diff options
Diffstat (limited to 'servers/physics_3d')
-rw-r--r-- | servers/physics_3d/body_3d_sw.cpp | 6 | ||||
-rw-r--r-- | servers/physics_3d/body_direct_state_3d_sw.cpp | 16 | ||||
-rw-r--r-- | servers/physics_3d/physics_server_3d_sw.cpp | 380 | ||||
-rw-r--r-- | servers/physics_3d/physics_server_3d_sw.h | 4 | ||||
-rw-r--r-- | servers/physics_3d/physics_server_3d_wrap_mt.h | 6 | ||||
-rw-r--r-- | servers/physics_3d/shape_3d_sw.cpp | 4 | ||||
-rw-r--r-- | servers/physics_3d/soft_body_3d_sw.cpp | 38 | ||||
-rw-r--r-- | servers/physics_3d/soft_body_3d_sw.h | 5 | ||||
-rw-r--r-- | servers/physics_3d/space_3d_sw.cpp | 85 | ||||
-rw-r--r-- | servers/physics_3d/space_3d_sw.h | 2 | ||||
-rw-r--r-- | servers/physics_3d/step_3d_sw.cpp | 6 |
11 files changed, 287 insertions, 265 deletions
diff --git a/servers/physics_3d/body_3d_sw.cpp b/servers/physics_3d/body_3d_sw.cpp index 91fe80a3dc..069374d122 100644 --- a/servers/physics_3d/body_3d_sw.cpp +++ b/servers/physics_3d/body_3d_sw.cpp @@ -688,13 +688,13 @@ void BodySW::simulate_motion(const Transform3D& p_xform,real_t p_step) { */ void Body3DSW::wakeup_neighbours() { - for (Map<Constraint3DSW *, int>::Element *E = constraint_map.front(); E; E = E->next()) { - const Constraint3DSW *c = E->key(); + for (const KeyValue<Constraint3DSW *, int> &E : constraint_map) { + const Constraint3DSW *c = E.key; Body3DSW **n = c->get_body_ptr(); int bc = c->get_body_count(); for (int i = 0; i < bc; i++) { - if (i == E->get()) { + if (i == E.value) { continue; } Body3DSW *b = n[i]; diff --git a/servers/physics_3d/body_direct_state_3d_sw.cpp b/servers/physics_3d/body_direct_state_3d_sw.cpp index e74baefc3a..d61a6ac8e4 100644 --- a/servers/physics_3d/body_direct_state_3d_sw.cpp +++ b/servers/physics_3d/body_direct_state_3d_sw.cpp @@ -66,7 +66,7 @@ Basis PhysicsDirectBodyState3DSW::get_inverse_inertia_tensor() const { } void PhysicsDirectBodyState3DSW::set_linear_velocity(const Vector3 &p_velocity) { - body->set_active(true); + body->wakeup(); body->set_linear_velocity(p_velocity); } @@ -75,7 +75,7 @@ Vector3 PhysicsDirectBodyState3DSW::get_linear_velocity() const { } void PhysicsDirectBodyState3DSW::set_angular_velocity(const Vector3 &p_velocity) { - body->set_active(true); + body->wakeup(); body->set_angular_velocity(p_velocity); } @@ -96,32 +96,32 @@ Vector3 PhysicsDirectBodyState3DSW::get_velocity_at_local_position(const Vector3 } void PhysicsDirectBodyState3DSW::add_central_force(const Vector3 &p_force) { - body->set_active(true); + body->wakeup(); body->add_central_force(p_force); } void PhysicsDirectBodyState3DSW::add_force(const Vector3 &p_force, const Vector3 &p_position) { - body->set_active(true); + body->wakeup(); body->add_force(p_force, p_position); } void PhysicsDirectBodyState3DSW::add_torque(const Vector3 &p_torque) { - body->set_active(true); + body->wakeup(); body->add_torque(p_torque); } void PhysicsDirectBodyState3DSW::apply_central_impulse(const Vector3 &p_impulse) { - body->set_active(true); + body->wakeup(); body->apply_central_impulse(p_impulse); } void PhysicsDirectBodyState3DSW::apply_impulse(const Vector3 &p_impulse, const Vector3 &p_position) { - body->set_active(true); + body->wakeup(); body->apply_impulse(p_impulse, p_position); } void PhysicsDirectBodyState3DSW::apply_torque_impulse(const Vector3 &p_impulse) { - body->set_active(true); + body->wakeup(); body->apply_torque_impulse(p_impulse); } diff --git a/servers/physics_3d/physics_server_3d_sw.cpp b/servers/physics_3d/physics_server_3d_sw.cpp index 8fbb0ba477..b16e199a03 100644 --- a/servers/physics_3d/physics_server_3d_sw.cpp +++ b/servers/physics_3d/physics_server_3d_sw.cpp @@ -102,25 +102,25 @@ RID PhysicsServer3DSW::custom_shape_create() { } void PhysicsServer3DSW::shape_set_data(RID p_shape, const Variant &p_data) { - Shape3DSW *shape = shape_owner.getornull(p_shape); + Shape3DSW *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND(!shape); shape->set_data(p_data); }; void PhysicsServer3DSW::shape_set_custom_solver_bias(RID p_shape, real_t p_bias) { - Shape3DSW *shape = shape_owner.getornull(p_shape); + Shape3DSW *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND(!shape); shape->set_custom_bias(p_bias); } PhysicsServer3D::ShapeType PhysicsServer3DSW::shape_get_type(RID p_shape) const { - const Shape3DSW *shape = shape_owner.getornull(p_shape); + const Shape3DSW *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND_V(!shape, SHAPE_CUSTOM); return shape->get_type(); }; Variant PhysicsServer3DSW::shape_get_data(RID p_shape) const { - const Shape3DSW *shape = shape_owner.getornull(p_shape); + const Shape3DSW *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND_V(!shape, Variant()); ERR_FAIL_COND_V(!shape->is_configured(), Variant()); return shape->get_data(); @@ -134,7 +134,7 @@ real_t PhysicsServer3DSW::shape_get_margin(RID p_shape) const { } real_t PhysicsServer3DSW::shape_get_custom_solver_bias(RID p_shape) const { - const Shape3DSW *shape = shape_owner.getornull(p_shape); + const Shape3DSW *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND_V(!shape, 0); return shape->get_custom_bias(); } @@ -144,7 +144,7 @@ RID PhysicsServer3DSW::space_create() { RID id = space_owner.make_rid(space); space->set_self(id); RID area_id = area_create(); - Area3DSW *area = area_owner.getornull(area_id); + Area3DSW *area = area_owner.get_or_null(area_id); ERR_FAIL_COND_V(!area, RID()); space->set_default_area(area); area->set_space(space); @@ -158,7 +158,7 @@ RID PhysicsServer3DSW::space_create() { }; void PhysicsServer3DSW::space_set_active(RID p_space, bool p_active) { - Space3DSW *space = space_owner.getornull(p_space); + Space3DSW *space = space_owner.get_or_null(p_space); ERR_FAIL_COND(!space); if (p_active) { active_spaces.insert(space); @@ -168,27 +168,27 @@ void PhysicsServer3DSW::space_set_active(RID p_space, bool p_active) { } bool PhysicsServer3DSW::space_is_active(RID p_space) const { - const Space3DSW *space = space_owner.getornull(p_space); + const Space3DSW *space = space_owner.get_or_null(p_space); ERR_FAIL_COND_V(!space, false); return active_spaces.has(space); } void PhysicsServer3DSW::space_set_param(RID p_space, SpaceParameter p_param, real_t p_value) { - Space3DSW *space = space_owner.getornull(p_space); + Space3DSW *space = space_owner.get_or_null(p_space); ERR_FAIL_COND(!space); space->set_param(p_param, p_value); } real_t PhysicsServer3DSW::space_get_param(RID p_space, SpaceParameter p_param) const { - const Space3DSW *space = space_owner.getornull(p_space); + const Space3DSW *space = space_owner.get_or_null(p_space); ERR_FAIL_COND_V(!space, 0); return space->get_param(p_param); } PhysicsDirectSpaceState3D *PhysicsServer3DSW::space_get_direct_state(RID p_space) { - Space3DSW *space = space_owner.getornull(p_space); + Space3DSW *space = space_owner.get_or_null(p_space); ERR_FAIL_COND_V(!space, nullptr); ERR_FAIL_COND_V_MSG((using_threads && !doing_sync) || space->is_locked(), nullptr, "Space state is inaccessible right now, wait for iteration or physics process notification."); @@ -196,19 +196,19 @@ PhysicsDirectSpaceState3D *PhysicsServer3DSW::space_get_direct_state(RID p_space } void PhysicsServer3DSW::space_set_debug_contacts(RID p_space, int p_max_contacts) { - Space3DSW *space = space_owner.getornull(p_space); + Space3DSW *space = space_owner.get_or_null(p_space); ERR_FAIL_COND(!space); space->set_debug_contacts(p_max_contacts); } Vector<Vector3> PhysicsServer3DSW::space_get_contacts(RID p_space) const { - Space3DSW *space = space_owner.getornull(p_space); + Space3DSW *space = space_owner.get_or_null(p_space); ERR_FAIL_COND_V(!space, Vector<Vector3>()); return space->get_debug_contacts(); } int PhysicsServer3DSW::space_get_contact_count(RID p_space) const { - Space3DSW *space = space_owner.getornull(p_space); + Space3DSW *space = space_owner.get_or_null(p_space); ERR_FAIL_COND_V(!space, 0); return space->get_debug_contact_count(); } @@ -221,12 +221,12 @@ RID PhysicsServer3DSW::area_create() { }; void PhysicsServer3DSW::area_set_space(RID p_area, RID p_space) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); Space3DSW *space = nullptr; if (p_space.is_valid()) { - space = space_owner.getornull(p_space); + space = space_owner.get_or_null(p_space); ERR_FAIL_COND(!space); } @@ -239,7 +239,7 @@ void PhysicsServer3DSW::area_set_space(RID p_area, RID p_space) { }; RID PhysicsServer3DSW::area_get_space(RID p_area) const { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, RID()); Space3DSW *space = area->get_space(); @@ -250,34 +250,34 @@ RID PhysicsServer3DSW::area_get_space(RID p_area) const { }; void PhysicsServer3DSW::area_set_space_override_mode(RID p_area, AreaSpaceOverrideMode p_mode) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_space_override_mode(p_mode); } PhysicsServer3D::AreaSpaceOverrideMode PhysicsServer3DSW::area_get_space_override_mode(RID p_area) const { - const Area3DSW *area = area_owner.getornull(p_area); + const Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, AREA_SPACE_OVERRIDE_DISABLED); return area->get_space_override_mode(); } void PhysicsServer3DSW::area_add_shape(RID p_area, RID p_shape, const Transform3D &p_transform, bool p_disabled) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); - Shape3DSW *shape = shape_owner.getornull(p_shape); + Shape3DSW *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND(!shape); area->add_shape(shape, p_transform, p_disabled); } void PhysicsServer3DSW::area_set_shape(RID p_area, int p_shape_idx, RID p_shape) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); - Shape3DSW *shape = shape_owner.getornull(p_shape); + Shape3DSW *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND(!shape); ERR_FAIL_COND(!shape->is_configured()); @@ -285,21 +285,21 @@ void PhysicsServer3DSW::area_set_shape(RID p_area, int p_shape_idx, RID p_shape) } void PhysicsServer3DSW::area_set_shape_transform(RID p_area, int p_shape_idx, const Transform3D &p_transform) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_shape_transform(p_shape_idx, p_transform); } int PhysicsServer3DSW::area_get_shape_count(RID p_area) const { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, -1); return area->get_shape_count(); } RID PhysicsServer3DSW::area_get_shape(RID p_area, int p_shape_idx) const { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, RID()); Shape3DSW *shape = area->get_shape(p_shape_idx); @@ -309,21 +309,21 @@ RID PhysicsServer3DSW::area_get_shape(RID p_area, int p_shape_idx) const { } Transform3D PhysicsServer3DSW::area_get_shape_transform(RID p_area, int p_shape_idx) const { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, Transform3D()); return area->get_shape_transform(p_shape_idx); } void PhysicsServer3DSW::area_remove_shape(RID p_area, int p_shape_idx) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->remove_shape(p_shape_idx); } void PhysicsServer3DSW::area_clear_shapes(RID p_area) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); while (area->get_shape_count()) { @@ -332,7 +332,7 @@ void PhysicsServer3DSW::area_clear_shapes(RID p_area) { } void PhysicsServer3DSW::area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); ERR_FAIL_INDEX(p_shape_idx, area->get_shape_count()); FLUSH_QUERY_CHECK(area); @@ -341,74 +341,74 @@ void PhysicsServer3DSW::area_set_shape_disabled(RID p_area, int p_shape_idx, boo void PhysicsServer3DSW::area_attach_object_instance_id(RID p_area, ObjectID p_id) { if (space_owner.owns(p_area)) { - Space3DSW *space = space_owner.getornull(p_area); + Space3DSW *space = space_owner.get_or_null(p_area); p_area = space->get_default_area()->get_self(); } - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_instance_id(p_id); } ObjectID PhysicsServer3DSW::area_get_object_instance_id(RID p_area) const { if (space_owner.owns(p_area)) { - Space3DSW *space = space_owner.getornull(p_area); + Space3DSW *space = space_owner.get_or_null(p_area); p_area = space->get_default_area()->get_self(); } - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, ObjectID()); return area->get_instance_id(); } void PhysicsServer3DSW::area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value) { if (space_owner.owns(p_area)) { - Space3DSW *space = space_owner.getornull(p_area); + Space3DSW *space = space_owner.get_or_null(p_area); p_area = space->get_default_area()->get_self(); } - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_param(p_param, p_value); }; void PhysicsServer3DSW::area_set_transform(RID p_area, const Transform3D &p_transform) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_transform(p_transform); }; Variant PhysicsServer3DSW::area_get_param(RID p_area, AreaParameter p_param) const { if (space_owner.owns(p_area)) { - Space3DSW *space = space_owner.getornull(p_area); + Space3DSW *space = space_owner.get_or_null(p_area); p_area = space->get_default_area()->get_self(); } - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, Variant()); return area->get_param(p_param); }; Transform3D PhysicsServer3DSW::area_get_transform(RID p_area) const { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, Transform3D()); return area->get_transform(); }; void PhysicsServer3DSW::area_set_collision_layer(RID p_area, uint32_t p_layer) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_collision_layer(p_layer); } void PhysicsServer3DSW::area_set_collision_mask(RID p_area, uint32_t p_mask) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_collision_mask(p_mask); } void PhysicsServer3DSW::area_set_monitorable(RID p_area, bool p_monitorable) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); FLUSH_QUERY_CHECK(area); @@ -416,21 +416,21 @@ void PhysicsServer3DSW::area_set_monitorable(RID p_area, bool p_monitorable) { } void PhysicsServer3DSW::area_set_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_monitor_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method); } void PhysicsServer3DSW::area_set_ray_pickable(RID p_area, bool p_enable) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_ray_pickable(p_enable); } void PhysicsServer3DSW::area_set_area_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) { - Area3DSW *area = area_owner.getornull(p_area); + Area3DSW *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_area_monitor_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method); @@ -446,12 +446,12 @@ RID PhysicsServer3DSW::body_create() { }; void PhysicsServer3DSW::body_set_space(RID p_body, RID p_space) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); Space3DSW *space = nullptr; if (p_space.is_valid()) { - space = space_owner.getornull(p_space); + space = space_owner.get_or_null(p_space); ERR_FAIL_COND(!space); } @@ -464,7 +464,7 @@ void PhysicsServer3DSW::body_set_space(RID p_body, RID p_space) { }; RID PhysicsServer3DSW::body_get_space(RID p_body) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, RID()); Space3DSW *space = body->get_space(); @@ -475,55 +475,55 @@ RID PhysicsServer3DSW::body_get_space(RID p_body) const { }; void PhysicsServer3DSW::body_set_mode(RID p_body, BodyMode p_mode) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_mode(p_mode); }; PhysicsServer3D::BodyMode PhysicsServer3DSW::body_get_mode(RID p_body) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, BODY_MODE_STATIC); return body->get_mode(); }; void PhysicsServer3DSW::body_add_shape(RID p_body, RID p_shape, const Transform3D &p_transform, bool p_disabled) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); - Shape3DSW *shape = shape_owner.getornull(p_shape); + Shape3DSW *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND(!shape); body->add_shape(shape, p_transform, p_disabled); } void PhysicsServer3DSW::body_set_shape(RID p_body, int p_shape_idx, RID p_shape) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); - Shape3DSW *shape = shape_owner.getornull(p_shape); + Shape3DSW *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND(!shape); ERR_FAIL_COND(!shape->is_configured()); body->set_shape(p_shape_idx, shape); } void PhysicsServer3DSW::body_set_shape_transform(RID p_body, int p_shape_idx, const Transform3D &p_transform) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_shape_transform(p_shape_idx, p_transform); } int PhysicsServer3DSW::body_get_shape_count(RID p_body) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, -1); return body->get_shape_count(); } RID PhysicsServer3DSW::body_get_shape(RID p_body, int p_shape_idx) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, RID()); Shape3DSW *shape = body->get_shape(p_shape_idx); @@ -533,7 +533,7 @@ RID PhysicsServer3DSW::body_get_shape(RID p_body, int p_shape_idx) const { } void PhysicsServer3DSW::body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); ERR_FAIL_INDEX(p_shape_idx, body->get_shape_count()); FLUSH_QUERY_CHECK(body); @@ -542,21 +542,21 @@ void PhysicsServer3DSW::body_set_shape_disabled(RID p_body, int p_shape_idx, boo } Transform3D PhysicsServer3DSW::body_get_shape_transform(RID p_body, int p_shape_idx) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, Transform3D()); return body->get_shape_transform(p_shape_idx); } void PhysicsServer3DSW::body_remove_shape(RID p_body, int p_shape_idx) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->remove_shape(p_shape_idx); } void PhysicsServer3DSW::body_clear_shapes(RID p_body) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); while (body->get_shape_count()) { @@ -565,21 +565,21 @@ void PhysicsServer3DSW::body_clear_shapes(RID p_body) { } void PhysicsServer3DSW::body_set_enable_continuous_collision_detection(RID p_body, bool p_enable) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_continuous_collision_detection(p_enable); } bool PhysicsServer3DSW::body_is_continuous_collision_detection_enabled(RID p_body) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, false); return