diff options
Diffstat (limited to 'servers/physics_server.cpp')
-rw-r--r-- | servers/physics_server.cpp | 767 |
1 files changed, 358 insertions, 409 deletions
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index e76bfd113c..d8f77fbe0d 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -28,110 +28,102 @@ /*************************************************************************/ #include "physics_server.h" #include "print_string.h" -PhysicsServer * PhysicsServer::singleton=NULL; - +PhysicsServer *PhysicsServer::singleton = NULL; void PhysicsDirectBodyState::integrate_forces() { real_t step = get_step(); Vector3 lv = get_linear_velocity(); - lv+=get_total_gravity() * step; + lv += get_total_gravity() * step; Vector3 av = get_angular_velocity(); float linear_damp = 1.0 - step * get_total_linear_damp(); - if (linear_damp<0) // reached zero in the given time - linear_damp=0; + if (linear_damp < 0) // reached zero in the given time + linear_damp = 0; float angular_damp = 1.0 - step * get_total_angular_damp(); - if (angular_damp<0) // reached zero in the given time - angular_damp=0; + if (angular_damp < 0) // reached zero in the given time + angular_damp = 0; - lv*=linear_damp; - av*=angular_damp; + lv *= linear_damp; + av *= angular_damp; set_linear_velocity(lv); set_angular_velocity(av); - - - - } -Object* PhysicsDirectBodyState::get_contact_collider_object(int p_contact_idx) const { +Object *PhysicsDirectBodyState::get_contact_collider_object(int p_contact_idx) const { ObjectID objid = get_contact_collider_id(p_contact_idx); - Object *obj = ObjectDB::get_instance( objid ); + Object *obj = ObjectDB::get_instance(objid); return obj; } -PhysicsServer * PhysicsServer::get_singleton() { +PhysicsServer *PhysicsServer::get_singleton() { return singleton; } void PhysicsDirectBodyState::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_total_gravity"),&PhysicsDirectBodyState::get_total_gravity); - ClassDB::bind_method(D_METHOD("get_total_linear_damp"),&PhysicsDirectBodyState::get_total_linear_damp); - ClassDB::bind_method(D_METHOD("get_total_angular_damp"),&PhysicsDirectBodyState::get_total_angular_damp); - - ClassDB::bind_method(D_METHOD("get_center_of_mass"),&PhysicsDirectBodyState::get_center_of_mass); - ClassDB::bind_method(D_METHOD("get_principal_inetria_axes"),&PhysicsDirectBodyState::get_principal_inertia_axes); + ClassDB::bind_method(D_METHOD("get_total_gravity"), &PhysicsDirectBodyState::get_total_gravity); + ClassDB::bind_method(D_METHOD("get_total_linear_damp"), &PhysicsDirectBodyState::get_total_linear_damp); + ClassDB::bind_method(D_METHOD("get_total_angular_damp"), &PhysicsDirectBodyState::get_total_angular_damp); - ClassDB::bind_method(D_METHOD("get_inverse_mass"),&PhysicsDirectBodyState::get_inverse_mass); - ClassDB::bind_method(D_METHOD("get_inverse_inertia"),&PhysicsDirectBodyState::get_inverse_inertia); + ClassDB::bind_method(D_METHOD("get_center_of_mass"), &PhysicsDirectBodyState::get_center_of_mass); + ClassDB::bind_method(D_METHOD("get_principal_inetria_axes"), &PhysicsDirectBodyState::get_principal_inertia_axes); - ClassDB::bind_method(D_METHOD("set_linear_velocity","velocity"),&PhysicsDirectBodyState::set_linear_velocity); - ClassDB::bind_method(D_METHOD("get_linear_velocity"),&PhysicsDirectBodyState::get_linear_velocity); + ClassDB::bind_method(D_METHOD("get_inverse_mass"), &PhysicsDirectBodyState::get_inverse_mass); + ClassDB::bind_method(D_METHOD("get_inverse_inertia"), &PhysicsDirectBodyState::get_inverse_inertia); - ClassDB::bind_method(D_METHOD("set_angular_velocity","velocity"),&PhysicsDirectBodyState::set_angular_velocity); - ClassDB::bind_method(D_METHOD("get_angular_velocity"),&PhysicsDirectBodyState::get_angular_velocity); + ClassDB::bind_method(D_METHOD("set_linear_velocity", "velocity"), &PhysicsDirectBodyState::set_linear_velocity); + ClassDB::bind_method(D_METHOD("get_linear_velocity"), &PhysicsDirectBodyState::get_linear_velocity); - ClassDB::bind_method(D_METHOD("set_transform","transform"),&PhysicsDirectBodyState::set_transform); - ClassDB::bind_method(D_METHOD("get_transform"),&PhysicsDirectBodyState::get_transform); + ClassDB::bind_method(D_METHOD("set_angular_velocity", "velocity"), &PhysicsDirectBodyState::set_angular_velocity); + ClassDB::bind_method(D_METHOD("get_angular_velocity"), &PhysicsDirectBodyState::get_angular_velocity); - ClassDB::bind_method(D_METHOD("add_force","force","pos"),&PhysicsDirectBodyState::add_force); - ClassDB::bind_method(D_METHOD("apply_impulse","pos","j"),&PhysicsDirectBodyState::apply_impulse); - ClassDB::bind_method(D_METHOD("apply_torqe_impulse","j"),&PhysicsDirectBodyState::apply_torque_impulse); + ClassDB::bind_method(D_METHOD("set_transform", "transform"), &PhysicsDirectBodyState::set_transform); + ClassDB::bind_method(D_METHOD("get_transform"), &PhysicsDirectBodyState::get_transform); - ClassDB::bind_method(D_METHOD("set_sleep_state","enabled"),&PhysicsDirectBodyState::set_sleep_state); - ClassDB::bind_method(D_METHOD("is_sleeping"),&PhysicsDirectBodyState::is_sleeping); + ClassDB::bind_method(D_METHOD("add_force", "force", "pos"), &PhysicsDirectBodyState::add_force); + ClassDB::bind_method(D_METHOD("apply_impulse", "pos", "j"), &PhysicsDirectBodyState::apply_impulse); + ClassDB::bind_method(D_METHOD("apply_torqe_impulse", "j"), &PhysicsDirectBodyState::apply_torque_impulse); - ClassDB::bind_method(D_METHOD("get_contact_count"),&PhysicsDirectBodyState::get_contact_count); + ClassDB::bind_method(D_METHOD("set_sleep_state", "enabled"), &PhysicsDirectBodyState::set_sleep_state); + ClassDB::bind_method(D_METHOD("is_sleeping"), &PhysicsDirectBodyState::is_sleeping); - ClassDB::bind_method(D_METHOD("get_contact_local_pos","contact_idx"),&PhysicsDirectBodyState::get_contact_local_pos); - ClassDB::bind_method(D_METHOD("get_contact_local_normal","contact_idx"),&PhysicsDirectBodyState::get_contact_local_normal); - ClassDB::bind_method(D_METHOD("get_contact_local_shape","contact_idx"),&PhysicsDirectBodyState::get_contact_local_shape); - ClassDB::bind_method(D_METHOD("get_contact_collider","contact_idx"),&PhysicsDirectBodyState::get_contact_collider); - ClassDB::bind_method(D_METHOD("get_contact_collider_pos","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_pos); - ClassDB::bind_method(D_METHOD("get_contact_collider_id","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_id); - ClassDB::bind_method(D_METHOD("get_contact_collider_object","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_object); - ClassDB::bind_method(D_METHOD("get_contact_collider_shape","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_shape); - ClassDB::bind_method(D_METHOD("get_contact_collider_velocity_at_pos","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_velocity_at_pos); - ClassDB::bind_method(D_METHOD("get_step"),&PhysicsDirectBodyState::get_step); - ClassDB::bind_method(D_METHOD("integrate_forces"),&PhysicsDirectBodyState::integrate_forces); - ClassDB::bind_method(D_METHOD("get_space_state:PhysicsDirectSpaceState"),&PhysicsDirectBodyState::get_space_state); + ClassDB::bind_method(D_METHOD("get_contact_count"), &PhysicsDirectBodyState::get_contact_count); + ClassDB::bind_method(D_METHOD("get_contact_local_