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-rw-r--r--servers/physics_3d/body_3d_sw.cpp14
-rw-r--r--servers/physics_3d/body_3d_sw.h5
-rw-r--r--servers/physics_3d/physics_server_3d_sw.cpp4
-rw-r--r--servers/physics_3d/physics_server_3d_sw.h2
-rw-r--r--servers/physics_3d/physics_server_3d_wrap_mt.h2
5 files changed, 13 insertions, 14 deletions
diff --git a/servers/physics_3d/body_3d_sw.cpp b/servers/physics_3d/body_3d_sw.cpp
index cc414b7f30..d54345821d 100644
--- a/servers/physics_3d/body_3d_sw.cpp
+++ b/servers/physics_3d/body_3d_sw.cpp
@@ -693,15 +693,16 @@ void Body3DSW::call_queries() {
Variant v = dbs;
- Object *obj = ObjectDB::get_instance(fi_callback->id);
+ Object *obj = fi_callback->callable.get_object();
if (!obj) {
- set_force_integration_callback(ObjectID(), StringName());
+ set_force_integration_callback(Callable());
} else {
const Variant *vp[2] = { &v, &fi_callback->udata };
Callable::CallError ce;
int argc = (fi_callback->udata.get_type() == Variant::NIL) ? 1 : 2;
- obj->call(fi_callback->method, vp, argc, ce);
+ Variant rv;
+ fi_callback->callable.call(vp, argc, rv, ce);
}
}
}
@@ -725,16 +726,15 @@ bool Body3DSW::sleep_test(real_t p_step) {
}
}
-void Body3DSW::set_force_integration_callback(ObjectID p_id, const StringName &p_method, const Variant &p_udata) {
+void Body3DSW::set_force_integration_callback(const Callable &p_callable, const Variant &p_udata) {
if (fi_callback) {
memdelete(fi_callback);
fi_callback = nullptr;
}
- if (p_id.is_valid()) {
+ if (p_callable.get_object()) {
fi_callback = memnew(ForceIntegrationCallback);
- fi_callback->id = p_id;
- fi_callback->method = p_method;
+ fi_callback->callable = p_callable;
fi_callback->udata = p_udata;
}
}
diff --git a/servers/physics_3d/body_3d_sw.h b/servers/physics_3d/body_3d_sw.h
index 5790f43019..9afb8cd56f 100644
--- a/servers/physics_3d/body_3d_sw.h
+++ b/servers/physics_3d/body_3d_sw.h
@@ -127,8 +127,7 @@ class Body3DSW : public CollisionObject3DSW {
int contact_count;
struct ForceIntegrationCallback {
- ObjectID id;
- StringName method;
+ Callable callable;
Variant udata;
};
@@ -143,7 +142,7 @@ class Body3DSW : public CollisionObject3DSW {
friend class PhysicsDirectBodyState3DSW; // i give up, too many functions to expose
public:
- void set_force_integration_callback(ObjectID p_id, const StringName &p_method, const Variant &p_udata = Variant());
+ void set_force_integration_callback(const Callable &p_callable, const Variant &p_udata = Variant());
void set_kinematic_margin(real_t p_margin);
_FORCE_INLINE_ real_t get_kinematic_margin() { return kinematic_safe_margin; }
diff --git a/servers/physics_3d/physics_server_3d_sw.cpp b/servers/physics_3d/physics_server_3d_sw.cpp
index 3d0063b0fa..c08e2b5794 100644
--- a/servers/physics_3d/physics_server_3d_sw.cpp
+++ b/servers/physics_3d/physics_server_3d_sw.cpp
@@ -857,10 +857,10 @@ int PhysicsServer3DSW::body_get_max_contacts_reported(RID p_body) const {
return body->get_max_contacts_reported();
}
-void PhysicsServer3DSW::body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata) {
+void PhysicsServer3DSW::body_set_force_integration_callback(RID p_body, const Callable &p_callable, const Variant &p_udata) {
Body3DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
- body->set_force_integration_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method, p_udata);
+ body->set_force_integration_callback(p_callable, p_udata);
}
void PhysicsServer3DSW::body_set_ray_pickable(RID p_body, bool p_enable) {
diff --git a/servers/physics_3d/physics_server_3d_sw.h b/servers/physics_3d/physics_server_3d_sw.h
index f92652bfad..0b42f1d605 100644
--- a/servers/physics_3d/physics_server_3d_sw.h
+++ b/servers/physics_3d/physics_server_3d_sw.h
@@ -241,7 +241,7 @@ public:
virtual void body_set_max_contacts_reported(RID p_body, int p_contacts) override;
virtual int body_get_max_contacts_reported(RID p_body) const override;
- virtual void body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata = Variant()) override;
+ virtual void body_set_force_integration_callback(RID p_body, const Callable &p_callable, const Variant &p_udata = Variant()) override;
virtual void body_set_ray_pickable(RID p_body, bool p_enable) override;
diff --git a/servers/physics_3d/physics_server_3d_wrap_mt.h b/servers/physics_3d/physics_server_3d_wrap_mt.h
index 49ae60db92..69d0fcf3ed 100644
--- a/servers/physics_3d/physics_server_3d_wrap_mt.h
+++ b/servers/physics_3d/physics_server_3d_wrap_mt.h
@@ -249,7 +249,7 @@ public:
FUNC2(body_set_omit_force_integration, RID, bool);
FUNC1RC(bool, body_is_omitting_force_integration, RID);
- FUNC4(body_set_force_integration_callback, RID, Object *, const StringName &, const Variant &);
+ FUNC3(body_set_force_integration_callback, RID, const Callable &, const Variant &);
FUNC2(body_set_ray_pickable, RID, bool);