body->is_continuous_collision_detection_enabled(); } void PhysicsServer3DSW::body_set_collision_layer(RID p_body, uint32_t p_layer) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_collision_layer(p_layer); @@ -587,14 +587,14 @@ void PhysicsServer3DSW::body_set_collision_layer(RID p_body, uint32_t p_layer) { } uint32_t PhysicsServer3DSW::body_get_collision_layer(RID p_body) const { - const Body3DSW *body = body_owner.getornull(p_body); + const Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); return body->get_collision_layer(); } void PhysicsServer3DSW::body_set_collision_mask(RID p_body, uint32_t p_mask) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_collision_mask(p_mask); @@ -602,20 +602,20 @@ void PhysicsServer3DSW::body_set_collision_mask(RID p_body, uint32_t p_mask) { } uint32_t PhysicsServer3DSW::body_get_collision_mask(RID p_body) const { - const Body3DSW *body = body_owner.getornull(p_body); + const Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); return body->get_collision_mask(); } void PhysicsServer3DSW::body_attach_object_instance_id(RID p_body, ObjectID p_id) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); if (body) { body->set_instance_id(p_id); return; } - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); if (soft_body) { soft_body->set_instance_id(p_id); return; @@ -625,61 +625,61 @@ void PhysicsServer3DSW::body_attach_object_instance_id(RID p_body, ObjectID p_id }; ObjectID PhysicsServer3DSW::body_get_object_instance_id(RID p_body) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, ObjectID()); return body->get_instance_id(); }; void PhysicsServer3DSW::body_set_user_flags(RID p_body, uint32_t p_flags) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); }; uint32_t PhysicsServer3DSW::body_get_user_flags(RID p_body) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); return 0; }; void PhysicsServer3DSW::body_set_param(RID p_body, BodyParameter p_param, const Variant &p_value) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_param(p_param, p_value); }; Variant PhysicsServer3DSW::body_get_param(RID p_body, BodyParameter p_param) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); return body->get_param(p_param); }; void PhysicsServer3DSW::body_reset_mass_properties(RID p_body) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); return body->reset_mass_properties(); } void PhysicsServer3DSW::body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_state(p_state, p_variant); }; Variant PhysicsServer3DSW::body_get_state(RID p_body, BodyState p_state) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, Variant()); return body->get_state(p_state); }; void PhysicsServer3DSW::body_set_applied_force(RID p_body, const Vector3 &p_force) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_applied_force(p_force); @@ -687,13 +687,13 @@ void PhysicsServer3DSW::body_set_applied_force(RID p_body, const Vector3 &p_forc }; Vector3 PhysicsServer3DSW::body_get_applied_force(RID p_body) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, Vector3()); return body->get_applied_force(); }; void PhysicsServer3DSW::body_set_applied_torque(RID p_body, const Vector3 &p_torque) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_applied_torque(p_torque); @@ -701,14 +701,14 @@ void PhysicsServer3DSW::body_set_applied_torque(RID p_body, const Vector3 &p_tor }; Vector3 PhysicsServer3DSW::body_get_applied_torque(RID p_body) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, Vector3()); return body->get_applied_torque(); }; void PhysicsServer3DSW::body_add_central_force(RID p_body, const Vector3 &p_force) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->add_central_force(p_force); @@ -716,7 +716,7 @@ void PhysicsServer3DSW::body_add_central_force(RID p_body, const Vector3 &p_forc } void PhysicsServer3DSW::body_add_force(RID p_body, const Vector3 &p_force, const Vector3 &p_position) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->add_force(p_force, p_position); @@ -724,7 +724,7 @@ void PhysicsServer3DSW::body_add_force(RID p_body, const Vector3 &p_force, const }; void PhysicsServer3DSW::body_add_torque(RID p_body, const Vector3 &p_torque) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->add_torque(p_torque); @@ -732,7 +732,7 @@ void PhysicsServer3DSW::body_add_torque(RID p_body, const Vector3 &p_torque) { }; void PhysicsServer3DSW::body_apply_central_impulse(RID p_body, const Vector3 &p_impulse) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); _update_shapes(); @@ -742,7 +742,7 @@ void PhysicsServer3DSW::body_apply_central_impulse(RID p_body, const Vector3 &p_ } void PhysicsServer3DSW::body_apply_impulse(RID p_body, const Vector3 &p_impulse, const Vector3 &p_position) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); _update_shapes(); @@ -752,7 +752,7 @@ void PhysicsServer3DSW::body_apply_impulse(RID p_body, const Vector3 &p_impulse, }; void PhysicsServer3DSW::body_apply_torque_impulse(RID p_body, const Vector3 &p_impulse) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); _update_shapes(); @@ -762,7 +762,7 @@ void PhysicsServer3DSW::body_apply_torque_impulse(RID p_body, const Vector3 &p_i }; void PhysicsServer3DSW::body_set_axis_velocity(RID p_body, const Vector3 &p_axis_velocity) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); _update_shapes(); @@ -776,7 +776,7 @@ void PhysicsServer3DSW::body_set_axis_velocity(RID p_body, const Vector3 &p_axis }; void PhysicsServer3DSW::body_set_axis_lock(RID p_body, BodyAxis p_axis, bool p_lock) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_axis_lock(p_axis, p_lock); @@ -784,13 +784,13 @@ void PhysicsServer3DSW::body_set_axis_lock(RID p_body, BodyAxis p_axis, bool p_l } bool PhysicsServer3DSW::body_is_axis_locked(RID p_body, BodyAxis p_axis) const { - const Body3DSW *body = body_owner.getornull(p_body); + const Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); return body->is_axis_locked(p_axis); } void PhysicsServer3DSW::body_add_collision_exception(RID p_body, RID p_body_b) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->add_exception(p_body_b); @@ -798,7 +798,7 @@ void PhysicsServer3DSW::body_add_collision_exception(RID p_body, RID p_body_b) { }; void PhysicsServer3DSW::body_remove_collision_exception(RID p_body, RID p_body_b) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->remove_exception(p_body_b); @@ -806,7 +806,7 @@ void PhysicsServer3DSW::body_remove_collision_exception(RID p_body, RID p_body_b }; void PhysicsServer3DSW::body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); for (int i = 0; i < body->get_exceptions().size(); i++) { @@ -815,74 +815,74 @@ void PhysicsServer3DSW::body_get_collision_exceptions(RID p_body, List<RID> *p_e }; void PhysicsServer3DSW::body_set_contacts_reported_depth_threshold(RID p_body, real_t p_threshold) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); }; real_t PhysicsServer3DSW::body_get_contacts_reported_depth_threshold(RID p_body) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); return 0; }; void PhysicsServer3DSW::body_set_omit_force_integration(RID p_body, bool p_omit) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_omit_force_integration(p_omit); }; bool PhysicsServer3DSW::body_is_omitting_force_integration(RID p_body) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, false); return body->get_omit_force_integration(); }; void PhysicsServer3DSW::body_set_max_contacts_reported(RID p_body, int p_contacts) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_max_contacts_reported(p_contacts); } int PhysicsServer3DSW::body_get_max_contacts_reported(RID p_body) const { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, -1); return body->get_max_contacts_reported(); } void PhysicsServer3DSW::body_set_state_sync_callback(RID p_body, void *p_instance, BodyStateCallback p_callback) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_state_sync_callback(p_instance, p_callback); } void PhysicsServer3DSW::body_set_force_integration_callback(RID p_body, const Callable &p_callable, const Variant &p_udata) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_force_integration_callback(p_callable, p_udata); } void PhysicsServer3DSW::body_set_ray_pickable(RID p_body, bool p_enable) { - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_ray_pickable(p_enable); } -bool PhysicsServer3DSW::body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin, MotionResult *r_result, int p_max_collisions, bool p_collide_separation_ray, const Set<RID> &p_exclude) { - Body3DSW *body = body_owner.getornull(p_body); +bool PhysicsServer3DSW::body_test_motion(RID p_body, const MotionParameters &p_parameters, MotionResult *r_result) { + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, false); ERR_FAIL_COND_V(!body->get_space(), false); ERR_FAIL_COND_V(body->get_space()->is_locked(), false); _update_shapes(); - return body->get_space()->test_body_motion(body, p_from, p_motion, p_margin, r_result, p_max_collisions, p_collide_separation_ray, p_exclude); + return