diff options
Diffstat (limited to 'servers/physics_3d/area_3d_sw.h')
| -rw-r--r-- | servers/physics_3d/area_3d_sw.h | 40 |
1 files changed, 17 insertions, 23 deletions
diff --git a/servers/physics_3d/area_3d_sw.h b/servers/physics_3d/area_3d_sw.h index 814472885c..af5c23949c 100644 --- a/servers/physics_3d/area_3d_sw.h +++ b/servers/physics_3d/area_3d_sw.h @@ -34,7 +34,6 @@ #include "collision_object_3d_sw.h" #include "core/templates/self_list.h" #include "servers/physics_server_3d.h" -//#include "servers/physics_3d/query_sw.h" class Space3DSW; class Body3DSW; @@ -42,20 +41,20 @@ class SoftBody3DSW; class Constraint3DSW; class Area3DSW : public CollisionObject3DSW { - PhysicsServer3D::AreaSpaceOverrideMode space_override_mode; - real_t gravity; - Vector3 gravity_vector; - bool gravity_is_point; - real_t gravity_distance_scale; - real_t point_attenuation; - real_t linear_damp; - real_t angular_damp; + PhysicsServer3D::AreaSpaceOverrideMode space_override_mode = PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED; + real_t gravity = 9.80665; + Vector3 gravity_vector = Vector3(0, -1, 0); + bool gravity_is_point = false; + real_t gravity_distance_scale = 0.0; + real_t point_attenuation = 1.0; + real_t linear_damp = 0.1; + real_t angular_damp = 0.1; real_t wind_force_magnitude = 0.0; real_t wind_attenuation_factor = 0.0; Vector3 wind_source; Vector3 wind_direction; - int priority; - bool monitorable; + int priority = 0; + bool monitorable = false; ObjectID monitor_callback_id; StringName monitor_callback_method; @@ -69,8 +68,8 @@ class Area3DSW : public CollisionObject3DSW { struct BodyKey { RID rid; ObjectID instance_id; - uint32_t body_shape; - uint32_t area_shape; + uint32_t body_shape = 0; + uint32_t area_shape = 0; _FORCE_INLINE_ bool operator<(const BodyKey &p_key) const { if (rid == p_key.rid) { @@ -91,28 +90,21 @@ class Area3DSW : public CollisionObject3DSW { }; struct BodyState { - int state; + int state = 0; _FORCE_INLINE_ void inc() { state++; } _FORCE_INLINE_ void dec() { state--; } - _FORCE_INLINE_ BodyState() { state = 0; } }; Map<BodyKey, BodyState> monitored_soft_bodies; Map<BodyKey, BodyState> monitored_bodies; Map<BodyKey, BodyState> monitored_areas; - //virtual void shape_changed_notify(ShapeSW *p_shape); - //virtual void shape_deleted_notify(ShapeSW *p_shape); - Set<Constraint3DSW *> constraints; virtual void _shapes_changed(); void _queue_monitor_update(); public: - //_FORCE_INLINE_ const Transform& get_inverse_transform() const { return inverse_transform; } - //_FORCE_INLINE_ SpaceSW* get_owner() { return owner; } - void set_monitor_callback(ObjectID p_id, const StringName &p_method); _FORCE_INLINE_ bool has_monitor_callback() const { return monitor_callback_id.is_valid(); } @@ -184,6 +176,8 @@ public: void call_queries(); + void compute_gravity(const Vector3 &p_position, Vector3 &r_gravity) const; + Area3DSW(); ~Area3DSW(); }; @@ -237,8 +231,8 @@ void Area3DSW::remove_area_from_query(Area3DSW *p_area, uint32_t p_area_shape, u } struct AreaCMP { - Area3DSW *area; - int refCount; + Area3DSW *area = nullptr; + int refCount = 0; _FORCE_INLINE_ bool operator==(const AreaCMP &p_cmp) const { return area->get_self() == p_cmp.area->get_self(); } _FORCE_INLINE_ bool operator<(const AreaCMP &p_cmp) const { return area->get_priority() < p_cmp.area->get_priority(); } _FORCE_INLINE_ AreaCMP() {} |