diff options
Diffstat (limited to 'servers/physics_3d/area_pair_3d_sw.cpp')
-rw-r--r-- | servers/physics_3d/area_pair_3d_sw.cpp | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/servers/physics_3d/area_pair_3d_sw.cpp b/servers/physics_3d/area_pair_3d_sw.cpp new file mode 100644 index 0000000000..3300e9dede --- /dev/null +++ b/servers/physics_3d/area_pair_3d_sw.cpp @@ -0,0 +1,159 @@ +/*************************************************************************/ +/* area_pair_sw.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "area_pair_3d_sw.h" +#include "collision_solver_3d_sw.h" + +bool AreaPair3DSW::setup(real_t p_step) { + + bool result = false; + + if (area->is_shape_set_as_disabled(area_shape) || body->is_shape_set_as_disabled(body_shape)) { + result = false; + } else if (area->test_collision_mask(body) && CollisionSolver3DSW::solve_static(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), NULL, this)) { + result = true; + } + + if (result != colliding) { + + if (result) { + + if (area->get_space_override_mode() != PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED) + body->add_area(area); + if (area->has_monitor_callback()) + area->add_body_to_query(body, body_shape, area_shape); + + } else { + + if (area->get_space_override_mode() != PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED) + body->remove_area(area); + if (area->has_monitor_callback()) + area->remove_body_from_query(body, body_shape, area_shape); + } + + colliding = result; + } + + return false; //never do any post solving +} + +void AreaPair3DSW::solve(real_t p_step) { +} + +AreaPair3DSW::AreaPair3DSW(Body3DSW *p_body, int p_body_shape, Area3DSW *p_area, int p_area_shape) { + + body = p_body; + area = p_area; + body_shape = p_body_shape; + area_shape = p_area_shape; + colliding = false; + body->add_constraint(this, 0); + area->add_constraint(this); + if (p_body->get_mode() == PhysicsServer3D::BODY_MODE_KINEMATIC) + p_body->set_active(true); +} + +AreaPair3DSW::~AreaPair3DSW() { + + if (colliding) { + + if (area->get_space_override_mode() != PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED) + body->remove_area(area); + if (area->has_monitor_callback()) + area->remove_body_from_query(body, body_shape, area_shape); + } + body->remove_constraint(this); + area->remove_constraint(this); +} + +//////////////////////////////////////////////////// + +bool Area2Pair3DSW::setup(real_t p_step) { + + bool result = false; + if (area_a->is_shape_set_as_disabled(shape_a) || area_b->is_shape_set_as_disabled(shape_b)) { + result = false; + } else if (area_a->test_collision_mask(area_b) && CollisionSolver3DSW::solve_static(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), NULL, this)) { + result = true; + } + + if (result != colliding) { + + if (result) { + + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + area_b->add_area_to_query(area_a, shape_a, shape_b); + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + area_a->add_area_to_query(area_b, shape_b, shape_a); + + } else { + + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + area_b->remove_area_from_query(area_a, shape_a, shape_b); + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + area_a->remove_area_from_query(area_b, shape_b, shape_a); + } + + colliding = result; + } + + return false; //never do any post solving +} + +void Area2Pair3DSW::solve(real_t p_step) { +} + +Area2Pair3DSW::Area2Pair3DSW(Area3DSW *p_area_a, int p_shape_a, Area3DSW *p_area_b, int p_shape_b) { + + area_a = p_area_a; + area_b = p_area_b; + shape_a = p_shape_a; + shape_b = p_shape_b; + colliding = false; + area_a->add_constraint(this); + area_b->add_constraint(this); +} + +Area2Pair3DSW::~Area2Pair3DSW() { + + if (colliding) { + + if (area_b->has_area_monitor_callback()) + area_b->remove_area_from_query(area_a, shape_a, shape_b); + + if (area_a->has_area_monitor_callback()) + area_a->remove_area_from_query(area_b, shape_b, shape_a); + } + + area_a->remove_constraint(this); + area_b->remove_constraint(this); +} |