diff options
Diffstat (limited to 'servers/physics_server.cpp')
-rw-r--r-- | servers/physics_server.cpp | 50 |
1 files changed, 38 insertions, 12 deletions
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index 94990e8495..deb3cd9bbe 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -200,6 +200,22 @@ Vector<RID> PhysicsShapeQueryParameters::get_exclude() const { return ret; } +void PhysicsShapeQueryParameters::set_collide_with_bodies(bool p_enable) { + collide_with_bodies = p_enable; +} + +bool PhysicsShapeQueryParameters::is_collide_with_bodies_enabled() const { + return collide_with_bodies; +} + +void PhysicsShapeQueryParameters::set_collide_with_areas(bool p_enable) { + collide_with_areas = p_enable; +} + +bool PhysicsShapeQueryParameters::is_collide_with_areas_enabled() const { + return collide_with_areas; +} + void PhysicsShapeQueryParameters::_bind_methods() { ClassDB::bind_method(D_METHOD("set_shape", "shape"), &PhysicsShapeQueryParameters::set_shape); @@ -218,18 +234,28 @@ void PhysicsShapeQueryParameters::_bind_methods() { ClassDB::bind_method(D_METHOD("set_exclude", "exclude"), &PhysicsShapeQueryParameters::set_exclude); ClassDB::bind_method(D_METHOD("get_exclude"), &PhysicsShapeQueryParameters::get_exclude); + ClassDB::bind_method(D_METHOD("set_collide_with_bodies", "enable"), &PhysicsShapeQueryParameters::set_collide_with_bodies); + ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled"), &PhysicsShapeQueryParameters::is_collide_with_bodies_enabled); + + ClassDB::bind_method(D_METHOD("set_collide_with_areas", "enable"), &PhysicsShapeQueryParameters::set_collide_with_areas); + ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &PhysicsShapeQueryParameters::is_collide_with_areas_enabled); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::_RID) + ":"), "set_exclude", "get_exclude"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin"); //ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", ""); // FIXME: Lacks a getter ADD_PROPERTY(PropertyInfo(Variant::_RID, "shape_rid"), "set_shape_rid", "get_shape_rid"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "transform"), "set_transform", "get_transform"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies"), "set_collide_with_bodies", "is_collide_with_bodies_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas"), "set_collide_with_areas", "is_collide_with_areas_enabled"); } PhysicsShapeQueryParameters::PhysicsShapeQueryParameters() { margin = 0; collision_mask = 0x7FFFFFFF; + collide_with_bodies = true; + collide_with_areas = false; } ///////////////////////////////////// @@ -287,11 +313,11 @@ Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const return d; } -Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, bool p_collide_with_bodies, bool p_collide_with_areas, int p_max_results) { +Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results) { Vector<ShapeResult> sr; sr.resize(p_max_results); - int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_collide_with_bodies, p_collide_with_areas); + int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); Array ret; ret.resize(rc); for (int i = 0; i < rc; i++) { @@ -307,10 +333,10 @@ Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParam return ret; } -Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &p_shape_query, const Vector3 &p_motion, bool p_collide_with_bodies, bool p_collide_with_areas) { +Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &p_shape_query, const Vector3 &p_motion) { float closest_safe, closest_unsafe; - bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_collide_with_bodies, p_collide_with_areas); + bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); if (!res) return Array(); Array ret; @@ -319,12 +345,12 @@ Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameter ret[1] = closest_unsafe; return ret; } -Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, bool p_collide_with_bodies, bool p_collide_with_areas, int p_max_results) { +Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results) { Vector<Vector3> ret; ret.resize(p_max_results * 2); int rc = 0; - bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, ret.ptrw(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_mask, p_collide_with_bodies, p_collide_with_areas); + bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, ret.ptrw(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); if (!res) return Array(); Array r; @@ -333,11 +359,11 @@ Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParamet r[i] = ret[i]; return r; } -Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryParameters> &p_shape_query, bool p_collide_with_bodies, bool p_collide_with_areas) { +Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryParameters> &p_shape_query) { ShapeRestInfo sri; - bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_collide_with_bodies, p_collide_with_areas); + bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); Dictionary r; if (!res) return r; @@ -361,10 +387,10 @@ void PhysicsDirectSpaceState::_bind_methods() { //ClassDB::bind_method(D_METHOD("intersect_shape","shape","xform","result_max","exclude","umask"),&PhysicsDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0)); ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_mask", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(true), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("intersect_shape", "shape", "collide_with_bodies", "collide_with_areas", "max_results"), &PhysicsDirectSpaceState::_intersect_shape, DEFVAL(true), DEFVAL(false), DEFVAL(32)); - ClassDB::bind_method(D_METHOD("cast_motion", "shape", "motion", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState::_cast_motion, DEFVAL(true), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("collide_shape", "shape", "collide_with_bodies", "collide_with_areas", "max_results"), &PhysicsDirectSpaceState::_collide_shape, DEFVAL(true), DEFVAL(false), DEFVAL(32)); - ClassDB::bind_method(D_METHOD("get_rest_info", "shape", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState::_get_rest_info, DEFVAL(true), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("intersect_shape", "shape", "max_results"), &PhysicsDirectSpaceState::_intersect_shape, DEFVAL(32)); + ClassDB::bind_method(D_METHOD("cast_motion", "shape", "motion"), &PhysicsDirectSpaceState::_cast_motion); + ClassDB::bind_method(D_METHOD("collide_shape", "shape", "max_results"), &PhysicsDirectSpaceState::_collide_shape, DEFVAL(32)); + ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &PhysicsDirectSpaceState::_get_rest_info); } int PhysicsShapeQueryResult::get_result_count() const { |