diff options
Diffstat (limited to 'servers/physics_server.cpp')
-rw-r--r-- | servers/physics_server.cpp | 32 |
1 files changed, 17 insertions, 15 deletions
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index cda3856ecc..94990e8495 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -29,7 +29,9 @@ /*************************************************************************/ #include "physics_server.h" + #include "core/project_settings.h" +#include "method_bind_ext.gen.inc" #include "print_string.h" PhysicsServer *PhysicsServer::singleton = NULL; @@ -262,14 +264,14 @@ Variant PhysicsDirectSpaceState::_intersect_shape(const RID& p_shape, const Tran } */ -Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude, uint32_t p_collision_mask) { +Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { RayResult inters; Set<RID> exclude; for (int i = 0; i < p_exclude.size(); i++) exclude.insert(p_exclude[i]); - bool res = intersect_ray(p_from, p_to, inters, exclude, p_collision_mask); + bool res = intersect_ray(p_from, p_to, inters, exclude, p_collision_mask, p_collide_with_bodies, p_collide_with_areas); if (!res) return Dictionary(); @@ -285,11 +287,11 @@ Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const return d; } -Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results) { +Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, bool p_collide_with_bodies, bool p_collide_with_areas, int p_max_results) { Vector<ShapeResult> sr; sr.resize(p_max_results); - int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask); + int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_collide_with_bodies, p_collide_with_areas); Array ret; ret.resize(rc); for (int i = 0; i < rc; i++) { @@ -305,10 +307,10 @@ Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParam return ret; } -Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &p_shape_query, const Vector3 &p_motion) { +Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &p_shape_query, const Vector3 &p_motion, bool p_collide_with_bodies, bool p_collide_with_areas) { float closest_safe, closest_unsafe; - bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask); + bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_collide_with_bodies, p_collide_with_areas); if (!res) return Array(); Array ret; @@ -317,12 +319,12 @@ Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameter ret[1] = closest_unsafe; return ret; } -Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results) { +Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, bool p_collide_with_bodies, bool p_collide_with_areas, int p_max_results) { Vector<Vector3> ret; ret.resize(p_max_results * 2); int rc = 0; - bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, ret.ptrw(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_mask); + bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, ret.ptrw(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_mask, p_collide_with_bodies, p_collide_with_areas); if (!res) return Array(); Array r; @@ -331,11 +333,11 @@ Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParamet r[i] = ret[i]; return r; } -Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryParameters> &p_shape_query) { +Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryParameters> &p_shape_query, bool p_collide_with_bodies, bool p_collide_with_areas) { ShapeRestInfo sri; - bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask); + bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_collide_with_bodies, p_collide_with_areas); Dictionary r; if (!res) return r; @@ -358,11 +360,11 @@ void PhysicsDirectSpaceState::_bind_methods() { //ClassDB::bind_method(D_METHOD("intersect_ray","from","to","exclude","umask"),&PhysicsDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0)); //ClassDB::bind_method(D_METHOD("intersect_shape","shape","xform","result_max","exclude","umask"),&PhysicsDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0)); - ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_layer"), &PhysicsDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF)); - ClassDB::bind_method(D_METHOD("intersect_shape", "shape", "max_results"), &PhysicsDirectSpaceState::_intersect_shape, DEFVAL(32)); - ClassDB::bind_method(D_METHOD("cast_motion", "shape", "motion"), &PhysicsDirectSpaceState::_cast_motion); - ClassDB::bind_method(D_METHOD("collide_shape", "shape", "max_results"), &PhysicsDirectSpaceState::_collide_shape, DEFVAL(32)); - ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &PhysicsDirectSpaceState::_get_rest_info); + ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_mask", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(true), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("intersect_shape", "shape", "collide_with_bodies", "collide_with_areas", "max_results"), &PhysicsDirectSpaceState::_intersect_shape, DEFVAL(true), DEFVAL(false), DEFVAL(32)); + ClassDB::bind_method(D_METHOD("cast_motion", "shape", "motion", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState::_cast_motion, DEFVAL(true), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("collide_shape", "shape", "collide_with_bodies", "collide_with_areas", "max_results"), &PhysicsDirectSpaceState::_collide_shape, DEFVAL(true), DEFVAL(false), DEFVAL(32)); + ClassDB::bind_method(D_METHOD("get_rest_info", "shape", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState::_get_rest_info, DEFVAL(true), DEFVAL(false)); } int PhysicsShapeQueryResult::get_result_count() const { |