diff options
Diffstat (limited to 'servers/physics_server_2d.cpp')
-rw-r--r-- | servers/physics_server_2d.cpp | 257 |
1 files changed, 137 insertions, 120 deletions
diff --git a/servers/physics_server_2d.cpp b/servers/physics_server_2d.cpp index abe173b078..466558c9db 100644 --- a/servers/physics_server_2d.cpp +++ b/servers/physics_server_2d.cpp @@ -134,95 +134,132 @@ PhysicsDirectBodyState2D::PhysicsDirectBodyState2D() {} /////////////////////////////////////////////////////// -void PhysicsShapeQueryParameters2D::set_shape(const RES &p_shape_ref) { - ERR_FAIL_COND(p_shape_ref.is_null()); - shape_ref = p_shape_ref; - shape = p_shape_ref->get_rid(); -} - -RES PhysicsShapeQueryParameters2D::get_shape() const { - return shape_ref; -} - -void PhysicsShapeQueryParameters2D::set_shape_rid(const RID &p_shape) { - if (shape != p_shape) { - shape_ref = RES(); - shape = p_shape; +void PhysicsRayQueryParameters2D::set_exclude(const Vector<RID> &p_exclude) { + parameters.exclude.clear(); + for (int i = 0; i < p_exclude.size(); i++) { + parameters.exclude.insert(p_exclude[i]); } } -RID PhysicsShapeQueryParameters2D::get_shape_rid() const { - return shape; +Vector<RID> PhysicsRayQueryParameters2D::get_exclude() const { + Vector<RID> ret; + ret.resize(parameters.exclude.size()); + int idx = 0; + for (Set<RID>::Element *E = parameters.exclude.front(); E; E = E->next()) { + ret.write[idx++] = E->get(); + } + return ret; } -void PhysicsShapeQueryParameters2D::set_transform(const Transform2D &p_transform) { - transform = p_transform; -} +void PhysicsRayQueryParameters2D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_from", "from"), &PhysicsRayQueryParameters2D::set_from); + ClassDB::bind_method(D_METHOD("get_from"), &PhysicsRayQueryParameters2D::get_from); -Transform2D PhysicsShapeQueryParameters2D::get_transform() const { - return transform; -} + ClassDB::bind_method(D_METHOD("set_to", "to"), &PhysicsRayQueryParameters2D::set_to); + ClassDB::bind_method(D_METHOD("get_to"), &PhysicsRayQueryParameters2D::get_to); -void PhysicsShapeQueryParameters2D::set_motion(const Vector2 &p_motion) { - motion = p_motion; -} + ClassDB::bind_method(D_METHOD("set_collision_mask", "collision_mask"), &PhysicsRayQueryParameters2D::set_collision_mask); + ClassDB::bind_method(D_METHOD("get_collision_mask"), &PhysicsRayQueryParameters2D::get_collision_mask); -Vector2 PhysicsShapeQueryParameters2D::get_motion() const { - return motion; -} + ClassDB::bind_method(D_METHOD("set_exclude", "exclude"), &PhysicsRayQueryParameters2D::set_exclude); + ClassDB::bind_method(D_METHOD("get_exclude"), &PhysicsRayQueryParameters2D::get_exclude); -void PhysicsShapeQueryParameters2D::set_margin(real_t p_margin) { - margin = p_margin; -} + ClassDB::bind_method(D_METHOD("set_collide_with_bodies", "enable"), &PhysicsRayQueryParameters2D::set_collide_with_bodies); + ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled"), &PhysicsRayQueryParameters2D::is_collide_with_bodies_enabled); -real_t PhysicsShapeQueryParameters2D::get_margin() const { - return margin; -} + ClassDB::bind_method(D_METHOD("set_collide_with_areas", "enable"), &PhysicsRayQueryParameters2D::set_collide_with_areas); + ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &PhysicsRayQueryParameters2D::is_collide_with_areas_enabled); -void PhysicsShapeQueryParameters2D::set_collision_mask(uint32_t p_collision_mask) { - collision_mask = p_collision_mask; + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "from"), "set_from", "get_from"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "to"), "set_to", "get_to"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_ARRAY_TYPE, "RID"), "set_exclude", "get_exclude"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies"), "set_collide_with_bodies", "is_collide_with_bodies_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas"), "set_collide_with_areas", "is_collide_with_areas_enabled"); } -uint32_t PhysicsShapeQueryParameters2D::get_collision_mask() const { - return collision_mask; -} +/////////////////////////////////////////////////////// -void PhysicsShapeQueryParameters2D::set_exclude(const Vector<RID> &p_exclude) { - exclude.clear(); +void PhysicsPointQueryParameters2D::set_exclude(const Vector<RID> &p_exclude) { + parameters.exclude.clear(); for (int i = 0; i < p_exclude.size(); i++) { - exclude.insert(p_exclude[i]); + parameters.exclude.insert(p_exclude[i]); } } -Vector<RID> PhysicsShapeQueryParameters2D::get_exclude() const { +Vector<RID> PhysicsPointQueryParameters2D::get_exclude() const { Vector<RID> ret; - ret.resize(exclude.size()); + ret.resize(parameters.exclude.size()); int idx = 0; - for (Set<RID>::Element *E = exclude.front(); E; E = E->next()) { + for (Set<RID>::Element *E = parameters.exclude.front(); E; E = E->next()) { ret.write[idx++] = E->get(); } return ret; } -void PhysicsShapeQueryParameters2D::set_collide_with_bodies(bool p_enable) { - collide_with_bodies = p_enable; +void PhysicsPointQueryParameters2D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_position", "position"), &PhysicsPointQueryParameters2D::set_position); + ClassDB::bind_method(D_METHOD("get_position"), &PhysicsPointQueryParameters2D::get_position); + + ClassDB::bind_method(D_METHOD("set_canvas_instance_id", "canvas_instance_id"), &PhysicsPointQueryParameters2D::set_canvas_instance_id); + ClassDB::bind_method(D_METHOD("get_canvas_instance_id"), &PhysicsPointQueryParameters2D::get_canvas_instance_id); + + ClassDB::bind_method(D_METHOD("set_collision_mask", "collision_mask"), &PhysicsPointQueryParameters2D::set_collision_mask); + ClassDB::bind_method(D_METHOD("get_collision_mask"), &PhysicsPointQueryParameters2D::get_collision_mask); + + ClassDB::bind_method(D_METHOD("set_exclude", "exclude"), &PhysicsPointQueryParameters2D::set_exclude); + ClassDB::bind_method(D_METHOD("get_exclude"), &PhysicsPointQueryParameters2D::get_exclude); + + ClassDB::bind_method(D_METHOD("set_collide_with_bodies", "enable"), &PhysicsPointQueryParameters2D::set_collide_with_bodies); + ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled"), &PhysicsPointQueryParameters2D::is_collide_with_bodies_enabled); + + ClassDB::bind_method(D_METHOD("set_collide_with_areas", "enable"), &PhysicsPointQueryParameters2D::set_collide_with_areas); + ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &PhysicsPointQueryParameters2D::is_collide_with_areas_enabled); + + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_instance_id", PROPERTY_HINT_OBJECT_ID), "set_canvas_instance_id", "get_canvas_instance_id"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_ARRAY_TYPE, "RID"), "set_exclude", "get_exclude"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies"), "set_collide_with_bodies", "is_collide_with_bodies_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas"), "set_collide_with_areas", "is_collide_with_areas_enabled"); +} + +/////////////////////////////////////////////////////// + +void PhysicsShapeQueryParameters2D::set_shape(const RES &p_shape_ref) { + ERR_FAIL_COND(p_shape_ref.is_null()); + shape_ref = p_shape_ref; + parameters.shape_rid = p_shape_ref->get_rid(); } -bool PhysicsShapeQueryParameters2D::is_collide_with_bodies_enabled() const { - return collide_with_bodies; +void PhysicsShapeQueryParameters2D::set_shape_rid(const RID &p_shape) { + if (parameters.shape_rid != p_shape) { + shape_ref = RES(); + parameters.shape_rid = p_shape; + } } -void PhysicsShapeQueryParameters2D::set_collide_with_areas(bool p_enable) { - collide_with_areas = p_enable; +void PhysicsShapeQueryParameters2D::set_exclude(const Vector<RID> &p_exclude) { + parameters.exclude.clear(); + for (int i = 0; i < p_exclude.size(); i++) { + parameters.exclude.insert(p_exclude[i]); + } } -bool PhysicsShapeQueryParameters2D::is_collide_with_areas_enabled() const { - return collide_with_areas; +Vector<RID> PhysicsShapeQueryParameters2D::get_exclude() const { + Vector<RID> ret; + ret.resize(parameters.exclude.size()); + int idx = 0; + for (Set<RID>::Element *E = parameters.exclude.front(); E; E = E->next()) { + ret.write[idx++] = E->get(); + } + return ret; } void PhysicsShapeQueryParameters2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_shape", "shape"), &PhysicsShapeQueryParameters2D::set_shape); ClassDB::bind_method(D_METHOD("get_shape"), &PhysicsShapeQueryParameters2D::get_shape); + ClassDB::bind_method(D_METHOD("set_shape_rid", "shape"), &PhysicsShapeQueryParameters2D::set_shape_rid); ClassDB::bind_method(D_METHOD("get_shape_rid"), &PhysicsShapeQueryParameters2D::get_shape_rid); @@ -248,7 +285,7 @@ void PhysicsShapeQueryParameters2D::_bind_methods() { ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &PhysicsShapeQueryParameters2D::is_collide_with_areas_enabled); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::RID) + ":"), "set_exclude", "get_exclude"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_ARRAY_TYPE, "RID"), "set_exclude", "get_exclude"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion"), "set_motion", "get_motion"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", "get_shape"); @@ -258,36 +295,58 @@ void PhysicsShapeQueryParameters2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas"), "set_collide_with_areas", "is_collide_with_areas_enabled"); } -Dictionary PhysicsDirectSpaceState2D::_intersect_ray(const Vector2 &p_from, const Vector2 &p_to, const Vector<RID> &p_exclude, uint32_t p_layers, bool p_collide_with_bodies, bool p_collide_with_areas) { - RayResult inters; - Set<RID> exclude; - for (int i = 0; i < p_exclude.size(); i++) { - exclude.insert(p_exclude[i]); - } +/////////////////////////////////////////////////////// - bool res = intersect_ray(p_from, p_to, inters, exclude, p_layers, p_collide_with_bodies, p_collide_with_areas); +Dictionary PhysicsDirectSpaceState2D::_intersect_ray(const Ref<PhysicsRayQueryParameters2D> &p_ray_query) { + ERR_FAIL_COND_V(!p_ray_query.is_valid(), Dictionary()); + + RayResult result; + bool res = intersect_ray(p_ray_query->get_parameters(), result); if (!res) { return Dictionary(); } Dictionary d; - d["position"] = inters.position; - d["normal"] = inters.normal; - d["collider_id"] = inters.collider_id; - d["collider"] = inters.collider; - d["shape"] = inters.shape; - d["rid"] = inters.rid; + d["position"] = result.position; + d["normal"] = result.normal; + d["collider_id"] = result.collider_id; + d["collider"] = result.collider; + d["shape"] = result.shape; + d["rid"] = result.rid; return d; } +Array PhysicsDirectSpaceState2D::_intersect_point(const Ref<PhysicsPointQueryParameters2D> &p_point_query, int p_max_results) { + Vector<ShapeResult> ret; + ret.resize(p_max_results); + + int rc = intersect_point(p_point_query->get_parameters(), ret.ptrw(), ret.size()); + + if (rc == 0) { + return Array(); + } + + Array r; + r.resize(rc); + for (int i = 0; i < rc; i++) { + Dictionary d; + d["rid"] = ret[i].rid; + d["collider_id"] = ret[i].collider_id; + d["collider"] = ret[i].collider; + d["shape"] = ret[i].shape; + r[i] = d; + } + return r; +} + Array PhysicsDirectSpaceState2D::_intersect_shape(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query, int p_max_results) { ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); Vector<ShapeResult> sr; sr.resize(p_max_results); - int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); + int rc = intersect_shape(p_shape_query->get_parameters(), sr.ptrw(), sr.size()); Array ret; ret.resize(rc); for (int i = 0; i < rc; i++) { @@ -306,7 +365,7 @@ Array PhysicsDirectSpaceState2D::_cast_motion(const Ref<PhysicsShapeQueryParamet ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); real_t closest_safe, closest_unsafe; - bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); + bool res = cast_motion(p_shape_query->get_parameters(), closest_safe, closest_unsafe); if (!res) { return Array(); } @@ -317,54 +376,13 @@ Array PhysicsDirectSpaceState2D::_cast_motion(const Ref<PhysicsShapeQueryParamet return ret; } -Array PhysicsDirectSpaceState2D::_intersect_point_impl(const Vector2 &p_point, int p_max_results, const Vector<RID> &p_exclude, uint32_t p_layers, bool p_collide_with_bodies, bool p_collide_with_areas, bool p_filter_by_canvas, ObjectID p_canvas_instance_id) { - Set<RID> exclude; - for (int i = 0; i < p_exclude.size(); i++) { - exclude.insert(p_exclude[i]); - } - - Vector<ShapeResult> ret; - ret.resize(p_max_results); - - int rc; - if (p_filter_by_canvas) { - rc = intersect_point(p_point, ret.ptrw(), ret.size(), exclude, p_layers, p_collide_with_bodies, p_collide_with_areas); - } else { - rc = intersect_point_on_canvas(p_point, p_canvas_instance_id, ret.ptrw(), ret.size(), exclude, p_layers, p_collide_with_bodies, p_collide_with_areas); - } - - if (rc == 0) { - return Array(); - } - - Array r; - r.resize(rc); - for (int i = 0; i < rc; i++) { - Dictionary d; - d["rid"] = ret[i].rid; - d["collider_id"] = ret[i].collider_id; - d["collider"] = ret[i].collider; - d["shape"] = ret[i].shape; - r[i] = d; - } - return r; -} - -Array