diff options
Diffstat (limited to 'servers/physics_3d/joints')
7 files changed, 19 insertions, 19 deletions
diff --git a/servers/physics_3d/joints/godot_cone_twist_joint_3d.h b/servers/physics_3d/joints/godot_cone_twist_joint_3d.h index fdcc2ceea3..1651d34916 100644 --- a/servers/physics_3d/joints/godot_cone_twist_joint_3d.h +++ b/servers/physics_3d/joints/godot_cone_twist_joint_3d.h @@ -28,6 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef GODOT_CONE_TWIST_JOINT_3D_H +#define GODOT_CONE_TWIST_JOINT_3D_H + /* Adapted to Godot from the Bullet library. */ @@ -49,9 +52,6 @@ subject to the following restrictions: Written by: Marcus Hennix */ -#ifndef GODOT_CONE_TWIST_JOINT_3D_H -#define GODOT_CONE_TWIST_JOINT_3D_H - #include "servers/physics_3d/godot_joint_3d.h" #include "servers/physics_3d/joints/godot_jacobian_entry_3d.h" diff --git a/servers/physics_3d/joints/godot_generic_6dof_joint_3d.cpp b/servers/physics_3d/joints/godot_generic_6dof_joint_3d.cpp index e0fa940104..dfe2bfa4d3 100644 --- a/servers/physics_3d/joints/godot_generic_6dof_joint_3d.cpp +++ b/servers/physics_3d/joints/godot_generic_6dof_joint_3d.cpp @@ -232,7 +232,7 @@ GodotGeneric6DOFJoint3D::GodotGeneric6DOFJoint3D(GodotBody3D *rbA, GodotBody3D * void GodotGeneric6DOFJoint3D::calculateAngleInfo() { Basis relative_frame = m_calculatedTransformB.basis.inverse() * m_calculatedTransformA.basis; - m_calculatedAxisAngleDiff = relative_frame.get_euler(Basis::EULER_ORDER_XYZ); + m_calculatedAxisAngleDiff = relative_frame.get_euler(EulerOrder::XYZ); // in euler angle mode we do not actually constrain the angular velocity // along the axes axis[0] and axis[2] (although we do use axis[1]) : diff --git a/servers/physics_3d/joints/godot_generic_6dof_joint_3d.h b/servers/physics_3d/joints/godot_generic_6dof_joint_3d.h index bcf2d18647..6a0ab81461 100644 --- a/servers/physics_3d/joints/godot_generic_6dof_joint_3d.h +++ b/servers/physics_3d/joints/godot_generic_6dof_joint_3d.h @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef GODOT_GENERIC_6DOF_JOINT_3D_H +#define GODOT_GENERIC_6DOF_JOINT_3D_H + /* Adapted to Godot from the Bullet library. */ -#ifndef GODOT_GENERIC_6DOF_JOINT_3D_H -#define GODOT_GENERIC_6DOF_JOINT_3D_H - #include "servers/physics_3d/godot_joint_3d.h" #include "servers/physics_3d/joints/godot_jacobian_entry_3d.h" diff --git a/servers/physics_3d/joints/godot_hinge_joint_3d.h b/servers/physics_3d/joints/godot_hinge_joint_3d.h index b934540e8d..f1187771af 100644 --- a/servers/physics_3d/joints/godot_hinge_joint_3d.h +++ b/servers/physics_3d/joints/godot_hinge_joint_3d.h @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef GODOT_HINGE_JOINT_3D_H +#define GODOT_HINGE_JOINT_3D_H + /* Adapted to Godot from the Bullet library. */ -#ifndef GODOT_HINGE_JOINT_3D_H -#define GODOT_HINGE_JOINT_3D_H - #include "servers/physics_3d/godot_joint_3d.h" #include "servers/physics_3d/joints/godot_jacobian_entry_3d.h" diff --git a/servers/physics_3d/joints/godot_jacobian_entry_3d.h b/servers/physics_3d/joints/godot_jacobian_entry_3d.h index 0fe15751d5..a46ce830ec 100644 --- a/servers/physics_3d/joints/godot_jacobian_entry_3d.h +++ b/servers/physics_3d/joints/godot_jacobian_entry_3d.h @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef GODOT_JACOBIAN_ENTRY_3D_H +#define GODOT_JACOBIAN_ENTRY_3D_H + /* Adapted to Godot from the Bullet library. */ -#ifndef GODOT_JACOBIAN_ENTRY_3D_H -#define GODOT_JACOBIAN_ENTRY_3D_H - /* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ diff --git a/servers/physics_3d/joints/godot_pin_joint_3d.h b/servers/physics_3d/joints/godot_pin_joint_3d.h index eeeaa650bd..b3e2389d5a 100644 --- a/servers/physics_3d/joints/godot_pin_joint_3d.h +++ b/servers/physics_3d/joints/godot_pin_joint_3d.h @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef GODOT_PIN_JOINT_3D_H +#define GODOT_PIN_JOINT_3D_H + /* Adapted to Godot from the Bullet library. */ -#ifndef GODOT_PIN_JOINT_3D_H -#define GODOT_PIN_JOINT_3D_H - #include "servers/physics_3d/godot_joint_3d.h" #include "servers/physics_3d/joints/godot_jacobian_entry_3d.h" diff --git a/servers/physics_3d/joints/godot_slider_joint_3d.h b/servers/physics_3d/joints/godot_slider_joint_3d.h index f596c9ff75..29d19be0d7 100644 --- a/servers/physics_3d/joints/godot_slider_joint_3d.h +++ b/servers/physics_3d/joints/godot_slider_joint_3d.h @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef GODOT_SLIDER_JOINT_3D_H +#define GODOT_SLIDER_JOINT_3D_H + /* Adapted to Godot from the Bullet library. */ -#ifndef GODOT_SLIDER_JOINT_3D_H -#define GODOT_SLIDER_JOINT_3D_H - #include "servers/physics_3d/godot_joint_3d.h" #include "servers/physics_3d/joints/godot_jacobian_entry_3d.h" |