diff options
Diffstat (limited to 'servers/physics_3d/space_3d_sw.h')
-rw-r--r-- | servers/physics_3d/space_3d_sw.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/servers/physics_3d/space_3d_sw.h b/servers/physics_3d/space_3d_sw.h index 98c335cb80..aa4557d136 100644 --- a/servers/physics_3d/space_3d_sw.h +++ b/servers/physics_3d/space_3d_sw.h @@ -72,7 +72,7 @@ public: }; private: - uint64_t elapsed_time[ELAPSED_TIME_MAX]; + uint64_t elapsed_time[ELAPSED_TIME_MAX] = {}; PhysicsDirectSpaceState3DSW *direct_access; RID self; @@ -90,13 +90,13 @@ private: Set<CollisionObject3DSW *> objects; - Area3DSW *area; + Area3DSW *area = nullptr; - real_t contact_recycle_radius; - real_t contact_max_separation; - real_t contact_max_allowed_penetration; - real_t constraint_bias; - real_t test_motion_min_contact_depth; + real_t contact_recycle_radius = 0.01; + real_t contact_max_separation = 0.05; + real_t contact_max_allowed_penetration = 0.01; + real_t constraint_bias = 0.01; + real_t test_motion_min_contact_depth = 0.00001; enum { INTERSECTION_QUERY_MAX = 2048 @@ -110,18 +110,18 @@ private: real_t body_time_to_sleep; real_t body_angular_velocity_damp_ratio; - bool locked; + bool locked = false; real_t last_step = 0.001; - int island_count; - int active_objects; - int collision_pairs; + int island_count = 0; + int active_objects = 0; + int collision_pairs = 0; RID static_global_body; Vector<Vector3> contact_debug; - int contact_debug_count; + int contact_debug_count = 0; friend class PhysicsDirectSpaceState3DSW; |