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-rw-r--r--servers/physics_2d_server.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index 3633efc5eb..07389bc912 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -500,6 +500,13 @@ void Physics2DServer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("body_set_max_contacts_reported","body","amount"),&Physics2DServer::body_set_max_contacts_reported);
ObjectTypeDB::bind_method(_MD("body_get_max_contacts_reported","body"),&Physics2DServer::body_get_max_contacts_reported);
+ ObjectTypeDB::bind_method(_MD("body_set_one_way_collision_direction","normal"),&Physics2DServer::body_set_one_way_collision_direction);
+ ObjectTypeDB::bind_method(_MD("body_get_one_way_collision_direction"),&Physics2DServer::body_get_one_way_collision_direction);
+
+ ObjectTypeDB::bind_method(_MD("body_set_one_way_collision_max_depth","normal"),&Physics2DServer::body_set_one_way_collision_max_depth);
+ ObjectTypeDB::bind_method(_MD("body_get_one_way_collision_max_depth"),&Physics2DServer::body_get_one_way_collision_max_depth);
+
+
ObjectTypeDB::bind_method(_MD("body_set_omit_force_integration","body","enable"),&Physics2DServer::body_set_omit_force_integration);
ObjectTypeDB::bind_method(_MD("body_is_omitting_force_integration","body"),&Physics2DServer::body_is_omitting_force_integration);