diff options
Diffstat (limited to 'servers/physics_server_2d_wrap_mt.h')
-rw-r--r-- | servers/physics_server_2d_wrap_mt.h | 90 |
1 files changed, 48 insertions, 42 deletions
diff --git a/servers/physics_server_2d_wrap_mt.h b/servers/physics_server_2d_wrap_mt.h index aa3a8bc04a..cf7cc7f136 100644 --- a/servers/physics_server_2d_wrap_mt.h +++ b/servers/physics_server_2d_wrap_mt.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* physics_server_2d_wrap_mt.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* physics_server_2d_wrap_mt.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef PHYSICS_SERVER_2D_WRAP_MT_H #define PHYSICS_SERVER_2D_WRAP_MT_H @@ -44,7 +44,7 @@ #endif class PhysicsServer2DWrapMT : public PhysicsServer2D { - mutable PhysicsServer2D *physics_2d_server; + mutable PhysicsServer2D *physics_server_2d; mutable CommandQueueMT command_queue; @@ -71,7 +71,7 @@ class PhysicsServer2DWrapMT : public PhysicsServer2D { public: #define ServerName PhysicsServer2D #define ServerNameWrapMT PhysicsServer2DWrapMT -#define server_name physics_2d_server +#define server_name physics_server_2d #define WRITE_ACTION #include "servers/server_wrap_mt_common.h" @@ -96,7 +96,7 @@ public: //these work well, but should be used from the main thread only bool shape_collide(RID p_shape_A, const Transform2D &p_xform_A, const Vector2 &p_motion_A, RID p_shape_B, const Transform2D &p_xform_B, const Vector2 &p_motion_B, Vector2 *r_results, int p_result_max, int &r_result_count) override { ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), false); - return physics_2d_server->shape_collide(p_shape_A, p_xform_A, p_motion_A, p_shape_B, p_xform_B, p_motion_B, r_results, p_result_max, r_result_count); + return physics_server_2d->shape_collide(p_shape_A, p_xform_A, p_motion_A, p_shape_B, p_xform_B, p_motion_B, r_results, p_result_max, r_result_count); } /* SPACE API */ @@ -111,18 +111,18 @@ public: // this function only works on physics process, errors and returns null otherwise PhysicsDirectSpaceState2D *space_get_direct_state(RID p_space) override { ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), nullptr); - return physics_2d_server->space_get_direct_state(p_space); + return physics_server_2d->space_get_direct_state(p_space); } FUNC2(space_set_debug_contacts, RID, int); virtual Vector<Vector2> space_get_contacts(RID p_space) const override { ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), Vector<Vector2>()); - return physics_2d_server->space_get_contacts(p_space); + return physics_server_2d->space_get_contacts(p_space); } virtual int space_get_contact_count(RID p_space) const override { ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), 0); - return physics_2d_server->space_get_contact_count(p_space); + return physics_server_2d->space_get_contact_count(p_space); } /* AREA API */ @@ -156,8 +156,11 @@ public: FUNC2RC(Variant, area_get_param, RID, AreaParameter); FUNC1RC(Transform2D, area_get_transform, RID); - FUNC2(area_set_collision_mask, RID, uint32_t); FUNC2(area_set_collision_layer, RID, uint32_t); + FUNC1RC(uint32_t, area_get_collision_layer, RID); + + FUNC2(area_set_collision_mask, RID, uint32_t); + FUNC1RC(uint32_t, area_get_collision_mask, RID); FUNC2(area_set_monitorable, RID, bool); FUNC2(area_set_pickable, RID, bool); @@ -205,6 +208,9 @@ public: FUNC2(body_set_collision_mask, RID, uint32_t); FUNC1RC(uint32_t, body_get_collision_mask, RID); + FUNC2(body_set_collision_priority, RID, real_t); + FUNC1RC(real_t, body_get_collision_priority, RID); + FUNC3(body_set_param, RID, BodyParameter, const Variant &); FUNC2RC(Variant, body_get_param, RID, BodyParameter); @@ -246,24 +252,24 @@ public: FUNC2(body_set_omit_force_integration, RID, bool); FUNC1RC(bool, body_is_omitting_force_integration, RID); - FUNC3(body_set_state_sync_callback, RID, void *, BodyStateCallback); + FUNC2(body_set_state_sync_callback, RID, const Callable &); FUNC3(body_set_force_integration_callback, RID, const Callable &, const Variant &); bool body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, Vector2 *r_results, int p_result_max, int &r_result_count) override { - return physics_2d_server->body_collide_shape(p_body, p_body_shape, p_shape, p_shape_xform, p_motion, r_results, p_result_max, r_result_count); + return physics_server_2d->body_collide_shape(p_body, p_body_shape, p_shape, p_shape_xform, p_motion, r_results, p_result_max, r_result_count); } FUNC2(body_set_pickable, RID, bool); bool body_test_motion(RID p_body, const MotionParameters &p_parameters, MotionResult *r_result = nullptr) override { ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), false); - return physics_2d_server->body_test_motion(p_body, p_parameters, r_result); + return physics_server_2d->body_test_motion(p_body, p_parameters, r_result); } // this function only works on physics process, errors and returns null otherwise PhysicsDirectBodyState2D *body_get_direct_state(RID p_body) override { ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), nullptr); - return physics_2d_server->body_get_direct_state(p_body); + return physics_server_2d->body_get_direct_state(p_body); } /* JOINT API */ @@ -309,11 +315,11 @@ public: virtual void finish() override; virtual bool is_flushing_queries() const override { - return physics_2d_server->is_flushing_queries(); + return physics_server_2d->is_flushing_queries(); } int get_process_info(ProcessInfo p_info) override { - return physics_2d_server->get_process_info(p_info); + return physics_server_2d->get_process_info(p_info); } PhysicsServer2DWrapMT(PhysicsServer2D *p_contained, bool p_create_thread); |