body->get_space()->test_body_motion(body, p_parameters, r_result); } PhysicsDirectBodyState3D *PhysicsServer3DSW::body_get_direct_state(RID p_body) { ERR_FAIL_COND_V_MSG((using_threads && !doing_sync), nullptr, "Body state is inaccessible right now, wait for iteration or physics process notification."); - Body3DSW *body = body_owner.getornull(p_body); + Body3DSW *body = body_owner.get_or_null(p_body); ERR_FAIL_NULL_V(body, nullptr); ERR_FAIL_NULL_V(body->get_space(), nullptr); @@ -901,19 +901,19 @@ RID PhysicsServer3DSW::soft_body_create() { } void PhysicsServer3DSW::soft_body_update_rendering_server(RID p_body, RenderingServerHandler *p_rendering_server_handler) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->update_rendering_server(p_rendering_server_handler); } void PhysicsServer3DSW::soft_body_set_space(RID p_body, RID p_space) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); Space3DSW *space = nullptr; if (p_space.is_valid()) { - space = space_owner.getornull(p_space); + space = space_owner.get_or_null(p_space); ERR_FAIL_COND(!space); } @@ -925,7 +925,7 @@ void PhysicsServer3DSW::soft_body_set_space(RID p_body, RID p_space) { } RID PhysicsServer3DSW::soft_body_get_space(RID p_body) const { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!soft_body, RID()); Space3DSW *space = soft_body->get_space(); @@ -936,49 +936,49 @@ RID PhysicsServer3DSW::soft_body_get_space(RID p_body) const { } void PhysicsServer3DSW::soft_body_set_collision_layer(RID p_body, uint32_t p_layer) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->set_collision_layer(p_layer); } uint32_t PhysicsServer3DSW::soft_body_get_collision_layer(RID p_body) const { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!soft_body, 0); return soft_body->get_collision_layer(); } void PhysicsServer3DSW::soft_body_set_collision_mask(RID p_body, uint32_t p_mask) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->set_collision_mask(p_mask); } uint32_t PhysicsServer3DSW::soft_body_get_collision_mask(RID p_body) const { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!soft_body, 0); return soft_body->get_collision_mask(); } void PhysicsServer3DSW::soft_body_add_collision_exception(RID p_body, RID p_body_b) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->add_exception(p_body_b); } void PhysicsServer3DSW::soft_body_remove_collision_exception(RID p_body, RID p_body_b) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->remove_exception(p_body_b); } void PhysicsServer3DSW::soft_body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); for (int i = 0; i < soft_body->get_exceptions().size(); i++) { @@ -987,154 +987,154 @@ void PhysicsServer3DSW::soft_body_get_collision_exceptions(RID p_body, List<RID> } void PhysicsServer3DSW::soft_body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->set_state(p_state, p_variant); } Variant PhysicsServer3DSW::soft_body_get_state(RID p_body, BodyState p_state) const { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!soft_body, Variant()); return soft_body->get_state(p_state); } void PhysicsServer3DSW::soft_body_set_transform(RID p_body, const Transform3D &p_transform) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->set_state(BODY_STATE_TRANSFORM, p_transform); } void PhysicsServer3DSW::soft_body_set_ray_pickable(RID p_body, bool p_enable) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->set_ray_pickable(p_enable); } void PhysicsServer3DSW::soft_body_set_simulation_precision(RID p_body, int p_simulation_precision) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->set_iteration_count(p_simulation_precision); } int PhysicsServer3DSW::soft_body_get_simulation_precision(RID p_body) const { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!soft_body, 0.f); return soft_body->get_iteration_count(); } void PhysicsServer3DSW::soft_body_set_total_mass(RID p_body, real_t p_total_mass) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->set_total_mass(p_total_mass); } real_t PhysicsServer3DSW::soft_body_get_total_mass(RID p_body) const { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!soft_body, 0.f); return soft_body->get_total_mass(); } void PhysicsServer3DSW::soft_body_set_linear_stiffness(RID p_body, real_t p_stiffness) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->set_linear_stiffness(p_stiffness); } real_t PhysicsServer3DSW::soft_body_get_linear_stiffness(RID p_body) const { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!soft_body, 0.f); return soft_body->get_linear_stiffness(); } void PhysicsServer3DSW::soft_body_set_pressure_coefficient(RID p_body, real_t p_pressure_coefficient) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->set_pressure_coefficient(p_pressure_coefficient); } real_t PhysicsServer3DSW::soft_body_get_pressure_coefficient(RID p_body) const { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!soft_body, 0.f); return soft_body->get_pressure_coefficient(); } void PhysicsServer3DSW::soft_body_set_damping_coefficient(RID p_body, real_t p_damping_coefficient) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->set_damping_coefficient(p_damping_coefficient); } real_t PhysicsServer3DSW::soft_body_get_damping_coefficient(RID p_body) const { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!soft_body, 0.f); return soft_body->get_damping_coefficient(); } void PhysicsServer3DSW::soft_body_set_drag_coefficient(RID p_body, real_t p_drag_coefficient) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->set_drag_coefficient(p_drag_coefficient); } real_t PhysicsServer3DSW::soft_body_get_drag_coefficient(RID p_body) const { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!soft_body, 0.f); return soft_body->get_drag_coefficient(); } -void PhysicsServer3DSW::soft_body_set_mesh(RID p_body, const REF &p_mesh) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); +void PhysicsServer3DSW::soft_body_set_mesh(RID p_body, RID p_mesh) { + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->set_mesh(p_mesh); } AABB PhysicsServer3DSW::soft_body_get_bounds(RID p_body) const { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!soft_body, AABB()); return soft_body->get_bounds(); } void PhysicsServer3DSW::soft_body_move_point(RID p_body, int p_point_index, const Vector3 &p_global_position) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->set_vertex_position(p_point_index, p_global_position); } Vector3 PhysicsServer3DSW::soft_body_get_point_global_position(RID p_body, int p_point_index) const { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!soft_body, Vector3()); return soft_body->get_vertex_position(p_point_index); } void PhysicsServer3DSW::soft_body_remove_all_pinned_points(RID p_body) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); soft_body->unpin_all_vertices(); } void PhysicsServer3DSW::soft_body_pin_point(RID p_body, int p_point_index, bool p_pin) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!soft_body); if (p_pin) { @@ -1145,7 +1145,7 @@ void PhysicsServer3DSW::soft_body_pin_point(RID p_body, int p_point_index, bool } bool PhysicsServer3DSW::soft_body_is_point_pinned(RID p_body, int p_point_index) const { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!soft_body, false); return soft_body->is_vertex_pinned(p_point_index); @@ -1161,7 +1161,7 @@ RID PhysicsServer3DSW::joint_create() { } void PhysicsServer3DSW::joint_clear(RID p_joint) { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); if (joint->get_type() != JOINT_TYPE_MAX) { Joint3DSW *empty_joint = memnew(Joint3DSW); empty_joint->copy_settings_from(joint); @@ -1172,7 +1172,7 @@ void PhysicsServer3DSW::joint_clear(RID p_joint) { } void PhysicsServer3DSW::joint_make_pin(RID p_joint, RID p_body_A, const Vector3 &p_local_A, RID p_body_B, const Vector3 &p_local_B) { - Body3DSW *body_A = body_owner.getornull(p_body_A); + Body3DSW *body_A = body_owner.get_or_null(p_body_A); ERR_FAIL_COND(!body_A); if (!p_body_B.is_valid()) { @@ -1180,12 +1180,12 @@ void PhysicsServer3DSW::joint_make_pin(RID p_joint, RID p_body_A, const Vector3 p_body_B = body_A->get_space()->get_static_global_body(); } - Body3DSW *body_B = body_owner.getornull(p_body_B); + Body3DSW *body_B = body_owner.get_or_null(p_body_B); ERR_FAIL_COND(!body_B); ERR_FAIL_COND(body_A == body_B); - Joint3DSW *prev_joint = joint_owner.getornull(p_joint); + Joint3DSW *prev_joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(prev_joint == nullptr); Joint3DSW *joint = memnew(PinJoint3DSW(body_A, p_local_A, body_B, p_local_B)); @@ -1196,7 +1196,7 @@ void PhysicsServer3DSW::joint_make_pin(RID p_joint, RID p_body_A, const Vector3 } void PhysicsServer3DSW::pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value) { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_TYPE_PIN); PinJoint3DSW *pin_joint = static_cast<PinJoint3DSW *>(joint); @@ -1204,7 +1204,7 @@ void