pos", "contact_idx"), &PhysicsDirectBodyState::get_contact_local_pos); + ClassDB::bind_method(D_METHOD("get_contact_local_normal", "contact_idx"), &PhysicsDirectBodyState::get_contact_local_normal); + ClassDB::bind_method(D_METHOD("get_contact_local_shape", "contact_idx"), &PhysicsDirectBodyState::get_contact_local_shape); + ClassDB::bind_method(D_METHOD("get_contact_collider", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider); + ClassDB::bind_method(D_METHOD("get_contact_collider_pos", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider_pos); + ClassDB::bind_method(D_METHOD("get_contact_collider_id", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider_id); + ClassDB::bind_method(D_METHOD("get_contact_collider_object", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider_object); + ClassDB::bind_method(D_METHOD("get_contact_collider_shape", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider_shape); + ClassDB::bind_method(D_METHOD("get_contact_collider_velocity_at_pos", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider_velocity_at_pos); + ClassDB::bind_method(D_METHOD("get_step"), &PhysicsDirectBodyState::get_step); + ClassDB::bind_method(D_METHOD("integrate_forces"), &PhysicsDirectBodyState::integrate_forces); + ClassDB::bind_method(D_METHOD("get_space_state:PhysicsDirectSpaceState"), &PhysicsDirectBodyState::get_space_state); } PhysicsDirectBodyState::PhysicsDirectBodyState() {} /////////////////////////////////////////////////////// - - void PhysicsShapeQueryParameters::set_shape(const RES &p_shape) { ERR_FAIL_COND(p_shape.is_null()); - shape=p_shape->get_rid(); + shape = p_shape->get_rid(); } -void PhysicsShapeQueryParameters::set_shape_rid(const RID& p_shape) { +void PhysicsShapeQueryParameters::set_shape_rid(const RID &p_shape) { - shape=p_shape; + shape = p_shape; } RID PhysicsShapeQueryParameters::get_shape_rid() const { @@ -139,95 +131,89 @@ RID PhysicsShapeQueryParameters::get_shape_rid() const { return shape; } -void PhysicsShapeQueryParameters::set_transform(const Transform& p_transform){ +void PhysicsShapeQueryParameters::set_transform(const Transform &p_transform) { - transform=p_transform; + transform = p_transform; } -Transform PhysicsShapeQueryParameters::get_transform() const{ +Transform PhysicsShapeQueryParameters::get_transform() const { return transform; } -void PhysicsShapeQueryParameters::set_margin(float p_margin){ +void PhysicsShapeQueryParameters::set_margin(float p_margin) { - margin=p_margin; + margin = p_margin; } -float PhysicsShapeQueryParameters::get_margin() const{ +float PhysicsShapeQueryParameters::get_margin() const { return margin; } -void PhysicsShapeQueryParameters::set_layer_mask(int p_layer_mask){ +void PhysicsShapeQueryParameters::set_layer_mask(int p_layer_mask) { - layer_mask=p_layer_mask; + layer_mask = p_layer_mask; } -int PhysicsShapeQueryParameters::get_layer_mask() const{ +int PhysicsShapeQueryParameters::get_layer_mask() const { return layer_mask; } +void PhysicsShapeQueryParameters::set_object_type_mask(int p_object_type_mask) { -void PhysicsShapeQueryParameters::set_object_type_mask(int p_object_type_mask){ - - object_type_mask=p_object_type_mask; + object_type_mask = p_object_type_mask; } -int PhysicsShapeQueryParameters::get_object_type_mask() const{ +int PhysicsShapeQueryParameters::get_object_type_mask() const { return object_type_mask; } -void PhysicsShapeQueryParameters::set_exclude(const Vector<RID>& p_exclude) { +void PhysicsShapeQueryParameters::set_exclude(const Vector<RID> &p_exclude) { exclude.clear(); - for(int i=0;i<p_exclude.size();i++) + for (int i = 0; i < p_exclude.size(); i++) exclude.insert(p_exclude[i]); - } -Vector<RID> PhysicsShapeQueryParameters::get_exclude() const{ +Vector<RID> PhysicsShapeQueryParameters::get_exclude() const { Vector<RID> ret; ret.resize(exclude.size()); - int idx=0; - for(Set<RID>::Element *E=exclude.front();E;E=E->next()) { - ret[idx]=E->get(); + int idx = 0; + for (Set<RID>::Element *E = exclude.front(); E; E = E->next()) { + ret[idx] = E->get(); } return ret; } void PhysicsShapeQueryParameters::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_shape","shape:Shape"),&PhysicsShapeQueryParameters::set_shape); - ClassDB::bind_method(D_METHOD("set_shape_rid","shape"),&PhysicsShapeQueryParameters::set_shape_rid); - ClassDB::bind_method(D_METHOD("get_shape_rid"),&PhysicsShapeQueryParameters::get_shape_rid); - - ClassDB::bind_method(D_METHOD("set_transform","transform"),&PhysicsShapeQueryParameters::set_transform); - ClassDB::bind_method(D_METHOD("get_transform"),&PhysicsShapeQueryParameters::get_transform); + ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape"), &PhysicsShapeQueryParameters::set_shape); + ClassDB::bind_method(D_METHOD("set_shape_rid", "shape"), &PhysicsShapeQueryParameters::set_shape_rid); + ClassDB::bind_method(D_METHOD("get_shape_rid"), &PhysicsShapeQueryParameters::get_shape_rid); - ClassDB::bind_method(D_METHOD("set_margin","margin"),&PhysicsShapeQueryParameters::set_margin); - ClassDB::bind_method(D_METHOD("get_margin"),&PhysicsShapeQueryParameters::get_margin); + ClassDB::bind_method(D_METHOD("set_transform", "transform"), &PhysicsShapeQueryParameters::set_transform); + ClassDB::bind_method(D_METHOD("get_transform"), &PhysicsShapeQueryParameters::get_transform); - ClassDB::bind_method(D_METHOD("set_layer_mask","layer_mask"),&PhysicsShapeQueryParameters::set_layer_mask); - ClassDB::bind_method(D_METHOD("get_layer_mask"),&PhysicsShapeQueryParameters::get_layer_mask); + ClassDB::bind_method(D_METHOD("set_margin", "margin"), &PhysicsShapeQueryParameters::set_margin); + ClassDB::bind_method(D_METHOD("get_margin"), &PhysicsShapeQueryParameters::get_margin); - ClassDB::bind_method(D_METHOD("set_object_type_mask","object_type_mask"),&PhysicsShapeQueryParameters::set_object_type_mask); - ClassDB::bind_method(D_METHOD("get_object_type_mask"),&PhysicsShapeQueryParameters::get_object_type_mask); - - ClassDB::bind_method(D_METHOD("set_exclude","exclude"),&PhysicsShapeQueryParameters::set_exclude); - ClassDB::bind_method(D_METHOD("get_exclude"),&PhysicsShapeQueryParameters::get_exclude); + ClassDB::bind_method(D_METHOD("set_layer_mask", "layer_mask"), &PhysicsShapeQueryParameters::set_layer_mask); + ClassDB::bind_method(D_METHOD("get_layer_mask"), &PhysicsShapeQueryParameters::get_layer_mask); + ClassDB::bind_method(D_METHOD("set_object_type_mask", "object_type_mask"), &PhysicsShapeQueryParameters::set_object_type_mask); + ClassDB::bind_method(D_METHOD("get_object_type_mask"), &PhysicsShapeQueryParameters::get_object_type_mask); + ClassDB::bind_method(D_METHOD("set_exclude", "exclude"), &PhysicsShapeQueryParameters::set_exclude); + ClassDB::bind_method(D_METHOD("get_exclude"), &PhysicsShapeQueryParameters::get_exclude); } PhysicsShapeQueryParameters::PhysicsShapeQueryParameters() { - margin=0; - layer_mask=0x7FFFFFFF; - object_type_mask=PhysicsDirectSpaceState::TYPE_MASK_COLLISION; + margin = 0; + layer_mask = 0x7FFFFFFF; + object_type_mask = PhysicsDirectSpaceState::TYPE_MASK_COLLISION; } - - ///////////////////////////////////// /* @@ -260,26 +246,25 @@ Variant PhysicsDirectSpaceState::_intersect_shape(const RID& p_shape, const