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Diffstat (limited to 'servers/physics_server_2d_wrap_mt.h')
-rw-r--r--servers/physics_server_2d_wrap_mt.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/servers/physics_server_2d_wrap_mt.h b/servers/physics_server_2d_wrap_mt.h
index aa3a8bc04a..ddb071f603 100644
--- a/servers/physics_server_2d_wrap_mt.h
+++ b/servers/physics_server_2d_wrap_mt.h
@@ -44,7 +44,7 @@
#endif
class PhysicsServer2DWrapMT : public PhysicsServer2D {
- mutable PhysicsServer2D *physics_2d_server;
+ mutable PhysicsServer2D *physics_server_2d;
mutable CommandQueueMT command_queue;
@@ -71,7 +71,7 @@ class PhysicsServer2DWrapMT : public PhysicsServer2D {
public:
#define ServerName PhysicsServer2D
#define ServerNameWrapMT PhysicsServer2DWrapMT
-#define server_name physics_2d_server
+#define server_name physics_server_2d
#define WRITE_ACTION
#include "servers/server_wrap_mt_common.h"
@@ -96,7 +96,7 @@ public:
//these work well, but should be used from the main thread only
bool shape_collide(RID p_shape_A, const Transform2D &p_xform_A, const Vector2 &p_motion_A, RID p_shape_B, const Transform2D &p_xform_B, const Vector2 &p_motion_B, Vector2 *r_results, int p_result_max, int &r_result_count) override {
ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), false);
- return physics_2d_server->shape_collide(p_shape_A, p_xform_A, p_motion_A, p_shape_B, p_xform_B, p_motion_B, r_results, p_result_max, r_result_count);
+ return physics_server_2d->shape_collide(p_shape_A, p_xform_A, p_motion_A, p_shape_B, p_xform_B, p_motion_B, r_results, p_result_max, r_result_count);
}
/* SPACE API */
@@ -111,18 +111,18 @@ public:
// this function only works on physics process, errors and returns null otherwise
PhysicsDirectSpaceState2D *space_get_direct_state(RID p_space) override {
ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), nullptr);
- return physics_2d_server->space_get_direct_state(p_space);
+ return physics_server_2d->space_get_direct_state(p_space);
}
FUNC2(space_set_debug_contacts, RID, int);
virtual Vector<Vector2> space_get_contacts(RID p_space) const override {
ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), Vector<Vector2>());
- return physics_2d_server->space_get_contacts(p_space);
+ return physics_server_2d->space_get_contacts(p_space);
}
virtual int space_get_contact_count(RID p_space) const override {
ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), 0);
- return physics_2d_server->space_get_contact_count(p_space);
+ return physics_server_2d->space_get_contact_count(p_space);
}
/* AREA API */
@@ -250,20 +250,20 @@ public:
FUNC3(body_set_force_integration_callback, RID, const Callable &, const Variant &);
bool body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, Vector2 *r_results, int p_result_max, int &r_result_count) override {
- return physics_2d_server->body_collide_shape(p_body, p_body_shape, p_shape, p_shape_xform, p_motion, r_results, p_result_max, r_result_count);
+ return physics_server_2d->body_collide_shape(p_body, p_body_shape, p_shape, p_shape_xform, p_motion, r_results, p_result_max, r_result_count);
}
FUNC2(body_set_pickable, RID, bool);
bool body_test_motion(RID p_body, const MotionParameters &p_parameters, MotionResult *r_result = nullptr) override {
ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), false);
- return physics_2d_server->body_test_motion(p_body, p_parameters, r_result);
+ return physics_server_2d->body_test_motion(p_body, p_parameters, r_result);
}
// this function only works on physics process, errors and returns null otherwise
PhysicsDirectBodyState2D *body_get_direct_state(RID p_body) override {
ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), nullptr);
- return physics_2d_server->body_get_direct_state(p_body);
+ return physics_server_2d->body_get_direct_state(p_body);
}
/* JOINT API */
@@ -309,11 +309,11 @@ public:
virtual void finish() override;
virtual bool is_flushing_queries() const override {
- return physics_2d_server->is_flushing_queries();
+ return physics_server_2d->is_flushing_queries();
}
int get_process_info(ProcessInfo p_info) override {
- return physics_2d_server->get_process_info(p_info);
+ return physics_server_2d->get_process_info(p_info);
}
PhysicsServer2DWrapMT(PhysicsServer2D *p_contained, bool p_create_thread);