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-rw-r--r--servers/physics_server.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp
index 53409acdfb..89fcffe7ed 100644
--- a/servers/physics_server.cpp
+++ b/servers/physics_server.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -467,7 +467,7 @@ void PhysicsServer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("area_attach_object_instance_ID","area","id"),&PhysicsServer::area_attach_object_instance_ID);
ObjectTypeDB::bind_method(_MD("area_get_object_instance_ID","area"),&PhysicsServer::area_get_object_instance_ID);
- ObjectTypeDB::bind_method(_MD("area_set_monitor_callback","receiver","method"),&PhysicsServer::area_set_monitor_callback);
+ ObjectTypeDB::bind_method(_MD("area_set_monitor_callback","area","receiver","method"),&PhysicsServer::area_set_monitor_callback);
ObjectTypeDB::bind_method(_MD("area_set_ray_pickable","area","enable"),&PhysicsServer::area_set_ray_pickable);
ObjectTypeDB::bind_method(_MD("area_is_ray_pickable","area"),&PhysicsServer::area_is_ray_pickable);
@@ -671,7 +671,7 @@ void PhysicsServer::_bind_methods() {
//ObjectTypeDB::bind_method(_MD("flush_queries"),&PhysicsServer::flush_queries);
- ObjectTypeDB::bind_method(_MD("get_process_info"),&PhysicsServer::get_process_info);
+ ObjectTypeDB::bind_method(_MD("get_process_info","process_info"),&PhysicsServer::get_process_info);
BIND_CONSTANT( SHAPE_PLANE );
BIND_CONSTANT( SHAPE_RAY );
@@ -693,9 +693,11 @@ void PhysicsServer::_bind_methods() {
BIND_CONSTANT( AREA_PARAM_ANGULAR_DAMP );
BIND_CONSTANT( AREA_PARAM_PRIORITY );
- BIND_CONSTANT( AREA_SPACE_OVERRIDE_COMBINE );
BIND_CONSTANT( AREA_SPACE_OVERRIDE_DISABLED );
+ BIND_CONSTANT( AREA_SPACE_OVERRIDE_COMBINE );
+ BIND_CONSTANT( AREA_SPACE_OVERRIDE_COMBINE_REPLACE );
BIND_CONSTANT( AREA_SPACE_OVERRIDE_REPLACE );
+ BIND_CONSTANT( AREA_SPACE_OVERRIDE_REPLACE_COMBINE );
BIND_CONSTANT( BODY_MODE_STATIC );
BIND_CONSTANT( BODY_MODE_KINEMATIC );