Tran } */ - -Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3& p_from, const Vector3& p_to,const Vector<RID>& p_exclude,uint32_t p_layers,uint32_t p_object_type_mask) { +Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude, uint32_t p_layers, uint32_t p_object_type_mask) { RayResult inters; Set<RID> exclude; - for(int i=0;i<p_exclude.size();i++) + for (int i = 0; i < p_exclude.size(); i++) exclude.insert(p_exclude[i]); - bool res = intersect_ray(p_from,p_to,inters,exclude,p_layers,p_object_type_mask); + bool res = intersect_ray(p_from, p_to, inters, exclude, p_layers, p_object_type_mask); if (!res) return Dictionary(); Dictionary d; - d["position"]=inters.position; - d["normal"]=inters.normal; - d["collider_id"]=inters.collider_id; - d["collider"]=inters.collider; - d["shape"]=inters.shape; - d["rid"]=inters.rid; + d["position"] = inters.position; + d["normal"] = inters.normal; + d["collider_id"] = inters.collider_id; + d["collider"] = inters.collider; + d["shape"] = inters.shape; + d["rid"] = inters.rid; return d; } @@ -288,101 +273,89 @@ Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParam Vector<ShapeResult> sr; sr.resize(p_max_results); - int rc = intersect_shape(psq->shape,psq->transform,psq->margin,sr.ptr(),sr.size(),psq->exclude,psq->layer_mask,psq->object_type_mask); + int rc = intersect_shape(psq->shape, psq->transform, psq->margin, sr.ptr(), sr.size(), psq->exclude, psq->layer_mask, psq->object_type_mask); Array ret; ret.resize(rc); - for(int i=0;i<rc;i++) { + for (int i = 0; i < rc; i++) { Dictionary d; - d["rid"]=sr[i].rid; - d["collider_id"]=sr[i].collider_id; - d["collider"]=sr[i].collider; - d["shape"]=sr[i].shape; - ret[i]=d; + d["rid"] = sr[i].rid; + d["collider_id"] = sr[i].collider_id; + d["collider"] = sr[i].collider; + d["shape"] = sr[i].shape; + ret[i] = d; } return ret; } -Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &psq,const Vector3& p_motion){ +Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &psq, const Vector3 &p_motion) { - float closest_safe,closest_unsafe; - bool res = cast_motion(psq->shape,psq->transform,p_motion,psq->margin,closest_safe,closest_unsafe,psq->exclude,psq->layer_mask,psq->object_type_mask); + float closest_safe, closest_unsafe; + bool res = cast_motion(psq->shape, psq->transform, p_motion, psq->margin, closest_safe, closest_unsafe, psq->exclude, psq->layer_mask, psq->object_type_mask); if (!res) return Array(); Array ret; ret.resize(2); - ret[0]=closest_safe; - ret[1]=closest_unsafe; + ret[0] = closest_safe; + ret[1] = closest_unsafe; return ret; - } -Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParameters> &psq, int p_max_results){ +Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParameters> &psq, int p_max_results) { Vector<Vector3> ret; - ret.resize(p_max_results*2); - int rc=0; - bool res = collide_shape(psq->shape,psq->transform,psq->margin,ret.ptr(),p_max_results,rc,psq->exclude,psq->layer_mask,psq->object_type_mask); + ret.resize(p_max_results * 2); + int rc = 0; + bool res = collide_shape(psq->shape, psq->transform, psq->margin, ret.ptr(), p_max_results, rc, psq->exclude, psq->layer_mask, psq->object_type_mask); if (!res) return Array(); Array r; - r.resize(rc*2); - for(int i=0;i<rc*2;i++) - r[i]=ret[i]; + r.resize(rc * 2); + for (int i = 0; i < rc * 2; i++) + r[i] = ret[i]; return r; - } -Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryParameters> &psq){ +Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryParameters> &psq) { ShapeRestInfo sri; - bool res = rest_info(psq->shape,psq->transform,psq->margin,&sri,psq->exclude,psq->layer_mask,psq->object_type_mask); + bool res = rest_info(psq->shape, psq->transform, psq->margin, &sri, psq->exclude, psq->layer_mask, psq->object_type_mask); Dictionary r; if (!res) return r; - r["point"]=sri.point; - r["normal"]=sri.normal; - r["rid"]=sri.rid; - r["collider_id"]=sri.collider_id; - r["shape"]=sri.shape; - r["linear_velocity"]=sri.linear_velocity; + r["point"] = sri.point; + r["normal"] = sri.normal; + r["rid"] = sri.rid; + r["collider_id"] = sri.collider_id; + r["shape"] = sri.shape; + r["linear_velocity"] = sri.linear_velocity; return r; } - - PhysicsDirectSpaceState::PhysicsDirectSpaceState() { - - - } - void PhysicsDirectSpaceState::_bind_methods() { - //ClassDB::bind_method(D_METHOD("intersect_ray","from","to","exclude","umask"),&PhysicsDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0)); //ClassDB::bind_method(D_METHOD("intersect_shape:PhysicsShapeQueryResult","shape","xform","result_max","exclude","umask"),&PhysicsDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0)); - ClassDB::bind_method(D_METHOD("intersect_ray:Dictionary","from","to","exclude","layer_mask","type_mask"),&PhysicsDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0x7FFFFFFF),DEFVAL(TYPE_MASK_COLLISION)); - ClassDB::bind_method(D_METHOD("intersect_shape","shape:PhysicsShapeQueryParameters","max_results"),&PhysicsDirectSpaceState::_intersect_shape,DEFVAL(32)); - ClassDB::bind_method(D_METHOD("cast_motion","shape:PhysicsShapeQueryParameters","motion"),&PhysicsDirectSpaceState::_cast_motion); - ClassDB::bind_method(D_METHOD("collide_shape","shape:PhysicsShapeQueryParameters","max_results"),&PhysicsDirectSpaceState::_collide_shape,DEFVAL(32)); - ClassDB::bind_method(D_METHOD("get_rest_info","shape:PhysicsShapeQueryParameters"),&PhysicsDirectSpaceState::_get_rest_info); - - - BIND_CONSTANT( TYPE_MASK_STATIC_BODY ); - BIND_CONSTANT( TYPE_MASK_KINEMATIC_BODY ); - BIND_CONSTANT( TYPE_MASK_RIGID_BODY ); - BIND_CONSTANT( TYPE_MASK_CHARACTER_BODY ); - BIND_CONSTANT( TYPE_MASK_AREA ); - BIND_CONSTANT( TYPE_MASK_COLLISION ); + ClassDB::bind_method(D_METHOD("intersect_ray:Dictionary", "from", "to", "exclude", "layer_mask", "type_mask"), &PhysicsDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(TYPE_MASK_COLLISION)); + ClassDB::bind_method(D_METHOD("intersect_shape", "shape:PhysicsShapeQueryParameters", "max_results"), &PhysicsDirectSpaceState::_intersect_shape, DEFVAL(32)); + ClassDB::bind_method(D_METHOD("cast_motion", "shape:PhysicsShapeQueryParameters", "motion"), &PhysicsDirectSpaceState::_cast_motion); + ClassDB::bind_method(D_METHOD("collide_shape", "shape:PhysicsShapeQueryParameters", "max_results"), &PhysicsDirectSpaceState::_collide_shape, DEFVAL(32)); + ClassDB::bind_method(D_METHOD("get_rest_info", "shape:PhysicsShapeQueryParameters"), &PhysicsDirectSpaceState::_get_rest_info); + BIND_CONSTANT(TYPE_MASK_STATIC_BODY); + BIND_CONSTANT(TYPE_MASK_KINEMATIC_BODY); + BIND_CONSTANT(TYPE_MASK_RIGID_BODY); + BIND_CONSTANT(TYPE_MASK_CHARACTER_BODY); + BIND_CONSTANT(TYPE_MASK_AREA); + BIND_CONSTANT(TYPE_MASK_COLLISION); } - int PhysicsShapeQueryResult::get_result_count() const { return result.size(); @@ -395,7 +368,7 @@ ObjectID PhysicsShapeQueryResult::get_result_object_id(int p_idx) const { return result[p_idx].collider_id; } -Object* PhysicsShapeQueryResult::get_result_object(int p_idx) const { +Object *PhysicsShapeQueryResult::get_result_object(int p_idx) const { return result[p_idx].collider; } @@ -405,165 +378,152 @@ int PhysicsShapeQueryResult::get_result_object_shape(int p_idx) const { } PhysicsShapeQueryResult::PhysicsShapeQueryResult() { - - } void