diff options
Diffstat (limited to 'servers/physics_3d/physics_server_3d_sw.cpp')
-rw-r--r-- | servers/physics_3d/physics_server_3d_sw.cpp | 281 |
1 files changed, 278 insertions, 3 deletions
diff --git a/servers/physics_3d/physics_server_3d_sw.cpp b/servers/physics_3d/physics_server_3d_sw.cpp index 6bbef09907..3d0063b0fa 100644 --- a/servers/physics_3d/physics_server_3d_sw.cpp +++ b/servers/physics_3d/physics_server_3d_sw.cpp @@ -611,9 +611,18 @@ uint32_t PhysicsServer3DSW::body_get_collision_mask(RID p_body) const { void PhysicsServer3DSW::body_attach_object_instance_id(RID p_body, ObjectID p_id) { Body3DSW *body = body_owner.getornull(p_body); - ERR_FAIL_COND(!body); + if (body) { + body->set_instance_id(p_id); + return; + } + + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + if (soft_body) { + soft_body->set_instance_id(p_id); + return; + } - body->set_instance_id(p_id); + ERR_FAIL_MSG("Invalid ID."); }; ObjectID PhysicsServer3DSW::body_get_object_instance_id(RID p_body) const { @@ -893,6 +902,266 @@ PhysicsDirectBodyState3D *PhysicsServer3DSW::body_get_direct_state(RID p_body) { return direct_state; } +/* SOFT BODY */ + +RID PhysicsServer3DSW::soft_body_create() { + SoftBody3DSW *soft_body = memnew(SoftBody3DSW); + RID rid = soft_body_owner.make_rid(soft_body); + soft_body->set_self(rid); + return rid; +} + +void PhysicsServer3DSW::soft_body_update_rendering_server(RID p_body, RenderingServerHandler *p_rendering_server_handler) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->update_rendering_server(p_rendering_server_handler); +} + +void PhysicsServer3DSW::soft_body_set_space(RID p_body, RID p_space) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + Space3DSW *space = nullptr; + if (p_space.is_valid()) { + space = space_owner.getornull(p_space); + ERR_FAIL_COND(!space); + } + + if (soft_body->get_space() == space) { + return; + } + + soft_body->set_space(space); +} + +RID PhysicsServer3DSW::soft_body_get_space(RID p_body) const { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND_V(!soft_body, RID()); + + Space3DSW *space = soft_body->get_space(); + if (!space) { + return RID(); + } + return space->get_self(); +} + +void PhysicsServer3DSW::soft_body_set_collision_layer(RID p_body, uint32_t p_layer) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->set_collision_layer(p_layer); +} + +uint32_t PhysicsServer3DSW::soft_body_get_collision_layer(RID p_body) const { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND_V(!soft_body, 0); + + return soft_body->get_collision_layer(); +} + +void PhysicsServer3DSW::soft_body_set_collision_mask(RID p_body, uint32_t p_mask) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->set_collision_mask(p_mask); +} + +uint32_t PhysicsServer3DSW::soft_body_get_collision_mask(RID p_body) const { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND_V(!soft_body, 0); + + return soft_body->get_collision_mask(); +} + +void PhysicsServer3DSW::soft_body_add_collision_exception(RID p_body, RID p_body_b) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->add_exception(p_body_b); +} + +void PhysicsServer3DSW::soft_body_remove_collision_exception(RID p_body, RID p_body_b) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->remove_exception(p_body_b); +} + +void PhysicsServer3DSW::soft_body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + for (int i = 0; i < soft_body->get_exceptions().size(); i++) { + p_exceptions->push_back(soft_body->get_exceptions()[i]); + } +} + +void PhysicsServer3DSW::soft_body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->set_state(p_state, p_variant); +} + +Variant PhysicsServer3DSW::soft_body_get_state(RID p_body, BodyState p_state) const { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND_V(!soft_body, Variant()); + + return soft_body->get_state(p_state); +} + +void PhysicsServer3DSW::soft_body_set_transform(RID p_body, const Transform &p_transform) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->set_state(BODY_STATE_TRANSFORM, p_transform); +} + +void PhysicsServer3DSW::soft_body_set_ray_pickable(RID p_body, bool p_enable) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->set_ray_pickable(p_enable); +} + +void PhysicsServer3DSW::soft_body_set_simulation_precision(RID p_body, int p_simulation_precision) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->set_iteration_count(p_simulation_precision); +} + +int PhysicsServer3DSW::soft_body_get_simulation_precision(RID