diff options
Diffstat (limited to 'servers/physics_3d')
-rw-r--r-- | servers/physics_3d/godot_body_3d.cpp | 2 | ||||
-rw-r--r-- | servers/physics_3d/godot_body_3d.h | 1 | ||||
-rw-r--r-- | servers/physics_3d/godot_body_direct_state_3d.cpp | 4 | ||||
-rw-r--r-- | servers/physics_3d/godot_body_direct_state_3d.h | 1 |
4 files changed, 7 insertions, 1 deletions
diff --git a/servers/physics_3d/godot_body_3d.cpp b/servers/physics_3d/godot_body_3d.cpp index 768c9e6572..acf60d61c2 100644 --- a/servers/physics_3d/godot_body_3d.cpp +++ b/servers/physics_3d/godot_body_3d.cpp @@ -267,7 +267,7 @@ Variant GodotBody3D::get_param(PhysicsServer3D::BodyParameter p_param) const { } } break; case PhysicsServer3D::BODY_PARAM_CENTER_OF_MASS: { - return center_of_mass; + return center_of_mass_local; } break; case PhysicsServer3D::BODY_PARAM_GRAVITY_SCALE: { return gravity_scale; diff --git a/servers/physics_3d/godot_body_3d.h b/servers/physics_3d/godot_body_3d.h index 4993ea6a1b..7fc2f58168 100644 --- a/servers/physics_3d/godot_body_3d.h +++ b/servers/physics_3d/godot_body_3d.h @@ -200,6 +200,7 @@ public: _FORCE_INLINE_ Basis get_principal_inertia_axes() const { return principal_inertia_axes; } _FORCE_INLINE_ Vector3 get_center_of_mass() const { return center_of_mass; } + _FORCE_INLINE_ Vector3 get_center_of_mass_local() const { return center_of_mass_local; } _FORCE_INLINE_ Vector3 xform_local_to_principal(const Vector3 &p_pos) const { return principal_inertia_axes_local.xform(p_pos - center_of_mass_local); } _FORCE_INLINE_ void set_linear_velocity(const Vector3 &p_velocity) { linear_velocity = p_velocity; } diff --git a/servers/physics_3d/godot_body_direct_state_3d.cpp b/servers/physics_3d/godot_body_direct_state_3d.cpp index 9c234a5752..a929cab6f9 100644 --- a/servers/physics_3d/godot_body_direct_state_3d.cpp +++ b/servers/physics_3d/godot_body_direct_state_3d.cpp @@ -49,6 +49,10 @@ Vector3 GodotPhysicsDirectBodyState3D::get_center_of_mass() const { return body->get_center_of_mass(); } +Vector3 GodotPhysicsDirectBodyState3D::get_center_of_mass_local() const { + return body->get_center_of_mass_local(); +} + Basis GodotPhysicsDirectBodyState3D::get_principal_inertia_axes() const { return body->get_principal_inertia_axes(); } diff --git a/servers/physics_3d/godot_body_direct_state_3d.h b/servers/physics_3d/godot_body_direct_state_3d.h index 6c584a2634..35fd1543b0 100644 --- a/servers/physics_3d/godot_body_direct_state_3d.h +++ b/servers/physics_3d/godot_body_direct_state_3d.h @@ -46,6 +46,7 @@ public: virtual real_t get_total_linear_damp() const override; virtual Vector3 get_center_of_mass() const override; + virtual Vector3 get_center_of_mass_local() const override; virtual Basis get_principal_inertia_axes() const override; virtual real_t get_inverse_mass() const override; |