diff options
Diffstat (limited to 'servers/physics_3d/space_3d_sw.cpp')
-rw-r--r-- | servers/physics_3d/space_3d_sw.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/physics_3d/space_3d_sw.cpp b/servers/physics_3d/space_3d_sw.cpp index 4ec03529cf..37dee436df 100644 --- a/servers/physics_3d/space_3d_sw.cpp +++ b/servers/physics_3d/space_3d_sw.cpp @@ -718,9 +718,9 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform3D &p_from, co // Colliding separation rays allows to properly snap to the ground, // otherwise it's not needed in regular motion. - if (!p_collide_separation_ray && (body_shape->get_type() == PhysicsServer3D::SHAPE_RAY)) { + if (!p_collide_separation_ray && (body_shape->get_type() == PhysicsServer3D::SHAPE_SEPARATION_RAY)) { // When slide on slope is on, separation ray shape acts like a regular shape. - if (!static_cast<RayShape3DSW *>(body_shape)->get_slide_on_slope()) { + if (!static_cast<SeparationRayShape3DSW *>(body_shape)->get_slide_on_slope()) { continue; } } |