PhysicsShapeQueryResult::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_result_count"),&PhysicsShapeQueryResult::get_result_count); - ClassDB::bind_method(D_METHOD("get_result_rid","idx"),&PhysicsShapeQueryResult::get_result_rid); - ClassDB::bind_method(D_METHOD("get_result_object_id","idx"),&PhysicsShapeQueryResult::get_result_object_id); - ClassDB::bind_method(D_METHOD("get_result_object","idx"),&PhysicsShapeQueryResult::get_result_object); - ClassDB::bind_method(D_METHOD("get_result_object_shape","idx"),&PhysicsShapeQueryResult::get_result_object_shape); - - + ClassDB::bind_method(D_METHOD("get_result_count"), &PhysicsShapeQueryResult::get_result_count); + ClassDB::bind_method(D_METHOD("get_result_rid", "idx"), &PhysicsShapeQueryResult::get_result_rid); + ClassDB::bind_method(D_METHOD("get_result_object_id", "idx"), &PhysicsShapeQueryResult::get_result_object_id); + ClassDB::bind_method(D_METHOD("get_result_object", "idx"), &PhysicsShapeQueryResult::get_result_object); + ClassDB::bind_method(D_METHOD("get_result_object_shape", "idx"), &PhysicsShapeQueryResult::get_result_object_shape); } - - - - /////////////////////////////////////// void PhysicsServer::_bind_methods() { + ClassDB::bind_method(D_METHOD("shape_create", "type"), &PhysicsServer::shape_create); + ClassDB::bind_method(D_METHOD("shape_set_data", "shape", "data"), &PhysicsServer::shape_set_data); - ClassDB::bind_method(D_METHOD("shape_create","type"),&PhysicsServer::shape_create); - ClassDB::bind_method(D_METHOD("shape_set_data","shape","data"),&PhysicsServer::shape_set_data); - - ClassDB::bind_method(D_METHOD("shape_get_type","shape"),&PhysicsServer::shape_get_type); - ClassDB::bind_method(D_METHOD("shape_get_data","shape"),&PhysicsServer::shape_get_data); + ClassDB::bind_method(D_METHOD("shape_get_type", "shape"), &PhysicsServer::shape_get_type); + ClassDB::bind_method(D_METHOD("shape_get_data", "shape"), &PhysicsServer::shape_get_data); + ClassDB::bind_method(D_METHOD("space_create"), &PhysicsServer::space_create); + ClassDB::bind_method(D_METHOD("space_set_active", "space", "active"), &PhysicsServer::space_set_active); + ClassDB::bind_method(D_METHOD("space_is_active", "space"), &PhysicsServer::space_is_active); + ClassDB::bind_method(D_METHOD("space_set_param", "space", "param", "value"), &PhysicsServer::space_set_param); + ClassDB::bind_method(D_METHOD("space_get_param", "space", "param"), &PhysicsServer::space_get_param); + ClassDB::bind_method(D_METHOD("space_get_direct_state:PhysicsDirectSpaceState", "space"), &PhysicsServer::space_get_direct_state); - ClassDB::bind_method(D_METHOD("space_create"),&PhysicsServer::space_create); - ClassDB::bind_method(D_METHOD("space_set_active","space","active"),&PhysicsServer::space_set_active); - ClassDB::bind_method(D_METHOD("space_is_active","space"),&PhysicsServer::space_is_active); - ClassDB::bind_method(D_METHOD("space_set_param","space","param","value"),&PhysicsServer::space_set_param); - ClassDB::bind_method(D_METHOD("space_get_param","space","param"),&PhysicsServer::space_get_param); - ClassDB::bind_method(D_METHOD("space_get_direct_state:PhysicsDirectSpaceState","space"),&PhysicsServer::space_get_direct_state); + ClassDB::bind_method(D_METHOD("area_create"), &PhysicsServer::area_create); + ClassDB::bind_method(D_METHOD("area_set_space", "area", "space"), &PhysicsServer::area_set_space); + ClassDB::bind_method(D_METHOD("area_get_space", "area"), &PhysicsServer::area_get_space); - ClassDB::bind_method(D_METHOD("area_create"),&PhysicsServer::area_create); - ClassDB::bind_method(D_METHOD("area_set_space","area","space"),&PhysicsServer::area_set_space); - ClassDB::bind_method(D_METHOD("area_get_space","area"),&PhysicsServer::area_get_space); + ClassDB::bind_method(D_METHOD("area_set_space_override_mode", "area", "mode"), &PhysicsServer::area_set_space_override_mode); + ClassDB::bind_method(D_METHOD("area_get_space_override_mode", "area"), &PhysicsServer::area_get_space_override_mode); - ClassDB::bind_method(D_METHOD("area_set_space_override_mode","area","mode"),&PhysicsServer::area_set_space_override_mode); - ClassDB::bind_method(D_METHOD("area_get_space_override_mode","area"),&PhysicsServer::area_get_space_override_mode); + ClassDB::bind_method(D_METHOD("area_add_shape", "area", "shape", "transform"), &PhysicsServer::area_add_shape, DEFVAL(Transform())); + ClassDB::bind_method(D_METHOD("area_set_shape", "area", "shape_idx", "shape"), &PhysicsServer::area_set_shape); + ClassDB::bind_method(D_METHOD("area_set_shape_transform", "area", "shape_idx", "transform"), &PhysicsServer::area_set_shape_transform); - ClassDB::bind_method(D_METHOD("area_add_shape","area","shape","transform"),&PhysicsServer::area_add_shape,DEFVAL(Transform())); - ClassDB::bind_method(D_METHOD("area_set_shape","area","shape_idx","shape"),&PhysicsServer::area_set_shape); - ClassDB::bind_method(D_METHOD("area_set_shape_transform","area","shape_idx","transform"),&PhysicsServer::area_set_shape_transform); + ClassDB::bind_method(D_METHOD("area_get_shape_count", "area"), &PhysicsServer::area_get_shape_count); + ClassDB::bind_method(D_METHOD("area_get_shape", "area", "shape_idx"), &PhysicsServer::area_get_shape); + ClassDB::bind_method(D_METHOD("area_get_shape_transform", "area", "shape_idx"), &PhysicsServer::area_get_shape_transform); - ClassDB::bind_method(D_METHOD("area_get_shape_count","area"),&PhysicsServer::area_get_shape_count); - ClassDB::bind_method(D_METHOD("area_get_shape","area","shape_idx"),&PhysicsServer::area_get_shape); - ClassDB::bind_method(D_METHOD("area_get_shape_transform","area","shape_idx"),&PhysicsServer::area_get_shape_transform); + ClassDB::bind_method(D_METHOD("area_remove_shape", "area", "shape_idx"), &PhysicsServer::area_remove_shape); + ClassDB::bind_method(D_METHOD("area_clear_shapes", "area"), &PhysicsServer::area_clear_shapes); - ClassDB::bind_method(D_METHOD("area_remove_shape","area","shape_idx"),&PhysicsServer::area_remove_shape); - ClassDB::bind_method(D_METHOD("area_clear_shapes","area"),&PhysicsServer::area_clear_shapes); + ClassDB::bind_method(D_METHOD("area_set_layer_mask", "area", "mask"), &PhysicsServer::area_set_layer_mask); + ClassDB::bind_method(D_METHOD("area_set_collision_mask", "area", "mask"), &PhysicsServer::area_set_collision_mask); - ClassDB::bind_method(D_METHOD("area_set_layer_mask","area","mask"),&PhysicsServer::area_set_layer_mask); - ClassDB::bind_method(D_METHOD("area_set_collision_mask","area","mask"),&PhysicsServer::area_set_collision_mask); + ClassDB::bind_method(D_METHOD("area_set_param", "area", "param", "value"), &PhysicsServer::area_set_param); + ClassDB::bind_method(D_METHOD("area_set_transform", "area", "transform"), &PhysicsServer::area_set_transform); - ClassDB::bind_method(D_METHOD("area_set_param","area","param","value"),&PhysicsServer::area_set_param); - ClassDB::bind_method(D_METHOD("area_set_transform","area","transform"),&PhysicsServer::area_set_transform); + ClassDB::bind_method(D_METHOD("area_get_param", "area", "param"), &PhysicsServer::area_get_param); + ClassDB::bind_method(D_METHOD("area_get_transform", "area"), &PhysicsServer::area_get_transform); - ClassDB::bind_method(D_METHOD("area_get_param","area","param