diff options
Diffstat (limited to 'servers/physics_2d_server.h')
-rw-r--r-- | servers/physics_2d_server.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index be447ed137..ba5232f7fe 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -217,7 +217,7 @@ class Physics2DServer : public Object { static Physics2DServer *singleton; - virtual bool _body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, float p_margin = 0.08, const Ref<Physics2DTestMotionResult> &p_result = Ref<Physics2DTestMotionResult>()); + virtual bool _body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, bool p_infinite_inertia, float p_margin = 0.08, const Ref<Physics2DTestMotionResult> &p_result = Ref<Physics2DTestMotionResult>()); protected: static void _bind_methods(); @@ -479,7 +479,7 @@ public: Variant collider_metadata; }; - virtual bool body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, float p_margin = 0.001, MotionResult *r_result = NULL) = 0; + virtual bool body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, bool p_infinite_inertia, float p_margin = 0.001, MotionResult *r_result = NULL) = 0; /* JOINT API */ @@ -499,6 +499,9 @@ public: virtual void joint_set_param(RID p_joint, JointParam p_param, real_t p_value) = 0; virtual real_t joint_get_param(RID p_joint, JointParam p_param) const = 0; + virtual void joint_disable_collisions_between_bodies(RID p_joint, const bool p_disable) = 0; + virtual bool joint_is_disabled_collisions_between_bodies(RID p_joint) const = 0; + virtual RID pin_joint_create(const Vector2 &p_anchor, RID p_body_a, RID p_body_b = RID()) = 0; virtual RID groove_joint_create(const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, RID p_body_a, RID p_body_b) = 0; virtual RID damped_spring_joint_create(const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, RID p_body_a, RID p_body_b = RID()) = 0; |