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-rw-r--r--servers/physics_3d/godot_shape_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_3d/godot_shape_3d.cpp b/servers/physics_3d/godot_shape_3d.cpp
index 63ba28258f..2efc11a4c0 100644
--- a/servers/physics_3d/godot_shape_3d.cpp
+++ b/servers/physics_3d/godot_shape_3d.cpp
@@ -662,7 +662,7 @@ GodotCapsuleShape3D::GodotCapsuleShape3D() {}
/********** CYLINDER *************/
void GodotCylinderShape3D::project_range(const Vector3 &p_normal, const Transform3D &p_transform, real_t &r_min, real_t &r_max) const {
- Vector3 cylinder_axis = p_transform.basis.get_axis(1).normalized();
+ Vector3 cylinder_axis = p_transform.basis.get_column(1).normalized();
real_t axis_dot = cylinder_axis.dot(p_normal);
Vector3 local_normal = p_transform.basis.xform_inv(p_normal);