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-rw-r--r--servers/physics_server_2d.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h
index 9fa3a7b71a..632371565c 100644
--- a/servers/physics_server_2d.h
+++ b/servers/physics_server_2d.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* physics_2d_server.h */
+/* physics_server_2d.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -227,7 +227,7 @@ public:
PhysicsShapeQueryResult2D();
};
-class Physics2DTestMotionResult;
+class PhysicsTestMotionResult2D;
class PhysicsServer2D : public Object {
@@ -235,7 +235,7 @@ class PhysicsServer2D : public Object {
static PhysicsServer2D *singleton;
- virtual bool _body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, bool p_infinite_inertia, float p_margin = 0.08, const Ref<Physics2DTestMotionResult> &p_result = Ref<Physics2DTestMotionResult>());
+ virtual bool _body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, bool p_infinite_inertia, float p_margin = 0.08, const Ref<PhysicsTestMotionResult2D> &p_result = Ref<PhysicsTestMotionResult2D>());
protected:
static void _bind_methods();
@@ -606,9 +606,9 @@ public:
~PhysicsServer2D();
};
-class Physics2DTestMotionResult : public Reference {
+class PhysicsTestMotionResult2D : public Reference {
- GDCLASS(Physics2DTestMotionResult, Reference);
+ GDCLASS(PhysicsTestMotionResult2D, Reference);
PhysicsServer2D::MotionResult result;
bool colliding;
@@ -632,7 +632,7 @@ public:
Object *get_collider() const;
int get_collider_shape() const;
- Physics2DTestMotionResult();
+ PhysicsTestMotionResult2D();
};
typedef PhysicsServer2D *(*CreatePhysicsServer2DCallback)();