PhysicsServer3DSW::pin_joint_set_param(RID p_joint, PinJointParam p_param, } real_t PhysicsServer3DSW::pin_joint_get_param(RID p_joint, PinJointParam p_param) const { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, 0); ERR_FAIL_COND_V(joint->get_type() != JOINT_TYPE_PIN, 0); PinJoint3DSW *pin_joint = static_cast<PinJoint3DSW *>(joint); @@ -1212,7 +1212,7 @@ real_t PhysicsServer3DSW::pin_joint_get_param(RID p_joint, PinJointParam p_param } void PhysicsServer3DSW::pin_joint_set_local_a(RID p_joint, const Vector3 &p_A) { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_TYPE_PIN); PinJoint3DSW *pin_joint = static_cast<PinJoint3DSW *>(joint); @@ -1220,7 +1220,7 @@ void PhysicsServer3DSW::pin_joint_set_local_a(RID p_joint, const Vector3 &p_A) { } Vector3 PhysicsServer3DSW::pin_joint_get_local_a(RID p_joint) const { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, Vector3()); ERR_FAIL_COND_V(joint->get_type() != JOINT_TYPE_PIN, Vector3()); PinJoint3DSW *pin_joint = static_cast<PinJoint3DSW *>(joint); @@ -1228,7 +1228,7 @@ Vector3 PhysicsServer3DSW::pin_joint_get_local_a(RID p_joint) const { } void PhysicsServer3DSW::pin_joint_set_local_b(RID p_joint, const Vector3 &p_B) { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_TYPE_PIN); PinJoint3DSW *pin_joint = static_cast<PinJoint3DSW *>(joint); @@ -1236,7 +1236,7 @@ void PhysicsServer3DSW::pin_joint_set_local_b(RID p_joint, const Vector3 &p_B) { } Vector3 PhysicsServer3DSW::pin_joint_get_local_b(RID p_joint) const { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, Vector3()); ERR_FAIL_COND_V(joint->get_type() != JOINT_TYPE_PIN, Vector3()); PinJoint3DSW *pin_joint = static_cast<PinJoint3DSW *>(joint); @@ -1244,7 +1244,7 @@ Vector3 PhysicsServer3DSW::pin_joint_get_local_b(RID p_joint) const { } void PhysicsServer3DSW::joint_make_hinge(RID p_joint, RID p_body_A, const Transform3D &p_frame_A, RID p_body_B, const Transform3D &p_frame_B) { - Body3DSW *body_A = body_owner.getornull(p_body_A); + Body3DSW *body_A = body_owner.get_or_null(p_body_A); ERR_FAIL_COND(!body_A); if (!p_body_B.is_valid()) { @@ -1252,12 +1252,12 @@ void PhysicsServer3DSW::joint_make_hinge(RID p_joint, RID p_body_A, const Transf p_body_B = body_A->get_space()->get_static_global_body(); } - Body3DSW *body_B = body_owner.getornull(p_body_B); + Body3DSW *body_B = body_owner.get_or_null(p_body_B); ERR_FAIL_COND(!body_B); ERR_FAIL_COND(body_A == body_B); - Joint3DSW *prev_joint = joint_owner.getornull(p_joint); + Joint3DSW *prev_joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(prev_joint == nullptr); Joint3DSW *joint = memnew(HingeJoint3DSW(body_A, body_B, p_frame_A, p_frame_B)); @@ -1268,7 +1268,7 @@ void PhysicsServer3DSW::joint_make_hinge(RID p_joint, RID p_body_A, const Transf } void PhysicsServer3DSW::joint_make_hinge_simple(RID p_joint, RID p_body_A, const Vector3 &p_pivot_A, const Vector3 &p_axis_A, RID p_body_B, const Vector3 &p_pivot_B, const Vector3 &p_axis_B) { - Body3DSW *body_A = body_owner.getornull(p_body_A); + Body3DSW *body_A = body_owner.get_or_null(p_body_A); ERR_FAIL_COND(!body_A); if (!p_body_B.is_valid()) { @@ -1276,12 +1276,12 @@ void PhysicsServer3DSW::joint_make_hinge_simple(RID p_joint, RID p_body_A, const p_body_B = body_A->get_space()->get_static_global_body(); } - Body3DSW *body_B = body_owner.getornull(p_body_B); + Body3DSW *body_B = body_owner.get_or_null(p_body_B); ERR_FAIL_COND(!body_B); ERR_FAIL_COND(body_A == body_B); - Joint3DSW *prev_joint = joint_owner.getornull(p_joint); + Joint3DSW *prev_joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(prev_joint == nullptr); Joint3DSW *joint = memnew(HingeJoint3DSW(body_A, body_B, p_pivot_A, p_pivot_B, p_axis_A, p_axis_B)); @@ -1292,7 +1292,7 @@ void PhysicsServer3DSW::joint_make_hinge_simple(RID p_joint, RID p_body_A, const } void PhysicsServer3DSW::hinge_joint_set_param(RID p_joint, HingeJointParam p_param, real_t p_value) { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_TYPE_HINGE); HingeJoint3DSW *hinge_joint = static_cast<HingeJoint3DSW *>(joint); @@ -1300,7 +1300,7 @@ void PhysicsServer3DSW::hinge_joint_set_param(RID p_joint, HingeJointParam p_par } real_t PhysicsServer3DSW::hinge_joint_get_param(RID p_joint, HingeJointParam p_param) const { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, 0); ERR_FAIL_COND_V(joint->get_type() != JOINT_TYPE_HINGE, 0); HingeJoint3DSW *hinge_joint = static_cast<HingeJoint3DSW *>(joint); @@ -1308,7 +1308,7 @@ real_t PhysicsServer3DSW::hinge_joint_get_param(RID p_joint, HingeJointParam p_p } void PhysicsServer3DSW::hinge_joint_set_flag(RID p_joint, HingeJointFlag p_flag, bool p_value) { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_TYPE_HINGE); HingeJoint3DSW *hinge_joint = static_cast<HingeJoint3DSW *>(joint); @@ -1316,7 +1316,7 @@ void PhysicsServer3DSW::hinge_joint_set_flag(RID p_joint, HingeJointFlag p_flag, } bool PhysicsServer3DSW::hinge_joint_get_flag(RID p_joint, HingeJointFlag p_flag) const { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, false); ERR_FAIL_COND_V(joint->get_type() != JOINT_TYPE_HINGE, false); HingeJoint3DSW *hinge_joint = static_cast<HingeJoint3DSW *>(joint); @@ -1324,19 +1324,19 @@ bool PhysicsServer3DSW::hinge_joint_get_flag(RID p_joint, HingeJointFlag p_flag) } void PhysicsServer3DSW::joint_set_solver_priority(RID p_joint, int p_priority) { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); joint->set_priority(p_priority); } int PhysicsServer3DSW::joint_get_solver_priority(RID p_joint) const { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, 0); return joint->get_priority(); } void PhysicsServer3DSW::joint_disable_collisions_between_bodies(RID p_joint, const bool p_disable) { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); joint->disable_collisions_between_bodies(p_disable); @@ -1356,20 +1356,20 @@ void PhysicsServer3DSW::joint_disable_collisions_between_bodies(RID p_joint, con } bool PhysicsServer3DSW::joint_is_disabled_collisions_between_bodies(RID p_joint) const { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, true); return joint->is_disabled_collisions_between_bodies(); } PhysicsServer3DSW::JointType PhysicsServer3DSW::joint_get_type(RID p_joint) const { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, JOINT_TYPE_PIN); return joint->get_type(); } void PhysicsServer3DSW::joint_make_slider(RID p_joint, RID p_body_A, const Transform3D &p_local_frame_A, RID p_body_B, const Transform3D &p_local_frame_B) { - Body3DSW *body_A = body_owner.getornull(p_body_A); + Body3DSW *body_A = body_owner.get_or_null(p_body_A); ERR_FAIL_COND(!body_A); if (!p_body_B.is_valid()) { @@ -1377,12 +1377,12 @@ void PhysicsServer3DSW::joint_make_slider(RID p_joint, RID p_body_A, const Trans p_body_B = body_A->get_space()->get_static_global_body(); } - Body3DSW *body_B = body_owner.getornull(p_body_B); + Body3DSW *body_B = body_owner.get_or_null(p_body_B); ERR_FAIL_COND(!body_B); ERR_FAIL_COND(body_A == body_B); - Joint3DSW *prev_joint = joint_owner.getornull(p_joint); + Joint3DSW *prev_joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(prev_joint == nullptr); Joint3DSW *joint = memnew(SliderJoint3DSW(body_A, body_B, p_local_frame_A, p_local_frame_B)); @@ -1393,7 +1393,7 @@ void PhysicsServer3DSW::joint_make_slider(RID p_joint, RID p_body_A, const Trans } void PhysicsServer3DSW::slider_joint_set_param(RID p_joint, SliderJointParam p_param, real_t p_value) { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_TYPE_SLIDER); SliderJoint3DSW *slider_joint = static_cast<SliderJoint3DSW *>(joint); @@ -1401,7 +1401,7 @@ void PhysicsServer3DSW::slider_joint_set_param(RID p_joint, SliderJointParam p_p } real_t PhysicsServer3DSW::slider_joint_get_param(RID p_joint, SliderJointParam p_param) const { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, 0); ERR_FAIL_COND_V(joint->get_type() != JOINT_TYPE_CONE_TWIST, 0); SliderJoint3DSW *slider_joint = static_cast<SliderJoint3DSW *>(joint); @@ -1409,7 +1409,7 @@ real_t PhysicsServer3DSW::slider_joint_get_param(RID p_joint, SliderJointParam p } void PhysicsServer3DSW::joint_make_cone_twist(RID p_joint, RID p_body_A, const Transform3D &p_local_frame_A, RID p_body_B, const Transform3D &p_local_frame_B) { - Body3DSW *body_A = body_owner.getornull(p_body_A); + Body3DSW *body_A = body_owner.get_or_null(p_body_A); ERR_FAIL_COND(!body_A); if (!p_body_B.is_valid()) { @@ -1417,12 +1417,12 @@ void PhysicsServer3DSW::joint_make_cone_twist(RID p_joint, RID p_body_A, const T p_body_B = body_A->get_space()->get_static_global_body(); } - Body3DSW *body_B = body_owner.getornull(p_body_B); + Body3DSW *body_B = body_owner.get_or_null(p_body_B); ERR_FAIL_COND(!body_B); ERR_FAIL_COND(body_A == body_B); - Joint3DSW *prev_joint = joint_owner.getornull(p_joint); + Joint3DSW *prev_joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(prev_joint == nullptr); Joint3DSW *joint = memnew(ConeTwistJoint3DSW(body_A, body_B, p_local_frame_A, p_local_frame_B)); @@ -1433,7 +1433,7 @@ void PhysicsServer3DSW::joint_make_cone_twist(RID p_joint, RID p_body_A, const T } void PhysicsServer3DSW::cone_twist_joint_set_param(RID p_joint, ConeTwistJointParam p_param, real_t p_value) { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_TYPE_CONE_TWIST); ConeTwistJoint3DSW *cone_twist_joint = static_cast<ConeTwistJoint3DSW *>(joint); @@ -1441,7 +1441,7 @@ void PhysicsServer3DSW::cone_twist_joint_set_param(RID p_joint, ConeTwistJointPa } real_t PhysicsServer3DSW::cone_twist_joint_get_param(RID p_joint, ConeTwistJointParam p_param) const { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, 0); ERR_FAIL_COND_V(joint->get_type() != JOINT_TYPE_CONE_TWIST, 0); ConeTwistJoint3DSW *cone_twist_joint = static_cast<ConeTwistJoint3DSW *>(joint); @@ -1449,7 +1449,7 @@ real_t PhysicsServer3DSW::cone_twist_joint_get_param(RID p_joint, ConeTwistJoint } void PhysicsServer3DSW::joint_make_generic_6dof(RID p_joint, RID p_body_A, const Transform3D &p_local_frame_A, RID p_body_B, const Transform3D &p_local_frame_B) { - Body3DSW *body_A = body_owner.getornull(p_body_A); + Body3DSW *body_A = body_owner.get_or_null(p_body_A); ERR_FAIL_COND(!body_A); if (!p_body_B.is_valid()) { @@ -1457,12 +1457,12 @@ void PhysicsServer3DSW::joint_make_generic_6dof(RID p_joint, RID p_body_A, const p_body_B = body_A->get_space()->get_static_global_body(); } - Body3DSW *body_B = body_owner.getornull(p_body_B); + Body3DSW *body_B = body_owner.get_or_null(p_body_B); ERR_FAIL_COND(!body_B); ERR_FAIL_COND(body_A == body_B); - Joint3DSW *prev_joint = joint_owner.getornull(p_joint); + Joint3DSW *prev_joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(prev_joint == nullptr); Joint3DSW *joint = memnew(Generic6DOFJoint3DSW(body_A, body_B, p_local_frame_A, p_local_frame_B, true)); @@ -1473,7 +1473,7 @@ void PhysicsServer3DSW::joint_make_generic_6dof(RID p_joint, RID p_body_A, const } void PhysicsServer3DSW::generic_6dof_joint_set_param(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisParam p_param, real_t p_value) { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_TYPE_6DOF); Generic6DOFJoint3DSW *generic_6dof_joint = static_cast<Generic6DOFJoint3DSW *>(joint); @@ -1481,7 +1481,7 @@ void PhysicsServer3DSW::generic_6dof_joint_set_param(RID p_joint, Vector3::Axis } real_t PhysicsServer3DSW::generic_6dof_joint_get_param(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisParam p_param) const { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, 0); ERR_FAIL_COND_V(joint->get_type() != JOINT_TYPE_6DOF, 0); Generic6DOFJoint3DSW *generic_6dof_joint = static_cast<Generic6DOFJoint3DSW *>(joint); @@ -1489,7 +1489,7 @@ real_t PhysicsServer3DSW::generic_6dof_joint_get_param(RID p_joint, Vector3::Axi } void PhysicsServer3DSW::generic_6dof_joint_set_flag(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisFlag p_flag, bool p_enable) { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_TYPE_6DOF); Generic6DOFJoint3DSW *generic_6dof_joint = static_cast<Generic6DOFJoint3DSW *>(joint); @@ -1497,7 +1497,7 @@ void PhysicsServer3DSW::generic_6dof_joint_set_flag(RID p_joint, Vector3::Axis p } bool PhysicsServer3DSW::generic_6dof_joint_get_flag(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisFlag p_flag) const { - Joint3DSW *joint = joint_owner.getornull(p_joint); + Joint3DSW *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, false); ERR_FAIL_COND_V(joint->get_type() != JOINT_TYPE_6DOF, false); Generic6DOFJoint3DSW *generic_6dof_joint = static_cast<Generic6DOFJoint3DSW *>(joint); @@ -1508,7 +1508,7 @@ void PhysicsServer3DSW::free(RID p_rid) { _update_shapes(); //just in case if (shape_owner.owns(p_rid)) { - Shape3DSW *shape = shape_owner.getornull(p_rid); + Shape3DSW *shape = shape_owner.get_or_null(p_rid); while (shape->get_owners().size()) { ShapeOwner3DSW *so = shape->get_owners().front()->key(); @@ -1518,7 +1518,7 @@ void PhysicsServer3DSW::free(RID p_rid) { shape_owner.free(p_rid); memdelete(shape); } else if (body_owner.owns(p_rid)) { - Body3DSW *body = body_owner.getornull(p_rid); + Body3DSW *body = body_owner.get_or_null(p_rid); /* if (body->get_state_query()) @@ -1537,14 +1537,14 @@ void PhysicsServer3DSW::free(RID p_rid) { body_owner.free(p_rid); memdelete(body); } else if (soft_body_owner.owns(p_rid)) { - SoftBody3DSW *soft_body = soft_body_owner.getornull(p_rid); + SoftBody3DSW *soft_body = soft_body_owner.get_or_null(p_rid); soft_body->set_space(nullptr); soft_body_owner.free(p_rid); memdelete(soft_body); } else if (area_owner.owns(p_rid)) { - Area3DSW *area = area_owner.getornull(p_rid); + Area3DSW *area = area_owner.get_or_null(p_rid); /* if (area->get_monitor_query()) @@ -1560,7 +1560,7 @@ void PhysicsServer3DSW::free(RID p_rid) { area_owner.free(p_rid); memdelete(area); } else if (space_owner.owns(p_rid)) { - Space3DSW *space = space_owner.getornull(p_rid); + Space3DSW *space = space_owner.get_or_null(p_rid); while (space->get_objects().size()) { CollisionObject3DSW *co = (CollisionObject3DSW *)space->get_objects().front()->get(); @@ -1574,7 +1574,7 @@ void PhysicsServer3DSW::free(RID p_rid) { space_owner.free(p_rid); memdelete(space); } else if (joint_owner.owns(p_rid)) { - Joint3DSW *joint = joint_owner.getornull(p_rid); + Joint3DSW *joint = joint_owner.get_or_null(p_rid); joint_owner.free(p_rid); memdelete(joint); diff --git a/servers/physics_3d/physics_server_3d_sw.h b/servers/physics_3d/physics_server_3d_sw.h index 357bfba1d7..54a787198d 100644 --- a/servers/physics_3d/physics_server_3d_sw.h +++ b/servers/physics_3d/physics_server_3d_sw.h @@ -242,7 +242,7 @@ public: virtual void body_set_ray_pickable(RID p_body, bool p_enable) override; - virtual bool body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin = 0.001, MotionResult *r_result = nullptr, int p_max_collisions = 1, bool p_collide_separation_ray = false, const Set<RID> &p_exclude = Set<RID>()) override; + virtual bool body_test_motion(RID p_body, const MotionParameters &p_parameters, MotionResult *r_result = nullptr) override; // this function only works on physics process, errors and returns null otherwise virtual PhysicsDirectBodyState3D *body_get_direct_state(RID p_body) override; @@ -291,7 +291,7 @@ public: virtual void soft_body_set_drag_coefficient(RID p_body, real_t p_drag_coefficient) override; virtual real_t soft_body_get_drag_coefficient(RID p_body) const override; - virtual void soft_body_set_mesh(RID p_body, const REF &p_mesh) override; + virtual void soft_body_set_mesh(RID p_body, RID p_mesh) override; virtual AABB soft_body_get_bounds(RID p_body) const override; diff --git a/servers/physics_3d/physics_server_3d_wrap_mt.h b/servers/physics_3d/physics_server_3d_wrap_mt.h index 6869484f8c..17d02addda 100644 --- a/servers/physics_3d/physics_server_3d_wrap_mt.h +++ b/servers/physics_3d/physics_server_3d_wrap_mt.h @@ -253,9 +253,9 @@ public: FUNC2(body_set_ray_pickable, RID, bool); - bool body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin = 0.001, MotionResult *r_result = nullptr, int p_max_collisions = 1, bool p_collide_separation_ray = false, const Set<RID> &p_exclude = Set<RID>()) override { + bool body_test_motion(RID p_body, const MotionParameters &p_parameters, MotionResult *r_result = nullptr) override { ERR_FAIL_COND_V(main_thread != Thread::get_caller_id(), false); - return physics_3d_server->body_test_motion(p_body, p_from, p_motion, p_margin, r_result, p_max_collisions, p_collide_separation_ray, p_exclude); + return physics_3d_server->body_test_motion(p_body, p_parameters, r_result); } // this function only works on physics process, errors and returns null otherwise @@ -308,7 +308,7 @@ public: FUNC2(soft_body_set_drag_coefficient, RID, real_t); FUNC1RC(real_t, soft_body_get_drag_coefficient, RID); - FUNC2(soft_body_set_mesh, RID, const REF &); + FUNC2(soft_body_set_mesh, RID, RID); FUNC1RC(AABB, soft_body_get_bounds, RID); diff --git a/servers/physics_3d/shape_3d_sw.cpp b/servers/physics_3d/shape_3d_sw.cpp index 7deddb000e..0fb6d582c8 100644 --- a/servers/physics_3d/shape_3d_sw.cpp +++ b/servers/physics_3d/shape_3d_sw.cpp @@ -61,8 +61,8 @@ subject to the following restrictions: void Shape3DSW::configure(const AABB &p_aabb) { aabb = p_aabb; configured = true; - for (Map<ShapeOwner3DSW *, int>::Element *E = owners.front(); E; E = E->next()) { - ShapeOwner3DSW *co = (ShapeOwner3DSW *)E->key(); + for (const KeyValue<ShapeOwner3DSW *, int> &E : owners) { + ShapeOwner3DSW *co = (ShapeOwner3DSW *)E.key; co->_shape_changed(); } } diff --git a/servers/physics_3d/soft_body_3d_sw.cpp b/servers/physics_3d/soft_body_3d_sw.cpp index 752d5f3a91..c9166810fe 100644 --- a/servers/physics_3d/soft_body_3d_sw.cpp +++ b/servers/physics_3d/soft_body_3d_sw.cpp @@ -33,6 +33,7 @@ #include "core/math/geometry_3d.h" #include "core/templates/map.h" +#include "servers/rendering_server.h" // Based on Bullet soft body. @@ -127,7 +128,7 @@ void SoftBody3DSW::set_space(Space3DSW *p_space) { } } -void SoftBody3DSW::set_mesh(const Ref<Mesh> &p_mesh) { +void SoftBody3DSW::set_mesh(RID p_mesh) { destroy(); soft_mesh = p_mesh; @@ -136,13 +137,11 @@ void SoftBody3DSW::set_mesh(const Ref<Mesh> &p_mesh) { return; } - Array arrays = soft_mesh->surface_get_arrays(0); - ERR_FAIL_COND(!