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Diffstat (limited to 'servers/physics_3d/godot_area_3d.h')
-rw-r--r--servers/physics_3d/godot_area_3d.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/physics_3d/godot_area_3d.h b/servers/physics_3d/godot_area_3d.h
index 2a5e5a537a..a00451f602 100644
--- a/servers/physics_3d/godot_area_3d.h
+++ b/servers/physics_3d/godot_area_3d.h
@@ -99,7 +99,7 @@ class GodotArea3D : public GodotCollisionObject3D {
HashMap<BodyKey, BodyState, BodyKey> monitored_bodies;
HashMap<BodyKey, BodyState, BodyKey> monitored_areas;
- RBSet<GodotConstraint3D *> constraints;
+ HashSet<GodotConstraint3D *> constraints;
virtual void _shapes_changed() override;
void _queue_monitor_update();
@@ -163,7 +163,7 @@ public:
_FORCE_INLINE_ void add_constraint(GodotConstraint3D *p_constraint) { constraints.insert(p_constraint); }
_FORCE_INLINE_ void remove_constraint(GodotConstraint3D *p_constraint) { constraints.erase(p_constraint); }
- _FORCE_INLINE_ const RBSet<GodotConstraint3D *> &get_constraints() const { return constraints; }
+ _FORCE_INLINE_ const HashSet<GodotConstraint3D *> &get_constraints() const { return constraints; }
_FORCE_INLINE_ void clear_constraints() { constraints.clear(); }
void set_monitorable(bool p_monitorable);