"),&PhysicsServer::area_get_param); - ClassDB::bind_method(D_METHOD("area_get_transform","area"),&PhysicsServer::area_get_transform); + ClassDB::bind_method(D_METHOD("area_attach_object_instance_ID", "area", "id"), &PhysicsServer::area_attach_object_instance_ID); + ClassDB::bind_method(D_METHOD("area_get_object_instance_ID", "area"), &PhysicsServer::area_get_object_instance_ID); - ClassDB::bind_method(D_METHOD("area_attach_object_instance_ID","area","id"),&PhysicsServer::area_attach_object_instance_ID); - ClassDB::bind_method(D_METHOD("area_get_object_instance_ID","area"),&PhysicsServer::area_get_object_instance_ID); + ClassDB::bind_method(D_METHOD("area_set_monitor_callback", "area", "receiver", "method"), &PhysicsServer::area_set_monitor_callback); - ClassDB::bind_method(D_METHOD("area_set_monitor_callback","area","receiver","method"),&PhysicsServer::area_set_monitor_callback); + ClassDB::bind_method(D_METHOD("area_set_ray_pickable", "area", "enable"), &PhysicsServer::area_set_ray_pickable); + ClassDB::bind_method(D_METHOD("area_is_ray_pickable", "area"), &PhysicsServer::area_is_ray_pickable); - ClassDB::bind_method(D_METHOD("area_set_ray_pickable","area","enable"),&PhysicsServer::area_set_ray_pickable); - ClassDB::bind_method(D_METHOD("area_is_ray_pickable","area"),&PhysicsServer::area_is_ray_pickable); + ClassDB::bind_method(D_METHOD("body_create", "mode", "init_sleeping"), &PhysicsServer::body_create, DEFVAL(BODY_MODE_RIGID), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("body_create","mode","init_sleeping"),&PhysicsServer::body_create,DEFVAL(BODY_MODE_RIGID),DEFVAL(false)); + ClassDB::bind_method(D_METHOD("body_set_space", "body", "space"), &PhysicsServer::body_set_space); + ClassDB::bind_method(D_METHOD("body_get_space", "body"), &PhysicsServer::body_get_space); - ClassDB::bind_method(D_METHOD("body_set_space","body","space"),&PhysicsServer::body_set_space); - ClassDB::bind_method(D_METHOD("body_get_space","body"),&PhysicsServer::body_get_space); + ClassDB::bind_method(D_METHOD("body_set_mode", "body", "mode"), &PhysicsServer::body_set_mode); + ClassDB::bind_method(D_METHOD("body_get_mode", "body"), &PhysicsServer::body_get_mode); - ClassDB::bind_method(D_METHOD("body_set_mode","body","mode"),&PhysicsServer::body_set_mode); - ClassDB::bind_method(D_METHOD("body_get_mode","body"),&PhysicsServer::body_get_mode); + ClassDB::bind_method(D_METHOD("body_set_layer_mask", "body", "mask"), &PhysicsServer::body_set_layer_mask); + ClassDB::bind_method(D_METHOD("body_get_layer_mask", "body"), &PhysicsServer::body_get_layer_mask); - ClassDB::bind_method(D_METHOD("body_set_layer_mask","body","mask"),&PhysicsServer::body_set_layer_mask); - ClassDB::bind_method(D_METHOD("body_get_layer_mask","body"),&PhysicsServer::body_get_layer_mask); + ClassDB::bind_method(D_METHOD("body_set_collision_mask", "body", "mask"), &PhysicsServer::body_set_collision_mask); + ClassDB::bind_method(D_METHOD("body_get_collision_mask", "body"), &PhysicsServer::body_get_collision_mask); - ClassDB::bind_method(D_METHOD("body_set_collision_mask","body","mask"),&PhysicsServer::body_set_collision_mask); - ClassDB::bind_method(D_METHOD("body_get_collision_mask","body"),&PhysicsServer::body_get_collision_mask); + ClassDB::bind_method(D_METHOD("body_add_shape", "body", "shape", "transform"), &PhysicsServer::body_add_shape, DEFVAL(Transform())); + ClassDB::bind_method(D_METHOD("body_set_shape", "body", "shape_idx", "shape"), &PhysicsServer::body_set_shape); + ClassDB::bind_method(D_METHOD("body_set_shape_transform", "body", "shape_idx", "transform"), &PhysicsServer::body_set_shape_transform); - ClassDB::bind_method(D_METHOD("body_add_shape","body","shape","transform"),&PhysicsServer::body_add_shape,DEFVAL(Transform())); - ClassDB::bind_method(D_METHOD("body_set_shape","body","shape_idx","shape"),&PhysicsServer::body_set_shape); - ClassDB::bind_method(D_METHOD("body_set_shape_transform","body","shape_idx","transform"),&PhysicsServer::body_set_shape_transform); + ClassDB::bind_method(D_METHOD("body_get_shape_count", "body"), &PhysicsServer::body_get_shape_count); + ClassDB::bind_method(D_METHOD("body_get_shape", "body", "shape_idx"), &PhysicsServer::body_get_shape); + ClassDB::bind_method(D_METHOD("body_get_shape_transform", "body", "shape_idx"), &PhysicsServer::body_get_shape_transform); - ClassDB::bind_method(D_METHOD("body_get_shape_count","body"),&PhysicsServer::body_get_shape_count); - ClassDB::bind_method(D_METHOD("body_get_shape","body","shape_idx"),&PhysicsServer::body_get_shape); - ClassDB::bind_method(D_METHOD("body_get_shape_transform","body","shape_idx"),&PhysicsServer::body_get_shape_transform); + ClassDB::bind_method(D_METHOD("body_remove_shape", "body", "shape_idx"), &PhysicsServer::body_remove_shape); + ClassDB::bind_method(D_METHOD("body_clear_shapes", "body"), &PhysicsServer::body_clear_shapes); - ClassDB::bind_method(D_METHOD("body_remove_shape","body","shape_idx"),&PhysicsServer::body_remove_shape); - ClassDB::bind_method(D_METHOD("body_clear_shapes","body"),&PhysicsServer::body_clear_shapes); - - ClassDB::bind_method(D_METHOD("body_attach_object_instance_ID","body","id"),&PhysicsServer::body_attach_object_instance_ID); - ClassDB::bind_method(D_METHOD("body_get_object_instance_ID","body"),&PhysicsServer::body_get_object_instance_ID); - - - ClassDB::bind_method(D_METHOD("body_set_enable_continuous_collision_detection","body","enable"),&PhysicsServer::body_set_enable_continuous_collision_detection); - ClassDB::bind_method(D_METHOD("body_is_continuous_collision_detection_enabled","body"),&PhysicsServer::body_is_continuous_collision_detection_enabled); + ClassDB::bind_method(D_METHOD("body_attach_object_instance_ID", "body", "id"), &PhysicsServer::body_attach_object_instance_ID); + ClassDB::bind_method(D_METHOD("body_get_object_instance_ID", "body"), &PhysicsServer::body_get_object_instance_ID); + ClassDB::bind_method(D_METHOD("body_set_enable_continuous_collision_detection", "body", "enable"), &PhysicsServer::body_set_enable_continuous_collision_detection); + ClassDB::bind_method(D_METHOD("body_is_continuous_collision_detection_enabled", "body"), &PhysicsServer::body_is_continuous_collision_detection_enabled); //ClassDB::bind_method(D_METHOD("body_set_user_flags","flags""),&PhysicsServer::body_set_shape,DEFVAL(Transform)); //ClassDB::bind_method(D_METHOD("body_get_user_flags","body","shape_idx","shape"),&PhysicsServer::body_get_shape); - ClassDB::bind_method(D_METHOD("body_set_param","body","param","value"),&PhysicsServer::body_set_param); - ClassDB::bind_method(D_METHOD("body_get_param","body","param"),&PhysicsServer::body_get_param); + ClassDB::bind_method(D_METHOD("body_set_param", "body", "param", "value"), &PhysicsServer::body_set_param); + ClassDB::bind_method(D_METHOD("body_get_param", "body", "param"), &PhysicsServer::body_get_param); - ClassDB::bind_method(D_METHOD("body_set_state","body","state","value"),&PhysicsServer::body_set_state); - ClassDB::bind_method(D_METHOD("body_get_state","body","state"),&PhysicsServer::body_get_state); + ClassDB::bind_method(D_METHOD("body_set_state", "body", "state", "value"), &PhysicsServer::body_set_state); + ClassDB::bind_method(D_METHOD("body_get_state