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Diffstat (limited to 'servers/physics_2d_server.cpp')
-rw-r--r--servers/physics_2d_server.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index cb7669ec24..37c4bc83ad 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -91,6 +91,13 @@ void Physics2DDirectBodyState::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_transform", "transform"), &Physics2DDirectBodyState::set_transform);
ClassDB::bind_method(D_METHOD("get_transform"), &Physics2DDirectBodyState::get_transform);
+ ClassDB::bind_method(D_METHOD("add_central_force", "force"), &Physics2DDirectBodyState::add_central_force);
+ ClassDB::bind_method(D_METHOD("add_force", "offset", "force"), &Physics2DDirectBodyState::add_force);
+ ClassDB::bind_method(D_METHOD("add_torque", "torque"), &Physics2DDirectBodyState::add_torque);
+ ClassDB::bind_method(D_METHOD("apply_central_impulse", "impulse"), &Physics2DDirectBodyState::apply_central_impulse);
+ ClassDB::bind_method(D_METHOD("apply_torque_impulse", "impulse"), &Physics2DDirectBodyState::apply_torque_impulse);
+ ClassDB::bind_method(D_METHOD("apply_impulse", "offset", "impulse"), &Physics2DDirectBodyState::apply_impulse);
+
ClassDB::bind_method(D_METHOD("set_sleep_state", "enabled"), &Physics2DDirectBodyState::set_sleep_state);
ClassDB::bind_method(D_METHOD("is_sleeping"), &Physics2DDirectBodyState::is_sleeping);
@@ -191,7 +198,7 @@ Vector<RID> Physics2DShapeQueryParameters::get_exclude() const {
ret.resize(exclude.size());
int idx = 0;
for (Set<RID>::Element *E = exclude.front(); E; E = E->next()) {
- ret[idx] = E->get();
+ ret.write[idx] = E->get();
}
return ret;
}
@@ -585,8 +592,12 @@ void Physics2DServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("body_set_state", "body", "state", "value"), &Physics2DServer::body_set_state);
ClassDB::bind_method(D_METHOD("body_get_state", "body", "state"), &Physics2DServer::body_get_state);
+ ClassDB::bind_method(D_METHOD("body_apply_central_impulse", "body", "impulse"), &Physics2DServer::body_apply_central_impulse);
+ ClassDB::bind_method(D_METHOD("body_apply_torque_impulse", "body", "impulse"), &Physics2DServer::body_apply_torque_impulse);
ClassDB::bind_method(D_METHOD("body_apply_impulse", "body", "position", "impulse"), &Physics2DServer::body_apply_impulse);
+ ClassDB::bind_method(D_METHOD("body_add_central_force", "body", "force"), &Physics2DServer::body_add_central_force);
ClassDB::bind_method(D_METHOD("body_add_force", "body", "offset", "force"), &Physics2DServer::body_add_force);
+ ClassDB::bind_method(D_METHOD("body_add_torque", "body", "torque"), &Physics2DServer::body_add_torque);
ClassDB::bind_method(D_METHOD("body_set_axis_velocity", "body", "axis_velocity"), &Physics2DServer::body_set_axis_velocity);
ClassDB::bind_method(D_METHOD("body_add_collision_exception", "body", "excepted_body"), &Physics2DServer::body_add_collision_exception);