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-rw-r--r--servers/physics_server.h16
1 files changed, 12 insertions, 4 deletions
diff --git a/servers/physics_server.h b/servers/physics_server.h
index f66ea590b8..75584966bb 100644
--- a/servers/physics_server.h
+++ b/servers/physics_server.h
@@ -41,8 +41,9 @@ protected:
static void _bind_methods();
public:
- virtual Vector3 get_total_gravity() const=0; // get gravity vector working on this body space/area
- virtual float get_total_density() const=0; // get density of this body space/area
+ virtual Vector3 get_total_gravity() const=0;
+ virtual float get_total_angular_damp() const=0;
+ virtual float get_total_linear_damp() const=0;
virtual float get_inverse_mass() const=0; // get the mass
virtual Vector3 get_inverse_inertia() const=0; // get density of this body space
@@ -285,6 +286,9 @@ public:
// this function only works on fixed process, errors and returns null otherwise
virtual PhysicsDirectSpaceState* space_get_direct_state(RID p_space)=0;
+ virtual void space_set_debug_contacts(RID p_space,int p_max_contacts)=0;
+ virtual Vector<Vector3> space_get_contacts(RID p_space) const=0;
+ virtual int space_get_contact_count(RID p_space) const=0;
//missing space parameters
@@ -300,7 +304,8 @@ public:
AREA_PARAM_GRAVITY_IS_POINT,
AREA_PARAM_GRAVITY_DISTANCE_SCALE,
AREA_PARAM_GRAVITY_POINT_ATTENUATION,
- AREA_PARAM_DENSITY,
+ AREA_PARAM_LINEAR_DAMP,
+ AREA_PARAM_ANGULAR_DAMP,
AREA_PARAM_PRIORITY
};
@@ -398,6 +403,9 @@ public:
BODY_PARAM_BOUNCE,
BODY_PARAM_FRICTION,
BODY_PARAM_MASS, ///< unused for static, always infinite
+ BODY_PARAM_GRAVITY_SCALE,
+ BODY_PARAM_LINEAR_DAMP,
+ BODY_PARAM_ANGULAR_DAMP,
BODY_PARAM_MAX,
};
@@ -411,7 +419,7 @@ public:
BODY_STATE_LINEAR_VELOCITY,
BODY_STATE_ANGULAR_VELOCITY,
BODY_STATE_SLEEPING,
- BODY_STATE_CAN_SLEEP
+ BODY_STATE_CAN_SLEEP
};
virtual void body_set_state(RID p_body, BodyState p_state, const Variant& p_variant)=0;