diff options
Diffstat (limited to 'servers/physics_3d/godot_shape_3d.cpp')
-rw-r--r-- | servers/physics_3d/godot_shape_3d.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/servers/physics_3d/godot_shape_3d.cpp b/servers/physics_3d/godot_shape_3d.cpp index 7762c4829e..5e310670a5 100644 --- a/servers/physics_3d/godot_shape_3d.cpp +++ b/servers/physics_3d/godot_shape_3d.cpp @@ -62,7 +62,7 @@ void GodotShape3D::configure(const AABB &p_aabb) { aabb = p_aabb; configured = true; for (const KeyValue<GodotShapeOwner3D *, int> &E : owners) { - GodotShapeOwner3D *co = (GodotShapeOwner3D *)E.key; + GodotShapeOwner3D *co = const_cast<GodotShapeOwner3D *>(E.key); co->_shape_changed(); } } @@ -76,20 +76,20 @@ Vector3 GodotShape3D::get_support(const Vector3 &p_normal) const { } void GodotShape3D::add_owner(GodotShapeOwner3D *p_owner) { - Map<GodotShapeOwner3D *, int>::Element *E = owners.find(p_owner); + HashMap<GodotShapeOwner3D *, int>::Iterator E = owners.find(p_owner); if (E) { - E->get()++; + E->value++; } else { owners[p_owner] = 1; } } void GodotShape3D::remove_owner(GodotShapeOwner3D *p_owner) { - Map<GodotShapeOwner3D *, int>::Element *E = owners.find(p_owner); + HashMap<GodotShapeOwner3D *, int>::Iterator E = owners.find(p_owner); ERR_FAIL_COND(!E); - E->get()--; - if (E->get() == 0) { - owners.erase(E); + E->value--; + if (E->value == 0) { + owners.remove(E); } } @@ -97,7 +97,7 @@ bool GodotShape3D::is_owner(GodotShapeOwner3D *p_owner) const { return owners.has(p_owner); } -const Map<GodotShapeOwner3D *, int> &GodotShape3D::get_owners() const { +const HashMap<GodotShapeOwner3D *, int> &GodotShape3D::get_owners() const { return owners; } @@ -662,7 +662,7 @@ GodotCapsuleShape3D::GodotCapsuleShape3D() {} /********** CYLINDER *************/ void GodotCylinderShape3D::project_range(const Vector3 &p_normal, const Transform3D &p_transform, real_t &r_min, real_t &r_max) const { - Vector3 cylinder_axis = p_transform.basis.get_axis(1).normalized(); + Vector3 cylinder_axis = p_transform.basis.get_column(1).normalized(); real_t axis_dot = cylinder_axis.dot(p_normal); Vector3 local_normal = p_transform.basis.xform_inv(p_normal); @@ -1438,7 +1438,7 @@ Vector3 GodotConcavePolygonShape3D::get_moment_of_inertia(real_t p_mass) const { struct _Volume_BVH_Element { AABB aabb; Vector3 center; - int face_index; + int face_index = 0; }; struct _Volume_BVH_CompareX { @@ -1461,10 +1461,10 @@ struct _Volume_BVH_CompareZ { struct _Volume_BVH { AABB aabb; - _Volume_BVH *left; - _Volume_BVH *right; + _Volume_BVH *left = nullptr; + _Volume_BVH *right = nullptr; - int face_index; + int face_index = 0; }; _Volume_BVH *_volume_build_bvh(_Volume_BVH_Element *p_elements, int p_size, int &count) { |