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Diffstat (limited to 'servers/physics_3d/godot_physics_server_3d.cpp')
-rw-r--r--servers/physics_3d/godot_physics_server_3d.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/servers/physics_3d/godot_physics_server_3d.cpp b/servers/physics_3d/godot_physics_server_3d.cpp
index f7270713e0..e5107be74b 100644
--- a/servers/physics_3d/godot_physics_server_3d.cpp
+++ b/servers/physics_3d/godot_physics_server_3d.cpp
@@ -1570,7 +1570,7 @@ void GodotPhysicsServer3D::free(RID p_rid) {
GodotSpace3D *space = space_owner.get_or_null(p_rid);
while (space->get_objects().size()) {
- GodotCollisionObject3D *co = (GodotCollisionObject3D *)space->get_objects().front()->get();
+ GodotCollisionObject3D *co = static_cast<GodotCollisionObject3D *>(space->get_objects().front()->get());
co->set_space(nullptr);
}
@@ -1612,7 +1612,7 @@ void GodotPhysicsServer3D::step(real_t p_step) {
active_objects = 0;
collision_pairs = 0;
for (Set<const GodotSpace3D *>::Element *E = active_spaces.front(); E; E = E->next()) {
- stepper->step((GodotSpace3D *)E->get(), p_step);
+ stepper->step(const_cast<GodotSpace3D *>(E->get()), p_step);
island_count += E->get()->get_island_count();
active_objects += E->get()->get_active_objects();
collision_pairs += E->get()->get_collision_pairs();
@@ -1636,7 +1636,7 @@ void GodotPhysicsServer3D::flush_queries() {
uint64_t time_beg = OS::get_singleton()->get_ticks_usec();
for (Set<const GodotSpace3D *>::Element *E = active_spaces.front(); E; E = E->next()) {
- GodotSpace3D *space = (GodotSpace3D *)E->get();
+ GodotSpace3D *space = const_cast<GodotSpace3D *>(E->get());
space->call_queries();
}
@@ -1709,7 +1709,7 @@ void GodotPhysicsServer3D::_update_shapes() {
}
void GodotPhysicsServer3D::_shape_col_cbk(const Vector3 &p_point_A, int p_index_A, const Vector3 &p_point_B, int p_index_B, void *p_userdata) {
- CollCbkData *cbk = (CollCbkData *)p_userdata;
+ CollCbkData *cbk = static_cast<CollCbkData *>(p_userdata);
if (cbk->max == 0) {
return;