diff options
Diffstat (limited to 'servers/physics_3d/shape_3d_sw.cpp')
-rw-r--r-- | servers/physics_3d/shape_3d_sw.cpp | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/servers/physics_3d/shape_3d_sw.cpp b/servers/physics_3d/shape_3d_sw.cpp index 664308ed7b..0794e7888e 100644 --- a/servers/physics_3d/shape_3d_sw.cpp +++ b/servers/physics_3d/shape_3d_sw.cpp @@ -164,6 +164,91 @@ Variant PlaneShape3DSW::get_data() const { PlaneShape3DSW::PlaneShape3DSW() { } +// + +real_t SeparationRayShape3DSW::get_length() const { + return length; +} + +bool SeparationRayShape3DSW::get_slide_on_slope() const { + return slide_on_slope; +} + +void SeparationRayShape3DSW::project_range(const Vector3 &p_normal, const Transform3D &p_transform, real_t &r_min, real_t &r_max) const { + // don't think this will be even used + r_min = 0; + r_max = 1; +} + +Vector3 SeparationRayShape3DSW::get_support(const Vector3 &p_normal) const { + if (p_normal.z > 0) { + return Vector3(0, 0, length); + } else { + return Vector3(0, 0, 0); + } +} + +void SeparationRayShape3DSW::get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_supports, int &r_amount, FeatureType &r_type) const { + if (Math::abs(p_normal.z) < _EDGE_IS_VALID_SUPPORT_THRESHOLD) { + r_amount = 2; + r_type = FEATURE_EDGE; + r_supports[0] = Vector3(0, 0, 0); + r_supports[1] = Vector3(0, 0, length); + } else if (p_normal.z > 0) { + r_amount = 1; + r_type = FEATURE_POINT; + *r_supports = Vector3(0, 0, length); + } else { + r_amount = 1; + r_type = FEATURE_POINT; + *r_supports = Vector3(0, 0, 0); + } +} + +bool SeparationRayShape3DSW::intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_result, Vector3 &r_normal) const { + return false; //simply not possible +} + +bool SeparationRayShape3DSW::intersect_point(const Vector3 &p_point) const { + return false; //simply not possible +} + +Vector3 SeparationRayShape3DSW::get_closest_point_to(const Vector3 &p_point) const { + Vector3 s[2] = { + Vector3(0, 0, 0), + Vector3(0, 0, length) + }; + + return Geometry3D::get_closest_point_to_segment(p_point, s); +} + +Vector3 SeparationRayShape3DSW::get_moment_of_inertia(real_t p_mass) const { + return Vector3(); +} + +void SeparationRayShape3DSW::_setup(real_t p_length, bool p_slide_on_slope) { + length = p_length; + slide_on_slope = p_slide_on_slope; + configure(AABB(Vector3(0, 0, 0), Vector3(0.1, 0.1, length))); +} + +void SeparationRayShape3DSW::set_data(const Variant &p_data) { + Dictionary d = p_data; + _setup(d["length"], d["slide_on_slope"]); +} + +Variant SeparationRayShape3DSW::get_data() const { + Dictionary d; + d["length"] = length; + d["slide_on_slope"] = slide_on_slope; + return d; +} + +SeparationRayShape3DSW::SeparationRayShape3DSW() { + length = 1; + slide_on_slope = false; +} + /********** SPHERE *************/ real_t SphereShape3DSW::get_radius() const { |