r--servers/physics_server_3d.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp
index c9cf8f99af..9495ce2262 100644
--- a/servers/physics_server_3d.cpp
+++ b/servers/physics_server_3d.cpp
@@ -429,17 +429,17 @@ Vector<real_t> PhysicsDirectSpaceState3D::_cast_motion(const Ref<PhysicsShapeQue
return ret;
}
-TypedArray<PackedVector3Array> PhysicsDirectSpaceState3D::_collide_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results) {
- ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array());
+TypedArray<Vector3> PhysicsDirectSpaceState3D::_collide_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results) {
+ ERR_FAIL_COND_V(!p_shape_query.is_valid(), TypedArray<Vector3>());
Vector<Vector3> ret;
ret.resize(p_max_results * 2);
int rc = 0;
bool res = collide_shape(p_shape_query->get_parameters(), ret.ptrw(), p_max_results, rc);
if (!res) {
- return TypedArray<PackedVector3Array>();
+ return TypedArray<Vector3>();
}
- TypedArray<PackedVector3Array> r;
+ TypedArray<Vector3> r;
r.resize(rc * 2);
for (int i = 0; i < rc * 2; i++) {
r[i] = ret[i];