(soft_mesh->surface_get_format(0) & RS::ARRAY_FORMAT_INDEX)); + Array arrays = RenderingServer::get_singleton()->mesh_surface_get_arrays(soft_mesh, 0); - bool success = create_from_trimesh(arrays[RS::ARRAY_INDEX], arrays[RS::ARRAY_VERTEX]); + bool success = create_from_trimesh(arrays[RenderingServer::ARRAY_INDEX], arrays[RenderingServer::ARRAY_VERTEX]); if (!success) { destroy(); - soft_mesh = Ref<Mesh>(); } } @@ -319,11 +318,13 @@ void SoftBody3DSW::apply_nodes_transform(const Transform3D &p_transform) { } Vector3 SoftBody3DSW::get_vertex_position(int p_index) const { + ERR_FAIL_COND_V(p_index < 0, Vector3()); + if (soft_mesh.is_null()) { return Vector3(); } - ERR_FAIL_INDEX_V(p_index, (int)map_visual_to_physics.size(), Vector3()); + ERR_FAIL_COND_V(p_index >= (int)map_visual_to_physics.size(), Vector3()); uint32_t node_index = map_visual_to_physics[p_index]; ERR_FAIL_COND_V(node_index >= nodes.size(), Vector3()); @@ -331,11 +332,13 @@ Vector3 SoftBody3DSW::get_vertex_position(int p_index) const { } void SoftBody3DSW::set_vertex_position(int p_index, const Vector3 &p_position) { + ERR_FAIL_COND(p_index < 0); + if (soft_mesh.is_null()) { return; } - ERR_FAIL_INDEX(p_index, (int)map_visual_to_physics.size()); + ERR_FAIL_COND(p_index >= (int)map_visual_to_physics.size()); uint32_t node_index = map_visual_to_physics[p_index]; ERR_FAIL_COND(node_index >= nodes.size()); @@ -345,6 +348,8 @@ void SoftBody3DSW::set_vertex_position(int p_index, const Vector3 &p_position) { } void SoftBody3DSW::pin_vertex(int p_index) { + ERR_FAIL_COND(p_index < 0); + if (is_vertex_pinned(p_index)) { return; } @@ -352,7 +357,7 @@ void SoftBody3DSW::pin_vertex(int p_index) { pinned_vertices.push_back(p_index); if (!soft_mesh.is_null()) { - ERR_FAIL_INDEX(p_index, (int)map_visual_to_physics.size()); + ERR_FAIL_COND(p_index >= (int)map_visual_to_physics.size()); uint32_t node_index = map_visual_to_physics[p_index]; ERR_FAIL_COND(node_index >= nodes.size()); @@ -362,13 +367,15 @@ void SoftBody3DSW::pin_vertex(int p_index) { } void SoftBody3DSW::unpin_vertex(int p_index) { + ERR_FAIL_COND(p_index < 0); + uint32_t pinned_count = pinned_vertices.size(); for (uint32_t i = 0; i < pinned_count; ++i) { if (p_index == pinned_vertices[i]) { pinned_vertices.remove(i); if (!soft_mesh.is_null()) { - ERR_FAIL_INDEX(p_index, (int)map_visual_to_physics.size()); + ERR_FAIL_COND(p_index >= (int)map_visual_to_physics.size()); uint32_t node_index = map_visual_to_physics[p_index]; ERR_FAIL_COND(node_index >= nodes.size()); @@ -388,10 +395,10 @@ void SoftBody3DSW::unpin_all_vertices() { real_t inv_node_mass = nodes.size() * inv_total_mass; uint32_t pinned_count = pinned_vertices.size(); for (uint32_t i = 0; i < pinned_count; ++i) { - uint32_t vertex_index = pinned_vertices[i]; + int pinned_vertex = pinned_vertices[i]; - ERR_CONTINUE(vertex_index >= map_visual_to_physics.size()); - uint32_t node_index = map_visual_to_physics[vertex_index]; + ERR_CONTINUE(pinned_vertex >= (int)map_visual_to_physics.size()); + uint32_t node_index = map_visual_to_physics[pinned_vertex]; ERR_CONTINUE(node_index >= nodes.size()); Node &node = nodes[node_index]; @@ -403,6 +410,8 @@ void SoftBody3DSW::unpin_all_vertices() { } bool SoftBody3DSW::is_vertex_pinned(int p_index) const { + ERR_FAIL_COND_V(p_index < 0, false); + uint32_t pinned_count = pinned_vertices.size(); for (uint32_t i = 0; i < pinned_count; ++i) { if (p_index == pinned_vertices[i]) { @@ -467,6 +476,9 @@ Vector3 SoftBody3DSW::get_face_normal(uint32_t p_face_index) const { } bool SoftBody3DSW::create_from_trimesh(const Vector<int> &p_indices, const Vector<Vector3> &p_vertices) { + ERR_FAIL_COND_V(p_indices.is_empty(), false); + ERR_FAIL_COND_V(p_vertices.is_empty(), false); + uint32_t node_count = 0; LocalVector<Vector3> vertices; const int visual_vertex_count(p_vertices.size()); @@ -1227,6 +1239,8 @@ void SoftBody3DSW::deinitialize_shape() { } void SoftBody3DSW::destroy() { + soft_mesh = RID(); + map_visual_to_physics.clear(); node_tree.clear(); diff --git a/servers/physics_3d/soft_body_3d_sw.h b/servers/physics_3d/soft_body_3d_sw.h index 58fd234fde..7d4b83d0ee 100644 --- a/servers/physics_3d/soft_body_3d_sw.h +++ b/servers/physics_3d/soft_body_3d_sw.h @@ -40,12 +40,11 @@ #include "core/templates/local_vector.h" #include "core/templates/set.h" #include "core/templates/vset.h" -#include "scene/resources/mesh.h" class Constraint3DSW; class SoftBody3DSW : public CollisionObject3DSW { - Ref<Mesh> soft_mesh; + RID soft_mesh; struct Node { Vector3 s; // Source position @@ -159,7 +158,7 @@ public: virtual void set_space(Space3DSW *p_space); - void set_mesh(const Ref<Mesh> &p_mesh); + void set_mesh(RID p_mesh); void update_rendering_server(RenderingServerHandler *p_rendering_server_handler); diff --git a/servers/physics_3d/space_3d_sw.cpp b/servers/physics_3d/space_3d_sw.cpp index 78c4e30c83..c88747c017 100644 --- a/servers/physics_3d/space_3d_sw.cpp +++ b/servers/physics_3d/space_3d_sw.cpp @@ -187,7 +187,7 @@ int PhysicsDirectSpaceState3DSW::intersect_shape(const RID &p_shape, const Trans return 0; } - Shape3DSW *shape = PhysicsServer3DSW::singletonsw->shape_owner.getornull(p_shape); + Shape3DSW *shape = PhysicsServer3DSW::singletonsw->shape_owner.get_or_null(p_shape); ERR_FAIL_COND_V(!shape, 0); AABB aabb = p_xform.xform(shape->get_aabb()); @@ -238,7 +238,7 @@ int PhysicsDirectSpaceState3DSW::intersect_shape(const RID &p_shape, const Trans } bool PhysicsDirectSpaceState3DSW::cast_motion(const RID &p_shape, const Transform3D &p_xform, const Vector3 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas, ShapeRestInfo *r_info) { - Shape3DSW *shape = PhysicsServer3DSW::singletonsw->shape_owner.getornull(p_shape); + Shape3DSW *shape = PhysicsServer3DSW::singletonsw->shape_owner.get_or_null(p_shape); ERR_FAIL_COND_V(!shape, false); AABB aabb = p_xform.xform(shape->get_aabb()); @@ -361,7 +361,7 @@ bool PhysicsDirectSpaceState3DSW::collide_shape(RID p_shape, const Transform3D & return false; } - Shape3DSW *shape = PhysicsServer3DSW::singletonsw->shape_owner.getornull(p_shape); + Shape3DSW *shape = PhysicsServer3DSW::singletonsw->shape_owner.get_or_null(p_shape); ERR_FAIL_COND_V(!shape, 0); AABB aabb = p_shape_xform.xform(shape->get_aabb()); @@ -487,7 +487,7 @@ static void _rest_cbk_result(const Vector3 &p_point_A, int p_index_A, const Vect } bool PhysicsDirectSpaceState3DSW::rest_info(RID p_shape, const Transform3D &p_shape_xform, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { - Shape3DSW *shape = PhysicsServer3DSW::singletonsw->shape_owner.getornull(p_shape); + Shape3DSW *shape = PhysicsServer3DSW::singletonsw->shape_owner.get_or_null(p_shape); ERR_FAIL_COND_V(!shape, 0); real_t min_contact_depth = p_margin * TEST_MOTION_MIN_CONTACT_DEPTH_FACTOR; @@ -543,9 +543,9 @@ bool PhysicsDirectSpaceState3DSW::rest_info(RID p_shape, const Transform3D &p_sh } Vector3 PhysicsDirectSpaceState3DSW::get_closest_point_to_object_volume(RID p_object, const Vector3 p_point) const { - CollisionObject3DSW *obj = PhysicsServer3DSW::singletonsw->area_owner.getornull(p_object); + CollisionObject3DSW *obj = PhysicsServer3DSW::singletonsw->area_owner.get_or_null(p_object); if (!obj) { - obj = PhysicsServer3DSW::singletonsw->body_owner.getornull(p_object); + obj = PhysicsServer3DSW::singletonsw->body_owner.get_or_null(p_object); } ERR_FAIL_COND_V(!obj, Vector3()); @@ -620,7 +620,7 @@ int Space3DSW::_cull_aabb_for_body(Body3DSW *p_body, const AABB &p_aabb) { return amount; } -bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin, PhysicsServer3D::MotionResult *r_result, int p_max_collisions, bool p_collide_separation_ray, const Set<RID> &p_exclude) { +bool Space3DSW::test_body_motion(Body3DSW *p_body, const PhysicsServer3D::MotionParameters &p_parameters, PhysicsServer3D::MotionResult *r_result) { //give me back regular physics engine logic //this is madness //and most people using this function will think @@ -628,7 +628,7 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co //this took about a week to get right.. //but is it right? who knows at this point.. - ERR_FAIL_INDEX_V(p_max_collisions, PhysicsServer3D::MotionResult::MAX_COLLISIONS, false); + ERR_FAIL_INDEX_V(p_parameters.max_collisions, PhysicsServer3D::MotionResult::MAX_COLLISIONS, false); if (r_result) { *r_result = PhysicsServer3D::MotionResult(); @@ -652,22 +652,22 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co if (!shapes_found) { if (r_result) { - r_result->travel = p_motion; + r_result->travel = p_parameters.motion; } return false; } // Undo the currently transform the physics server is aware of and apply