PhysicsDirectSpaceState2D::_intersect_point(const Vector2 &p_point, int p_max_results, const Vector<RID> &p_exclude, uint32_t p_layers, bool p_collide_with_bodies, bool p_collide_with_areas) { - return _intersect_point_impl(p_point, p_max_results, p_exclude, p_layers, p_collide_with_bodies, p_collide_with_areas); -} - -Array PhysicsDirectSpaceState2D::_intersect_point_on_canvas(const Vector2 &p_point, ObjectID p_canvas_intance_id, int p_max_results, const Vector<RID> &p_exclude, uint32_t p_layers, bool p_collide_with_bodies, bool p_collide_with_areas) { - return _intersect_point_impl(p_point, p_max_results, p_exclude, p_layers, p_collide_with_bodies, p_collide_with_areas, true, p_canvas_intance_id); -} - Array PhysicsDirectSpaceState2D::_collide_shape(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query, int p_max_results) { ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); Vector<Vector2> ret; ret.resize(p_max_results * 2); int rc = 0; - bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, ret.ptrw(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); + bool res = collide_shape(p_shape_query->get_parameters(), ret.ptrw(), p_max_results, rc); if (!res) { return Array(); } @@ -381,7 +399,7 @@ Dictionary PhysicsDirectSpaceState2D::_get_rest_info(const Ref<PhysicsShapeQuery ShapeRestInfo sri; - bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); + bool res = rest_info(p_shape_query->get_parameters(), &sri); Dictionary r; if (!res) { return r; @@ -401,13 +419,12 @@ PhysicsDirectSpaceState2D::PhysicsDirectSpaceState2D() { } void PhysicsDirectSpaceState2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("intersect_point", "point", "max_results", "exclude", "collision_mask", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState2D::_intersect_point, DEFVAL(32), DEFVAL(Array()), DEFVAL(UINT32_MAX), DEFVAL(true), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("intersect_point_on_canvas", "point", "canvas_instance_id", "max_results", "exclude", "collision_mask", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState2D::_intersect_point_on_canvas, DEFVAL(32), DEFVAL(Array()), DEFVAL(UINT32_MAX), DEFVAL(true), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_mask", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState2D::_intersect_ray, DEFVAL(Array()), DEFVAL(UINT32_MAX), DEFVAL(true), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("intersect_shape", "shape", "max_results"), &PhysicsDirectSpaceState2D::_intersect_shape, DEFVAL(32)); - ClassDB::bind_method(D_METHOD("cast_motion", "shape"), &PhysicsDirectSpaceState2D::_cast_motion); - ClassDB::bind_method(D_METHOD("collide_shape", "shape", "max_results"), &PhysicsDirectSpaceState2D::_collide_shape, DEFVAL(32)); - ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &PhysicsDirectSpaceState2D::_get_rest_info); + ClassDB::bind_method(D_METHOD("intersect_point", "parameters", "max_results"), &PhysicsDirectSpaceState2D::_intersect_point, DEFVAL(32)); + ClassDB::bind_method(D_METHOD("intersect_ray", "parameters"), &PhysicsDirectSpaceState2D::_intersect_ray); + ClassDB::bind_method(D_METHOD("intersect_shape", "parameters", "max_results"), &PhysicsDirectSpaceState2D::_intersect_shape, DEFVAL(32)); + ClassDB::bind_method(D_METHOD("cast_motion", "parameters"), &PhysicsDirectSpaceState2D::_cast_motion); + ClassDB::bind_method(D_METHOD("collide_shape", "parameters", "max_results"), &PhysicsDirectSpaceState2D::_collide_shape, DEFVAL(32)); + ClassDB::bind_method(D_METHOD("get_rest_info", "parameters"), &PhysicsDirectSpaceState2D::_get_rest_info); } /////////////////////////////// @@ -473,7 +490,7 @@ void PhysicsTestMotionParameters2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion"), "set_motion", "get_motion"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin"), "set_margin", "get_margin"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_separation_ray"), "set_collide_separation_ray_enabled", "is_collide_separation_ray_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude_bodies"), "set_exclude_bodies", "get_exclude_bodies"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude_bodies", PROPERTY_HINT_ARRAY_TYPE, "RID"), "set_exclude_bodies", "get_exclude_bodies"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude_objects"), "set_exclude_objects", "get_exclude_objects"); } |