p_body) const { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND_V(!soft_body, 0.f); + + return soft_body->get_iteration_count(); +} + +void PhysicsServer3DSW::soft_body_set_total_mass(RID p_body, real_t p_total_mass) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->set_total_mass(p_total_mass); +} + +real_t PhysicsServer3DSW::soft_body_get_total_mass(RID p_body) const { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND_V(!soft_body, 0.f); + + return soft_body->get_total_mass(); +} + +void PhysicsServer3DSW::soft_body_set_linear_stiffness(RID p_body, real_t p_stiffness) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->set_linear_stiffness(p_stiffness); +} + +real_t PhysicsServer3DSW::soft_body_get_linear_stiffness(RID p_body) const { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND_V(!soft_body, 0.f); + + return soft_body->get_linear_stiffness(); +} + +void PhysicsServer3DSW::soft_body_set_pressure_coefficient(RID p_body, real_t p_pressure_coefficient) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->set_pressure_coefficient(p_pressure_coefficient); +} + +real_t PhysicsServer3DSW::soft_body_get_pressure_coefficient(RID p_body) const { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND_V(!soft_body, 0.f); + + return soft_body->get_pressure_coefficient(); +} + +void PhysicsServer3DSW::soft_body_set_damping_coefficient(RID p_body, real_t p_damping_coefficient) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->set_damping_coefficient(p_damping_coefficient); +} + +real_t PhysicsServer3DSW::soft_body_get_damping_coefficient(RID p_body) const { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND_V(!soft_body, 0.f); + + return soft_body->get_damping_coefficient(); +} + +void PhysicsServer3DSW::soft_body_set_drag_coefficient(RID p_body, real_t p_drag_coefficient) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->set_drag_coefficient(p_drag_coefficient); +} + +real_t PhysicsServer3DSW::soft_body_get_drag_coefficient(RID p_body) const { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND_V(!soft_body, 0.f); + + return soft_body->get_drag_coefficient(); +} + +void PhysicsServer3DSW::soft_body_set_mesh(RID p_body, const REF &p_mesh) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->set_mesh(p_mesh); +} + +AABB PhysicsServer3DSW::soft_body_get_bounds(RID p_body) const { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND_V(!soft_body, AABB()); + + return soft_body->get_bounds(); +} + +void PhysicsServer3DSW::soft_body_move_point(RID p_body, int p_point_index, const Vector3 &p_global_position) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->set_vertex_position(p_point_index, p_global_position); +} + +Vector3 PhysicsServer3DSW::soft_body_get_point_global_position(RID p_body, int p_point_index) const { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND_V(!soft_body, Vector3()); + + return soft_body->get_vertex_position(p_point_index); +} + +void PhysicsServer3DSW::soft_body_remove_all_pinned_points(RID p_body) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + soft_body->unpin_all_vertices(); +} + +void PhysicsServer3DSW::soft_body_pin_point(RID p_body, int p_point_index, bool p_pin) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND(!soft_body); + + if (p_pin) { + soft_body->pin_vertex(p_point_index); + } else { + soft_body->unpin_vertex(p_point_index); + } +} + +bool PhysicsServer3DSW::soft_body_is_point_pinned(RID p_body, int p_point_index) const { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_body); + ERR_FAIL_COND_V(!soft_body, false); + + return soft_body->is_vertex_pinned(p_point_index); +} + /* JOINT API */ RID PhysicsServer3DSW::joint_create() { @@ -1278,7 +1547,13 @@ void PhysicsServer3DSW::free(RID p_rid) { body_owner.free(p_rid); memdelete(body); + } else if (soft_body_owner.owns(p_rid)) { + SoftBody3DSW *soft_body = soft_body_owner.getornull(p_rid); + + soft_body->set_space(nullptr); + soft_body_owner.free(p_rid); + memdelete(soft_body); } else if (area_owner.owns(p_rid)) { Area3DSW *area = area_owner.getornull(p_rid); @@ -1444,7 +1719,7 @@ void PhysicsServer3DSW::_update_shapes() { } } -void PhysicsServer3DSW::_shape_col_cbk(const Vector3 &p_point_A, const Vector3 &p_point_B, void *p_userdata) { +void PhysicsServer3DSW::_shape_col_cbk(const Vector3 &p_point_A, int p_index_A, const Vector3 &p_point_B, int p_index_B, void *p_userdata) { CollCbkData *cbk = (CollCbkData *)p_userdata; if (cbk->max == 0) { |