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Diffstat (limited to 'servers/physics_3d/shape_3d_sw.cpp')
-rw-r--r--servers/physics_3d/shape_3d_sw.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/physics_3d/shape_3d_sw.cpp b/servers/physics_3d/shape_3d_sw.cpp
index 0fb6d582c8..789fc6ab33 100644
--- a/servers/physics_3d/shape_3d_sw.cpp
+++ b/servers/physics_3d/shape_3d_sw.cpp
@@ -777,7 +777,7 @@ Vector3 CylinderShape3DSW::get_closest_point_to(const Vector3 &p_point) const {
// Project point to top disk.
real_t dir = p_point.y > 0.0 ? 1.0 : -1.0;
Vector3 circle_pos(0.0, dir * height * 0.5, 0.0);
- Plane circle_plane(circle_pos, Vector3(0.0, dir, 0.0));
+ Plane circle_plane(Vector3(0.0, dir, 0.0), circle_pos);
Vector3 proj_point = circle_plane.project(p_point);
// Clip position.
@@ -1025,7 +1025,7 @@ Vector3 ConvexPolygonShape3DSW::get_closest_point_to(const Vector3 &p_point) con
Vector3 a = vertices[indices[j]];
Vector3 b = vertices[indices[(j + 1) % ic]];
Vector3 n = (a - b).cross(faces[i].plane.normal).normalized();
- if (Plane(a, n).is_point_over(p_point)) {
+ if (Plane(n, a).is_point_over(p_point)) {
is_inside = false;
break;
}
@@ -1641,7 +1641,7 @@ int HeightMapShape3DSW::get_depth() const {
void HeightMapShape3DSW::project_range(const Vector3 &p_normal, const Transform3D &p_transform, real_t &r_min, real_t &r_max) const {
//not very useful, but not very used either
- p_transform.xform(get_aabb()).project_range_in_plane(Plane(p_normal, 0), r_min, r_max);
+ p_transform.xform(get_aabb()).project_range_in_plane(Plane(p_normal), r_min, r_max);
}
Vector3 HeightMapShape3DSW::get_support(const Vector3 &p_normal) const {