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Diffstat (limited to 'servers/physics_3d/godot_body_3d.h')
-rw-r--r--servers/physics_3d/godot_body_3d.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/physics_3d/godot_body_3d.h b/servers/physics_3d/godot_body_3d.h
index 1906e8aab1..c0c847d920 100644
--- a/servers/physics_3d/godot_body_3d.h
+++ b/servers/physics_3d/godot_body_3d.h
@@ -109,7 +109,7 @@ class GodotBody3D : public GodotCollisionObject3D {
bool first_time_kinematic = false;
void _mass_properties_changed();
- virtual void _shapes_changed();
+ virtual void _shapes_changed() override;
Transform3D new_transform;
Map<GodotConstraint3D *, int> constraint_map;
@@ -301,7 +301,7 @@ public:
_FORCE_INLINE_ void set_continuous_collision_detection(bool p_enable) { continuous_cd = p_enable; }
_FORCE_INLINE_ bool is_continuous_collision_detection_enabled() const { return continuous_cd; }
- void set_space(GodotSpace3D *p_space);
+ void set_space(GodotSpace3D *p_space) override;
void update_mass_properties();
void reset_mass_properties();