diff options
Diffstat (limited to 'servers/physics_3d/gjk_epa.h')
-rw-r--r-- | servers/physics_3d/gjk_epa.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/servers/physics_3d/gjk_epa.h b/servers/physics_3d/gjk_epa.h index 69e85d2bc0..39a7d03435 100644 --- a/servers/physics_3d/gjk_epa.h +++ b/servers/physics_3d/gjk_epa.h @@ -31,10 +31,10 @@ #ifndef GJK_EPA_H #define GJK_EPA_H -#include "collision_solver_3d_sw.h" -#include "shape_3d_sw.h" +#include "godot_collision_solver_3d.h" +#include "godot_shape_3d.h" -bool gjk_epa_calculate_penetration(const Shape3DSW *p_shape_A, const Transform3D &p_transform_A, const Shape3DSW *p_shape_B, const Transform3D &p_transform_B, CollisionSolver3DSW::CallbackResult p_result_callback, void *p_userdata, bool p_swap = false, real_t p_margin_A = 0.0, real_t p_margin_B = 0.0); -bool gjk_epa_calculate_distance(const Shape3DSW *p_shape_A, const Transform3D &p_transform_A, const Shape3DSW *p_shape_B, const Transform3D &p_transform_B, Vector3 &r_result_A, Vector3 &r_result_B); +bool gjk_epa_calculate_penetration(const GodotShape3D *p_shape_A, const Transform3D &p_transform_A, const GodotShape3D *p_shape_B, const Transform3D &p_transform_B, GodotCollisionSolver3D::CallbackResult p_result_callback, void *p_userdata, bool p_swap = false, real_t p_margin_A = 0.0, real_t p_margin_B = 0.0); +bool gjk_epa_calculate_distance(const GodotShape3D *p_shape_A, const Transform3D &p_transform_A, const GodotShape3D *p_shape_B, const Transform3D &p_transform_B, Vector3 &r_result_A, Vector3 &r_result_B); #endif |