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-rw-r--r--servers/physics_3d/body_3d_sw.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/servers/physics_3d/body_3d_sw.h b/servers/physics_3d/body_3d_sw.h
index bdc615ab6c..efb114a325 100644
--- a/servers/physics_3d/body_3d_sw.h
+++ b/servers/physics_3d/body_3d_sw.h
@@ -96,18 +96,6 @@ class Body3DSW : public CollisionObject3DSW {
Map<Constraint3DSW *, int> constraint_map;
- struct AreaCMP {
- Area3DSW *area;
- int refCount;
- _FORCE_INLINE_ bool operator==(const AreaCMP &p_cmp) const { return area->get_self() == p_cmp.area->get_self(); }
- _FORCE_INLINE_ bool operator<(const AreaCMP &p_cmp) const { return area->get_priority() < p_cmp.area->get_priority(); }
- _FORCE_INLINE_ AreaCMP() {}
- _FORCE_INLINE_ AreaCMP(Area3DSW *p_area) {
- area = p_area;
- refCount = 1;
- }
- };
-
Vector<AreaCMP> areas;
struct Contact {