", "body", "state"), &PhysicsServer::body_get_state); - ClassDB::bind_method(D_METHOD("body_apply_impulse","body","pos","impulse"),&PhysicsServer::body_apply_impulse); - ClassDB::bind_method(D_METHOD("body_apply_torque_impulse","body","impulse"),&PhysicsServer::body_apply_torque_impulse); - ClassDB::bind_method(D_METHOD("body_set_axis_velocity","body","axis_velocity"),&PhysicsServer::body_set_axis_velocity); + ClassDB::bind_method(D_METHOD("body_apply_impulse", "body", "pos", "impulse"), &PhysicsServer::body_apply_impulse); + ClassDB::bind_method(D_METHOD("body_apply_torque_impulse", "body", "impulse"), &PhysicsServer::body_apply_torque_impulse); + ClassDB::bind_method(D_METHOD("body_set_axis_velocity", "body", "axis_velocity"), &PhysicsServer::body_set_axis_velocity); - ClassDB::bind_method(D_METHOD("body_set_axis_lock","body","axis"),&PhysicsServer::body_set_axis_lock); - ClassDB::bind_method(D_METHOD("body_get_axis_lock","body"),&PhysicsServer::body_get_axis_lock); + ClassDB::bind_method(D_METHOD("body_set_axis_lock", "body", "axis"), &PhysicsServer::body_set_axis_lock); + ClassDB::bind_method(D_METHOD("body_get_axis_lock", "body"), &PhysicsServer::body_get_axis_lock); - ClassDB::bind_method(D_METHOD("body_add_collision_exception","body","excepted_body"),&PhysicsServer::body_add_collision_exception); - ClassDB::bind_method(D_METHOD("body_remove_collision_exception","body","excepted_body"),&PhysicsServer::body_remove_collision_exception); + ClassDB::bind_method(D_METHOD("body_add_collision_exception", "body", "excepted_body"), &PhysicsServer::body_add_collision_exception); + ClassDB::bind_method(D_METHOD("body_remove_collision_exception", "body", "excepted_body"), &PhysicsServer::body_remove_collision_exception); //virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions)=0; - ClassDB::bind_method(D_METHOD("body_set_max_contacts_reported","body","amount"),&PhysicsServer::body_set_max_contacts_reported); - ClassDB::bind_method(D_METHOD("body_get_max_contacts_reported","body"),&PhysicsServer::body_get_max_contacts_reported); + ClassDB::bind_method(D_METHOD("body_set_max_contacts_reported", "body", "amount"), &PhysicsServer::body_set_max_contacts_reported); + ClassDB::bind_method(D_METHOD("body_get_max_contacts_reported", "body"), &PhysicsServer::body_get_max_contacts_reported); - ClassDB::bind_method(D_METHOD("body_set_omit_force_integration","body","enable"),&PhysicsServer::body_set_omit_force_integration); - ClassDB::bind_method(D_METHOD("body_is_omitting_force_integration","body"),&PhysicsServer::body_is_omitting_force_integration); + ClassDB::bind_method(D_METHOD("body_set_omit_force_integration", "body", "enable"), &PhysicsServer::body_set_omit_force_integration); + ClassDB::bind_method(D_METHOD("body_is_omitting_force_integration", "body"), &PhysicsServer::body_is_omitting_force_integration); - ClassDB::bind_method(D_METHOD("body_set_force_integration_callback","body","receiver","method","userdata"),&PhysicsServer::body_set_force_integration_callback,DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("body_set_force_integration_callback", "body", "receiver", "method", "userdata"), &PhysicsServer::body_set_force_integration_callback, DEFVAL(Variant())); - ClassDB::bind_method(D_METHOD("body_set_ray_pickable","body","enable"),&PhysicsServer::body_set_ray_pickable); - ClassDB::bind_method(D_METHOD("body_is_ray_pickable","body"),&PhysicsServer::body_is_ray_pickable); + ClassDB::bind_method(D_METHOD("body_set_ray_pickable", "body", "enable"), &PhysicsServer::body_set_ray_pickable); + ClassDB::bind_method(D_METHOD("body_is_ray_pickable", "body"), &PhysicsServer::body_is_ray_pickable); /* JOINT API */ - BIND_CONSTANT( JOINT_PIN ); - BIND_CONSTANT( JOINT_HINGE ); - BIND_CONSTANT( JOINT_SLIDER ); - BIND_CONSTANT( JOINT_CONE_TWIST ); - BIND_CONSTANT( JOINT_6DOF ); + BIND_CONSTANT(JOINT_PIN); + BIND_CONSTANT(JOINT_HINGE); + BIND_CONSTANT(JOINT_SLIDER); + BIND_CONSTANT(JOINT_CONE_TWIST); + BIND_CONSTANT(JOINT_6DOF); - ClassDB::bind_method(D_METHOD("joint_create_pin","body_A","local_A","body_B","local_B"),&PhysicsServer::joint_create_pin); - ClassDB::bind_method(D_METHOD("pin_joint_set_param","joint","param","value"),&PhysicsServer::pin_joint_set_param); - ClassDB::bind_method(D_METHOD("pin_joint_get_param","joint","param"),&PhysicsServer::pin_joint_get_param); + ClassDB::bind_method(D_METHOD("joint_create_pin", "body_A", "local_A", "body_B", "local_B"), &PhysicsServer::joint_create_pin); + ClassDB::bind_method(D_METHOD("pin_joint_set_param", "joint", "param", "value"), &PhysicsServer::pin_joint_set_param); + ClassDB::bind_method(D_METHOD("pin_joint_get_param", "joint", "param"), &PhysicsServer::pin_joint_get_param); - ClassDB::bind_method(D_METHOD("pin_joint_set_local_A","joint","local_A"),&PhysicsServer::pin_joint_set_local_A); - ClassDB::bind_method(D_METHOD("pin_joint_get_local_A","joint"),&PhysicsServer::pin_joint_get_local_A); + ClassDB::bind_method(D_METHOD("pin_joint_set_local_A", "joint", "local_A"), &PhysicsServer::pin_joint_set_local_A); + ClassDB::bind_method(D_METHOD("pin_joint_get_local_A", "joint"), &PhysicsServer::pin_joint_get_local_A); - ClassDB::bind_method(D_METHOD("pin_joint_set_local_B","joint","local_B"),&PhysicsServer::pin_joint_set_local_B); - ClassDB::bind_method(D_METHOD("pin_joint_get_local_B","joint"),&PhysicsServer::pin_joint_get_local_B); - - BIND_CONSTANT(PIN_JOINT_BIAS ); - BIND_CONSTANT(PIN_JOINT_DAMPING ); - BIND_CONSTANT(PIN_JOINT_IMPULSE_CLAMP ); + ClassDB::bind_method(D_METHOD("pin_joint_set_local_B", "joint", "local_B"), &PhysicsServer::pin_joint_set_local_B); + ClassDB::bind_method(D_METHOD("pin_joint_get_local_B", "joint"), &PhysicsServer::pin_joint_get_local_B); + BIND_CONSTANT(PIN_JOINT_BIAS); + BIND_CONSTANT(PIN_JOINT_DAMPING); + BIND_CONSTANT(PIN_JOINT_IMPULSE_CLAMP); BIND_CONSTANT(HINGE_JOINT_BIAS); BIND_CONSTANT(HINGE_JOINT_LIMIT_UPPER); @@ -576,92 +536,88 @@ void PhysicsServer::_bind_methods() { BIND_CONSTANT(HINGE_JOINT_FLAG_USE_LIMIT); BIND_CONSTANT(HINGE_JOINT_FLAG_ENABLE_MOTOR); - ClassDB::bind_method(D_METHOD("joint_create_hinge","body_A","hinge_A","body_B","hinge_B"),&PhysicsServer::joint_create_hinge); - - ClassDB::bind_method(D_METHOD("hinge_joint_set_param","joint","param","value"),&PhysicsServer::hinge_joint_set_param); - ClassDB::bind_method(D_METHOD("hinge_joint_get_param","joint","param"),&PhysicsServer::hinge_joint_get_param); - - ClassDB::bind_method(D_METHOD("hinge_joint_set_flag","joint","flag","enabled"),&PhysicsServer::hinge_joint_set_flag); - ClassDB::bind_method(D_METHOD("hinge_joint_get_flag","joint","flag"),&PhysicsServer::hinge_joint_get_flag); - - ClassDB::bind_method(D_METHOD("joint_create_slider","body_A","local_ref_A","body_B","local_ref_B"),&PhysicsServer::joint_create_slider); - - ClassDB::bind_method(D_METHOD("slider_joint_set_param","joint","param","value"),&PhysicsServer::slider_joint_set_param); - ClassDB::bind_method(D_METHOD("slider_joint_get_param","joint","param"),&PhysicsServer::slider_joint_get_param); - - BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_UPPER ); - BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_LOWER ); - BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS ); - BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION ); - BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_DAMPING ); - BIND_CONSTANT( SLIDER_JOINT_LINEAR_MOTION_SOFTNESS ); - BIND_CONSTANT( SLIDER_JOINT_LINEAR_MOTION_RESTITUTION ); - BIND_CONSTANT( SLIDER_JOINT_LINEAR_MOTION_DAMPING ); - BIND_CONSTANT( SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS ); - BIND_CONSTANT( SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION ); - BIND_CONSTANT( SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING ); - - BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_UPPER ); - BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_LOWER ); - BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS ); - BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION ); - BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_DAMPING ); - BIND_CONSTANT( SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS ); - BIND_CONSTANT( SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION ); - BIND_CONSTANT( SLIDER_JOINT_ANGULAR_MOTION_DAMPING ); - BIND_CONSTANT( SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS ); - BIND_CONSTANT( SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION ); - BIND_CONSTANT( SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING ); - BIND_CONSTANT( SLIDER_JOINT_MAX ); - - - ClassDB::bind_method(D_METHOD("joint_create_cone_twist","body_A","local_ref_A","body_B","local_ref_B"),&PhysicsServer::joint_create_cone_twist); - - ClassDB::bind_method(D_METHOD("cone_twist_joint_set_param","joint","param","value"),&PhysicsServer::cone_twist_joint_set_param); - ClassDB::bind_method(D_METHOD("cone_twist_joint_get_param","joint","param"),&PhysicsServer::cone_twist_joint_get_param); - - BIND_CONSTANT( CONE_TWIST_JOINT_SWING_SPAN ); - BIND_CONSTANT( CONE_TWIST_JOINT_TWIST_SPAN ); - BIND_CONSTANT( CONE_TWIST_JOINT_BIAS ); - BIND_CONSTANT( CONE_TWIST_JOINT_SOFTNESS ); - BIND_CONSTANT( CONE_TWIST_JOINT_RELAXATION ); - - - BIND_CONSTANT( G6DOF_JOINT_LINEAR_LOWER_LIMIT ); - BIND_CONSTANT( G6DOF_JOINT_LINEAR_UPPER_LIMIT ); - BIND_CONSTANT( G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS ); - BIND_CONSTANT( G6DOF_JOINT_LINEAR_RESTITUTION ); - BIND_CONSTANT( G6DOF_JOINT_LINEAR_DAMPING ); - BIND_CONSTANT( G6DOF_JOINT_ANGULAR_LOWER_LIMIT ); - BIND_CONSTANT( G6DOF_JOINT_ANGULAR_UPPER_LIMIT ); - BIND_CONSTANT( G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS ); - BIND_CONSTANT( G6DOF_JOINT_ANGULAR_DAMPING ); - BIND_CONSTANT( G6DOF_JOINT_ANGULAR_RESTITUTION ); - BIND_CONSTANT( G6DOF_JOINT_ANGULAR_FORCE_LIMIT ); - BIND_CONSTANT( G6DOF_JOINT_ANGULAR_ERP ); - BIND_CONSTANT( G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY ); - BIND_CONSTANT( G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT ); - - - BIND_CONSTANT( G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT ); - BIND_CONSTANT( G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT ); - BIND_CONSTANT( G6DOF_JOINT_FLAG_ENABLE_MOTOR ); - - ClassDB::bind_method(D_METHOD("joint_get_type","joint"),&PhysicsServer::joint_get_type); - - ClassDB::bind_method(D_METHOD("joint_set_solver_priority","joint","priority"),&PhysicsServer::joint_set_solver_priority); - ClassDB::bind_method(D_METHOD("joint_get_solver_priority","joint"),&PhysicsServer::joint_get_solver_priority); - - ClassDB::bind_method(D_METHOD("joint_create_generic_6dof","body_A","local_ref_A","body_B","local_ref_B"),&PhysicsServer::joint_create_generic_6dof); - - ClassDB::bind_method(D_METHOD("generic_6dof_joint_set_param","joint","axis","param","value"),&PhysicsServer::generic_6dof_joint_set_param); - ClassDB::bind_method(D_METHOD("generic_6dof_joint_get_param","joint","axis","param"),&PhysicsServer::generic_6dof_joint_get_param); - - ClassDB::bind_method(D_METHOD("generic_6dof_joint_set_flag","joint","axis","flag","enable"),&PhysicsServer::generic_6dof_joint_set_flag); - ClassDB::bind_method(D_METHOD("generic_6dof_joint_get_flag","joint","axis","flag"),&PhysicsServer::generic_6dof_joint_get_flag); - - -/* + ClassDB::bind_method(D_METHOD("joint_create_hinge", "body_A", "hinge_A", "body_B", "hinge_B"), &PhysicsServer::joint_create_hinge); + + ClassDB::bind_method(D_METHOD("hinge_joint_set_param", "joint", "param", "value"), &PhysicsServer::hinge_joint_set_param); + ClassDB::bind_method(D_METHOD("hinge_joint_get_param", "joint", "param"), &PhysicsServer::hinge_joint_get_param); + + ClassDB::bind_method(D_METHOD("hinge_joint_set_flag", "joint", "flag", "enabled"), &PhysicsServer::hinge_joint_set_flag); + ClassDB::bind_method(D_METHOD("hinge_joint_get_flag", "joint", "flag"), &PhysicsServer::hinge_joint_get_flag); + + ClassDB::bind_method(D_METHOD("joint_create_slider", "body_A", "local_ref_A", "body_B", "local_ref_B"), &PhysicsServer::joint_create_slider); + + ClassDB::bind_method(D_METHOD("slider_joint_set_param", "joint", "param", "value"), &PhysicsServer::slider_joint_set_param); + ClassDB::bind_method(D_METHOD("slider_joint_get_param", "joint", "param"), &PhysicsServer::slider_joint_get_param); + + BIND_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_UPPER); + BIND_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_LOWER); + BIND_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS); + BIND_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION); + BIND_CONSTANT(SLIDER_JOINT_LINEAR_LIMIT_DAMPING); + BIND_CONSTANT(SLIDER_JOINT_LINEAR_MOTION_SOFTNESS); + BIND_CONSTANT(SLIDER_JOINT_LINEAR_MOTION_RESTITUTION); + BIND_CONSTANT(SLIDER_JOINT_LINEAR_MOTION_DAMPING); + BIND_CONSTANT(SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS); + BIND_CONSTANT(SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION); + BIND_CONSTANT(SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING); + + BIND_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_UPPER); + BIND_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_LOWER); + BIND_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS); + BIND_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION); + BIND_CONSTANT(SLIDER_JOINT_ANGULAR_LIMIT_DAMPING); + BIND_CONSTANT(SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS); + BIND_CONSTANT(SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION); + BIND_CONSTANT(SLIDER_JOINT_ANGULAR_MOTION_DAMPING); + BIND_CONSTANT(SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS); + BIND_CONSTANT(SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION); + BIND_CONSTANT(SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING); + BIND_CONSTANT(SLIDER_JOINT_MAX); + + ClassDB::bind_method(D_METHOD("joint_create_cone_twist", "body_A", "local_ref_A", "body_B", "local_ref_B"), &PhysicsServer::joint_create_cone_twist); + + ClassDB::bind_method(D_METHOD("cone_twist_joint_set_param", "joint", "param", "value"), &PhysicsServer::cone_twist_joint_set_param); + ClassDB::bind_method(D_METHOD("cone_twist_joint_get_param", "joint", "param"), &PhysicsServer::cone_twist_joint_get_param); + + BIND_CONSTANT(CONE_TWIST_JOINT_SWING_SPAN); + BIND_CONSTANT(CONE_TWIST_JOINT_TWIST_SPAN); + BIND_CONSTANT(CONE_TWIST_JOINT_BIAS); + BIND_CONSTANT(CONE_TWIST_JOINT_SOFTNESS); + BIND_CONSTANT(CONE_TWIST_JOINT_RELAXATION); + + BIND_CONSTANT(G6DOF_JOINT_LINEAR_LOWER_LIMIT); + BIND_CONSTANT(G6DOF_JOINT_LINEAR_UPPER_LIMIT); + BIND_CONSTANT(G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS); + BIND_CONSTANT(G6DOF_JOINT_LINEAR_RESTITUTION); + BIND_CONSTANT(G6DOF_JOINT_LINEAR_DAMPING); + BIND_CONSTANT(G6DOF_JOINT_ANGULAR_LOWER_LIMIT); + BIND_CONSTANT(G6DOF_JOINT_ANGULAR_UPPER_LIMIT); + BIND_CONSTANT(G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS); + BIND_CONSTANT(G6DOF_JOINT_ANGULAR_DAMPING); + BIND_CONSTANT(G6DOF_JOINT_ANGULAR_RESTITUTION); + BIND_CONSTANT(G6DOF_JOINT_ANGULAR_FORCE_LIMIT); + BIND_CONSTANT(G6DOF_JOINT_ANGULAR_ERP); + BIND_CONSTANT(G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY); + BIND_CONSTANT(G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT); + + BIND_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT); + BIND_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT); + BIND_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_MOTOR); + + ClassDB::bind_method(D_METHOD("joint_get_type", "joint"), &PhysicsServer::joint_get_type); + + ClassDB::bind_method(D_METHOD("joint_set_solver_priority", "joint", "priority"), &PhysicsServer::joint_set_solver_priority); + ClassDB::bind_method(D_METHOD("joint_get_solver_priority", "joint"), &PhysicsServer::joint_get_solver_priority); + + ClassDB::bind_method(D_METHOD("joint_create_generic_6dof", "body_A", "local_ref_A", "body_B", "local_ref_B"), &PhysicsServer::joint_create_generic_6dof); + + ClassDB::bind_method(D_METHOD("generic_6dof_joint_set_param", "joint", "axis", "param", "value"), &PhysicsServer::generic_6dof_joint_set_param); + ClassDB::bind_method(D_METHOD("generic_6dof_joint_get_param", "joint", "axis", "param"), &PhysicsServer::generic_6dof_joint_get_param); + + ClassDB::bind_method(D_METHOD("generic_6dof_joint_set_flag", "joint", "axis", "flag", "enable"), &PhysicsServer::generic_6dof_joint_set_flag); + ClassDB::bind_method(D_METHOD("generic_6dof_joint_get_flag", "joint", "axis", "flag"), &PhysicsServer::generic_6dof_joint_get_flag); + + /* ClassDB::bind_method(D_METHOD("joint_set_param","joint","param","value"),&PhysicsServer::joint_set_param); ClassDB::bind_method(D_METHOD("joint_get_param","joint","param"),&PhysicsServer::joint_get_param); @@ -674,63 +630,61 @@ void PhysicsServer::_bind_methods() { ClassDB::bind_method(D_METHOD("joint_get_type","joint"),&PhysicsServer::joint_get_type); */ - ClassDB::bind_method(D_METHOD("free_rid","rid"),&PhysicsServer::free); + ClassDB::bind_method(D_METHOD("free_rid", "rid"), &PhysicsServer::free); - ClassDB::bind_method(D_METHOD("set_active","active"),&PhysicsServer::set_active); + ClassDB::bind_method(D_METHOD("set_active", "active"), &PhysicsServer::set_active); //ClassDB::bind_method(D_METHOD("init"),&PhysicsServer::init); //ClassDB::bind_method(D_METHOD("step"),&PhysicsServer::step); //ClassDB::bind_method(D_METHOD("sync"),&PhysicsServer::sync); //ClassDB::bind_method(D_METHOD("flush_queries"),&PhysicsServer::flush_queries); - - ClassDB::bind_method(D_METHOD("get_process_info","process_info"),&PhysicsServer::get_process_info); - - BIND_CONSTANT( SHAPE_PLANE ); - BIND_CONSTANT( SHAPE_RAY ); - BIND_CONSTANT( SHAPE_SPHERE ); - BIND_CONSTANT( SHAPE_BOX ); - BIND_CONSTANT( SHAPE_CAPSULE ); - BIND_CONSTANT( SHAPE_CONVEX_POLYGON ); - BIND_CONSTANT( SHAPE_CONCAVE_POLYGON ); - BIND_CONSTANT( SHAPE_HEIGHTMAP ); - BIND_CONSTANT( SHAPE_CUSTOM ); - - - BIND_CONSTANT( AREA_PARAM_GRAVITY ); - BIND_CONSTANT( AREA_PARAM_GRAVITY_VECTOR ); - BIND_CONSTANT( AREA_PARAM_GRAVITY_IS_POINT ); - BIND_CONSTANT( AREA_PARAM_GRAVITY_DISTANCE_SCALE ); - BIND_CONSTANT( AREA_PARAM_GRAVITY_POINT_ATTENUATION ); - BIND_CONSTANT( AREA_PARAM_LINEAR_DAMP ); - BIND_CONSTANT( AREA_PARAM_ANGULAR_DAMP ); - BIND_CONSTANT( AREA_PARAM_PRIORITY ); - - BIND_CONSTANT( AREA_SPACE_OVERRIDE_DISABLED ); - BIND_CONSTANT( AREA_SPACE_OVERRIDE_COMBINE ); - BIND_CONSTANT( AREA_SPACE_OVERRIDE_COMBINE_REPLACE ); - BIND_CONSTANT( AREA_SPACE_OVERRIDE_REPLACE ); - BIND_CONSTANT( AREA_SPACE_OVERRIDE_REPLACE_COMBINE ); - - BIND_CONSTANT( BODY_MODE_STATIC ); - BIND_CONSTANT( BODY_MODE_KINEMATIC ); - BIND_CONSTANT( BODY_MODE_RIGID ); - BIND_CONSTANT( BODY_MODE_CHARACTER ); - - BIND_CONSTANT( BODY_PARAM_BOUNCE ); - BIND_CONSTANT( BODY_PARAM_FRICTION ); - BIND_CONSTANT( BODY_PARAM_MASS ); - BIND_CONSTANT( BODY_PARAM_GRAVITY_SCALE ); - BIND_CONSTANT( BODY_PARAM_ANGULAR_DAMP ); - BIND_CONSTANT( BODY_PARAM_LINEAR_DAMP ); - BIND_CONSTANT( BODY_PARAM_MAX ); - - BIND_CONSTANT( BODY_STATE_TRANSFORM ); - BIND_CONSTANT( BODY_STATE_LINEAR_VELOCITY ); - BIND_CONSTANT( BODY_STATE_ANGULAR_VELOCITY ); - BIND_CONSTANT( BODY_STATE_SLEEPING ); - BIND_CONSTANT( BODY_STATE_CAN_SLEEP ); -/* + ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &PhysicsServer::get_process_info); + + BIND_CONSTANT(SHAPE_PLANE); + BIND_CONSTANT(SHAPE_RAY); + BIND_CONSTANT(SHAPE_SPHERE); + BIND_CONSTANT(SHAPE_BOX); + BIND_CONSTANT(SHAPE_CAPSULE); + BIND_CONSTANT(SHAPE_CONVEX_POLYGON); + BIND_CONSTANT(SHAPE_CONCAVE_POLYGON); + BIND_CONSTANT(SHAPE_HEIGHTMAP); + BIND_CONSTANT(SHAPE_CUSTOM); + + BIND_CONSTANT(AREA_PARAM_GRAVITY); + BIND_CONSTANT(AREA_PARAM_GRAVITY_VECTOR); + BIND_CONSTANT(AREA_PARAM_GRAVITY_IS_POINT); + BIND_CONSTANT(AREA_PARAM_GRAVITY_DISTANCE_SCALE); + BIND_CONSTANT(AREA_PARAM_GRAVITY_POINT_ATTENUATION); + BIND_CONSTANT(AREA_PARAM_LINEAR_DAMP); + BIND_CONSTANT(AREA_PARAM_ANGULAR_DAMP); + BIND_CONSTANT(AREA_PARAM_PRIORITY); + + BIND_CONSTANT(AREA_SPACE_OVERRIDE_DISABLED); + BIND_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE); + BIND_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE_REPLACE); + BIND_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE); + BIND_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE_COMBINE); + + BIND_CONSTANT(BODY_MODE_STATIC); + BIND_CONSTANT(BODY_MODE_KINEMATIC); + BIND_CONSTANT(BODY_MODE_RIGID); + BIND_CONSTANT(BODY_MODE_CHARACTER); + + BIND_CONSTANT(BODY_PARAM_BOUNCE); + BIND_CONSTANT(BODY_PARAM_FRICTION); + BIND_CONSTANT(BODY_PARAM_MASS); + BIND_CONSTANT(BODY_PARAM_GRAVITY_SCALE); + BIND_CONSTANT(BODY_PARAM_ANGULAR_DAMP); + BIND_CONSTANT(BODY_PARAM_LINEAR_DAMP); + BIND_CONSTANT(BODY_PARAM_MAX); + + BIND_CONSTANT(BODY_STATE_TRANSFORM); + BIND_CONSTANT(BODY_STATE_LINEAR_VELOCITY); + BIND_CONSTANT(BODY_STATE_ANGULAR_VELOCITY); + BIND_CONSTANT(BODY_STATE_SLEEPING); + BIND_CONSTANT(BODY_STATE_CAN_SLEEP); + /* BIND_CONSTANT( JOINT_PIN ); BIND_CONSTANT( JOINT_GROOVE ); BIND_CONSTANT( JOINT_DAMPED_SPRING ); @@ -742,26 +696,21 @@ void PhysicsServer::_bind_methods() { //BIND_CONSTANT( TYPE_BODY ); //BIND_CONSTANT( TYPE_AREA ); - BIND_CONSTANT( AREA_BODY_ADDED ); - BIND_CONSTANT( AREA_BODY_REMOVED ); - - BIND_CONSTANT( INFO_ACTIVE_OBJECTS ); - BIND_CONSTANT( INFO_COLLISION_PAIRS ); - BIND_CONSTANT( INFO_ISLAND_COUNT ); - - + BIND_CONSTANT(AREA_BODY_ADDED); + BIND_CONSTANT(AREA_BODY_REMOVED); + BIND_CONSTANT(INFO_ACTIVE_OBJECTS); + BIND_CONSTANT(INFO_COLLISION_PAIRS); + BIND_CONSTANT(INFO_ISLAND_COUNT); } - PhysicsServer::PhysicsServer() { - ERR_FAIL_COND( singleton!=NULL ); - singleton=this; + ERR_FAIL_COND(singleton != NULL); + singleton = this; } PhysicsServer::~PhysicsServer() { - singleton=NULL; + singleton = NULL; } - |