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-rw-r--r--servers/physics_2d_server.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index f3acd8df18..cd6a20e6b8 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -201,6 +201,8 @@ public:
Physics2DDirectSpaceState();
};
+VARIANT_ENUM_CAST(Physics2DDirectSpaceState::ObjectTypeMask);
+
class Physics2DShapeQueryResult : public Reference {
GDCLASS(Physics2DShapeQueryResult, Reference);