the provided one - body_aabb = p_from.xform(p_body->get_inv_transform().xform(body_aabb)); - body_aabb = body_aabb.grow(p_margin); + body_aabb = p_parameters.from.xform(p_body->get_inv_transform().xform(body_aabb)); + body_aabb = body_aabb.grow(p_parameters.margin); - real_t min_contact_depth = p_margin * TEST_MOTION_MIN_CONTACT_DEPTH_FACTOR; + real_t min_contact_depth = p_parameters.margin * TEST_MOTION_MIN_CONTACT_DEPTH_FACTOR; - real_t motion_length = p_motion.length(); - Vector3 motion_normal = p_motion / motion_length; + real_t motion_length = p_parameters.motion.length(); + Vector3 motion_normal = p_parameters.motion / motion_length; - Transform3D body_transform = p_from; + Transform3D body_transform = p_parameters.from; bool recovered = false; @@ -701,13 +701,16 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co for (int i = 0; i < amount; i++) { const CollisionObject3DSW *col_obj = intersection_query_results[i]; - if (p_exclude.has(col_obj->get_self())) { + if (p_parameters.exclude_bodies.has(col_obj->get_self())) { + continue; + } + if (p_parameters.exclude_objects.has(col_obj->get_instance_id())) { continue; } int shape_idx = intersection_query_subindex_results[i]; - if (CollisionSolver3DSW::solve_static(body_shape, body_shape_xform, col_obj->get_shape(shape_idx), col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), cbkres, cbkptr, nullptr, p_margin)) { + if (CollisionSolver3DSW::solve_static(body_shape, body_shape_xform, col_obj->get_shape(shape_idx), col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), cbkres, cbkptr, nullptr, p_parameters.margin)) { collided = cbk.amount > 0; } } @@ -757,7 +760,7 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co // STEP 2 ATTEMPT MOTION AABB motion_aabb = body_aabb; - motion_aabb.position += p_motion; + motion_aabb.position += p_parameters.motion; motion_aabb = motion_aabb.merge(body_aabb); int amount = _cull_aabb_for_body(p_body, motion_aabb); @@ -771,7 +774,7 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co // Colliding separation rays allows to properly snap to the ground, // otherwise it's not needed in regular motion. - if (!p_collide_separation_ray && (body_shape->get_type() == PhysicsServer3D::SHAPE_SEPARATION_RAY)) { + if (!p_parameters.collide_separation_ray && (body_shape->get_type() == PhysicsServer3D::SHAPE_SEPARATION_RAY)) { // When slide on slope is on, separation ray shape acts like a regular shape. if (!static_cast<SeparationRayShape3DSW *>(body_shape)->get_slide_on_slope()) { continue; @@ -783,7 +786,7 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co Transform3D body_shape_xform_inv = body_shape_xform.affine_inverse(); MotionShape3DSW mshape; mshape.shape = body_shape; - mshape.motion = body_shape_xform_inv.basis.xform(p_motion); + mshape.motion = body_shape_xform_inv.basis.xform(p_parameters.motion); bool stuck = false; @@ -792,7 +795,10 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co for (int i = 0; i < amount; i++) { const CollisionObject3DSW *col_obj = intersection_query_results[i]; - if (p_exclude.has(col_obj->get_self())) { + if (p_parameters.exclude_bodies.has(col_obj->get_self())) { + continue; + } + if (p_parameters.exclude_objects.has(col_obj->get_instance_id())) { continue; } @@ -821,7 +827,7 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co for (int k = 0; k < 8; k++) { //steps should be customizable.. real_t fraction = low + (hi - low) * fraction_coeff; - mshape.motion = body_shape_xform_inv.basis.xform(p_motion * fraction); + mshape.motion = body_shape_xform_inv.basis.xform(p_parameters.motion * fraction); Vector3 lA, lB; Vector3 sep = motion_normal; //important optimization for this to work fast enough @@ -883,13 +889,13 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co //it collided, let's get the rest info in unsafe advance Transform3D ugt = body_transform; - ugt.origin += p_motion * unsafe; + ugt.origin += p_parameters.motion * unsafe; _RestResultData results[PhysicsServer3D::MotionResult::MAX_COLLISIONS]; _RestCallbackData rcd; - if (p_max_collisions > 1) { - rcd.max_results = p_max_collisions; + if (p_parameters.max_collisions > 1) { + rcd.max_results = p_parameters.max_collisions; rcd.other_results = results; } @@ -907,20 +913,24 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co Transform3D body_shape_xform = ugt * p_body->get_shape_transform(j); Shape3DSW *body_shape = p_body->get_shape(j); - body_aabb.position += p_motion * unsafe; + body_aabb.position += p_parameters.motion * unsafe; int amount = _cull_aabb_for_body(p_body, body_aabb); for (int i = 0; i < amount; i++) { const CollisionObject3DSW *col_obj = intersection_query_results[i]; - if (p_exclude.has(col_obj->get_self())) { + if (p_parameters.exclude_bodies.has(col_obj->get_self())) { + continue; + } + if (p_parameters.exclude_objects.has(col_obj->get_instance_id())) { continue; } + int shape_idx = intersection_query_subindex_results[i]; rcd.object = col_obj; rcd.shape = shape_idx; - bool sc = CollisionSolver3DSW::solve_static(body_shape, body_shape_xform, col_obj->get_shape(shape_idx), col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), _rest_cbk_result, &rcd, nullptr, p_margin); + bool sc = CollisionSolver3DSW::solve_static(body_shape, body_shape_xform, col_obj->get_shape(shape_idx), col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), _rest_cbk_result, &rcd, nullptr, p_parameters.margin); if (!sc) { continue; } @@ -941,7 +951,6 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co collision.normal = result.normal; collision.position = result.contact; collision.depth = result.len; - //r_result->collider_metadata = result.object->get_shape_metadata(result.shape); const Body3DSW *body = static_cast<const Body3DSW *>(result.object); @@ -949,12 +958,12 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co collision.collider_velocity = body->get_linear_velocity() + (body->get_angular_velocity()).cross(rel_vec); } - r_result->travel = safe * p_motion; - r_result->remainder = p_motion - safe * p_motion; - r_result->travel += (body_transform.get_origin() - p_from.get_origin()); + r_result->travel = safe * p_parameters.motion; + r_result->remainder = p_parameters.motion - safe * p_parameters.motion; + r_result->travel += (body_transform.get_origin() - p_parameters.from.get_origin()); - r_result->safe_fraction = safe; - r_result->unsafe_fraction = unsafe; + r_result->collision_safe_fraction = safe; + r_result->collision_unsafe_fraction = unsafe; r_result->collision_count = rcd.result_count; } @@ -964,12 +973,12 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co } if (!collided && r_result) { - r_result->travel = p_motion; + r_result->travel = p_parameters.motion; r_result->remainder = Vector3(); - r_result->travel += (body_transform.get_origin() - p_from.get_origin()); + r_result->travel += (body_transform.get_origin() - p_parameters.from.get_origin()); - r_result->safe_fraction = 1.0; - r_result->unsafe_fraction = 1.0; + r_result->collision_safe_fraction = 1.0; + r_result->collision_unsafe_fraction = 1.0; } return collided; diff --git a/servers/physics_3d/space_3d_sw.h b/servers/physics_3d/space_3d_sw.h index daa1244bf8..69cc3c4bbd 100644 --- a/servers/physics_3d/space_3d_sw.h +++ b/servers/physics_3d/space_3d_sw.h @@ -207,7 +207,7 @@ public: void set_elapsed_time(ElapsedTime p_time, uint64_t p_msec) { elapsed_time[p_time] = p_msec; } uint64_t get_elapsed_time(ElapsedTime p_time) const { return elapsed_time[p_time]; } - bool test_body_motion(Body3DSW *p_body, const Transform3D &p_from, const Vector3 &p_motion, real_t p_margin, PhysicsServer3D::MotionResult *r_result, int p_max_collisions = 1, bool p_collide_separation_ray = false, const Set<RID> &p_exclude = Set<RID>()); + bool test_body_motion(Body3DSW *p_body, const PhysicsServer3D::MotionParameters &p_parameters, PhysicsServer3D::MotionResult *r_result); Space3DSW(); ~Space3DSW(); diff --git a/servers/physics_3d/step_3d_sw.cpp b/servers/physics_3d/step_3d_sw.cpp index 7c18944b4d..6572d58c91 100644 --- a/servers/physics_3d/step_3d_sw.cpp +++ b/servers/physics_3d/step_3d_sw.cpp @@ -47,8 +47,8 @@ void Step3DSW::_populate_island(Body3DSW *p_body, LocalVector<Body3DSW *> &p_bod p_body_island.push_back(p_body); } - for (Map<Constraint3DSW *, int>::Element *E = p_body->get_constraint_map().front(); E; E = E->next()) { - Constraint3DSW *constraint = (Constraint3DSW *)E->key(); + for (const KeyValue<Constraint3DSW *, int> &E : p_body->get_constraint_map()) { + Constraint3DSW *constraint = (Constraint3DSW *)E.key; if (constraint->get_island_step() == _step) { continue; // Already processed. } @@ -59,7 +59,7 @@ void Step3DSW::_populate_island(Body3DSW *p_body, LocalVector<Body3DSW *> &p_bod // Find connected rigid bodies. for (int i = 0; i < constraint->get_body_count(); i++) { - if (i == E->get()) { + if (i == E.value) { continue; } Body3DSW *other_body = constraint->get_body_ptr()[i]; |