diff options
Diffstat (limited to 'servers/physics_2d_server.cpp')
-rw-r--r-- | servers/physics_2d_server.cpp | 158 |
1 files changed, 79 insertions, 79 deletions
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index 27732b9c29..898c49a1eb 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -354,12 +354,12 @@ void Physics2DDirectSpaceState::_bind_methods() { ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &Physics2DDirectSpaceState::_get_rest_info); //ClassDB::bind_method(D_METHOD("cast_motion","shape","xform","motion","exclude","umask"),&Physics2DDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0)); - BIND_CONSTANT(TYPE_MASK_STATIC_BODY); - BIND_CONSTANT(TYPE_MASK_KINEMATIC_BODY); - BIND_CONSTANT(TYPE_MASK_RIGID_BODY); - BIND_CONSTANT(TYPE_MASK_CHARACTER_BODY); - BIND_CONSTANT(TYPE_MASK_AREA); - BIND_CONSTANT(TYPE_MASK_COLLISION); + BIND_ENUM_CONSTANT(TYPE_MASK_STATIC_BODY); + BIND_ENUM_CONSTANT(TYPE_MASK_KINEMATIC_BODY); + BIND_ENUM_CONSTANT(TYPE_MASK_RIGID_BODY); + BIND_ENUM_CONSTANT(TYPE_MASK_CHARACTER_BODY); + BIND_ENUM_CONSTANT(TYPE_MASK_AREA); + BIND_ENUM_CONSTANT(TYPE_MASK_COLLISION); } int Physics2DShapeQueryResult::get_result_count() const { @@ -604,79 +604,79 @@ void Physics2DServer::_bind_methods() { //ClassDB::bind_method(D_METHOD("sync"),&Physics2DServer::sync); //ClassDB::bind_method(D_METHOD("flush_queries"),&Physics2DServer::flush_queries); - BIND_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS); - BIND_CONSTANT(SPACE_PARAM_CONTACT_MAX_SEPARATION); - BIND_CONSTANT(SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION); - BIND_CONSTANT(SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD); - BIND_CONSTANT(SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD); - BIND_CONSTANT(SPACE_PARAM_BODY_TIME_TO_SLEEP); - BIND_CONSTANT(SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS); - - BIND_CONSTANT(SHAPE_LINE); - BIND_CONSTANT(SHAPE_SEGMENT); - BIND_CONSTANT(SHAPE_CIRCLE); - BIND_CONSTANT(SHAPE_RECTANGLE); - BIND_CONSTANT(SHAPE_CAPSULE); - BIND_CONSTANT(SHAPE_CONVEX_POLYGON); - BIND_CONSTANT(SHAPE_CONCAVE_POLYGON); - BIND_CONSTANT(SHAPE_CUSTOM); - - BIND_CONSTANT(AREA_PARAM_GRAVITY); - BIND_CONSTANT(AREA_PARAM_GRAVITY_VECTOR); - BIND_CONSTANT(AREA_PARAM_GRAVITY_IS_POINT); - BIND_CONSTANT(AREA_PARAM_GRAVITY_DISTANCE_SCALE); - BIND_CONSTANT(AREA_PARAM_GRAVITY_POINT_ATTENUATION); - BIND_CONSTANT(AREA_PARAM_LINEAR_DAMP); - BIND_CONSTANT(AREA_PARAM_ANGULAR_DAMP); - BIND_CONSTANT(AREA_PARAM_PRIORITY); - - BIND_CONSTANT(AREA_SPACE_OVERRIDE_DISABLED); - BIND_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE); - BIND_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE_REPLACE); - BIND_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE); - BIND_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE_COMBINE); - - BIND_CONSTANT(BODY_MODE_STATIC); - BIND_CONSTANT(BODY_MODE_KINEMATIC); - BIND_CONSTANT(BODY_MODE_RIGID); - BIND_CONSTANT(BODY_MODE_CHARACTER); - - BIND_CONSTANT(BODY_PARAM_BOUNCE); - BIND_CONSTANT(BODY_PARAM_FRICTION); - BIND_CONSTANT(BODY_PARAM_MASS); - BIND_CONSTANT(BODY_PARAM_INERTIA); - BIND_CONSTANT(BODY_PARAM_GRAVITY_SCALE); - BIND_CONSTANT(BODY_PARAM_LINEAR_DAMP); - BIND_CONSTANT(BODY_PARAM_ANGULAR_DAMP); - BIND_CONSTANT(BODY_PARAM_MAX); - - BIND_CONSTANT(BODY_STATE_TRANSFORM); - BIND_CONSTANT(BODY_STATE_LINEAR_VELOCITY); - BIND_CONSTANT(BODY_STATE_ANGULAR_VELOCITY); - BIND_CONSTANT(BODY_STATE_SLEEPING); - BIND_CONSTANT(BODY_STATE_CAN_SLEEP); - - BIND_CONSTANT(JOINT_PIN); - BIND_CONSTANT(JOINT_GROOVE); - BIND_CONSTANT(JOINT_DAMPED_SPRING); - - BIND_CONSTANT(DAMPED_STRING_REST_LENGTH); - BIND_CONSTANT(DAMPED_STRING_STIFFNESS); - BIND_CONSTANT(DAMPED_STRING_DAMPING); - - BIND_CONSTANT(CCD_MODE_DISABLED); - BIND_CONSTANT(CCD_MODE_CAST_RAY); - BIND_CONSTANT(CCD_MODE_CAST_SHAPE); - - //BIND_CONSTANT( TYPE_BODY ); - //BIND_CONSTANT( TYPE_AREA ); - - BIND_CONSTANT(AREA_BODY_ADDED); - BIND_CONSTANT(AREA_BODY_REMOVED); - - BIND_CONSTANT(INFO_ACTIVE_OBJECTS); - BIND_CONSTANT(INFO_COLLISION_PAIRS); - BIND_CONSTANT(INFO_ISLAND_COUNT); + BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS); + BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_MAX_SEPARATION); + BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION); + BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD); + BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD); + BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_TIME_TO_SLEEP); + BIND_ENUM_CONSTANT(SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS); + + BIND_ENUM_CONSTANT(SHAPE_LINE); + BIND_ENUM_CONSTANT(SHAPE_SEGMENT); + BIND_ENUM_CONSTANT(SHAPE_CIRCLE); + BIND_ENUM_CONSTANT(SHAPE_RECTANGLE); + BIND_ENUM_CONSTANT(SHAPE_CAPSULE); + BIND_ENUM_CONSTANT(SHAPE_CONVEX_POLYGON); + BIND_ENUM_CONSTANT(SHAPE_CONCAVE_POLYGON); + BIND_ENUM_CONSTANT(SHAPE_CUSTOM); + + BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY); + BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_VECTOR); + BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_IS_POINT); + BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_DISTANCE_SCALE); + BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_POINT_ATTENUATION); + BIND_ENUM_CONSTANT(AREA_PARAM_LINEAR_DAMP); + BIND_ENUM_CONSTANT(AREA_PARAM_ANGULAR_DAMP); + BIND_ENUM_CONSTANT(AREA_PARAM_PRIORITY); + + BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_DISABLED); + BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE); + BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE_REPLACE); + BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE); + BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE_COMBINE); + + BIND_ENUM_CONSTANT(BODY_MODE_STATIC); + BIND_ENUM_CONSTANT(BODY_MODE_KINEMATIC); + BIND_ENUM_CONSTANT(BODY_MODE_RIGID); + BIND_ENUM_CONSTANT(BODY_MODE_CHARACTER); + + BIND_ENUM_CONSTANT(BODY_PARAM_BOUNCE); + BIND_ENUM_CONSTANT(BODY_PARAM_FRICTION); + BIND_ENUM_CONSTANT(BODY_PARAM_MASS); + BIND_ENUM_CONSTANT(BODY_PARAM_INERTIA); + BIND_ENUM_CONSTANT(BODY_PARAM_GRAVITY_SCALE); + BIND_ENUM_CONSTANT(BODY_PARAM_LINEAR_DAMP); + BIND_ENUM_CONSTANT(BODY_PARAM_ANGULAR_DAMP); + BIND_ENUM_CONSTANT(BODY_PARAM_MAX); + + BIND_ENUM_CONSTANT(BODY_STATE_TRANSFORM); + BIND_ENUM_CONSTANT(BODY_STATE_LINEAR_VELOCITY); + BIND_ENUM_CONSTANT(BODY_STATE_ANGULAR_VELOCITY); + BIND_ENUM_CONSTANT(BODY_STATE_SLEEPING); + BIND_ENUM_CONSTANT(BODY_STATE_CAN_SLEEP); + + BIND_ENUM_CONSTANT(JOINT_PIN); + BIND_ENUM_CONSTANT(JOINT_GROOVE); + BIND_ENUM_CONSTANT(JOINT_DAMPED_SPRING); + + BIND_ENUM_CONSTANT(DAMPED_STRING_REST_LENGTH); + BIND_ENUM_CONSTANT(DAMPED_STRING_STIFFNESS); + BIND_ENUM_CONSTANT(DAMPED_STRING_DAMPING); + + BIND_ENUM_CONSTANT(CCD_MODE_DISABLED); + BIND_ENUM_CONSTANT(CCD_MODE_CAST_RAY); + BIND_ENUM_CONSTANT(CCD_MODE_CAST_SHAPE); + + //BIND_ENUM_CONSTANT( TYPE_BODY ); + //BIND_ENUM_CONSTANT( TYPE_AREA ); + + BIND_ENUM_CONSTANT(AREA_BODY_ADDED); + BIND_ENUM_CONSTANT(AREA_BODY_REMOVED); + + BIND_ENUM_CONSTANT(INFO_ACTIVE_OBJECTS); + BIND_ENUM_CONSTANT(INFO_COLLISION_PAIRS); + BIND_ENUM_CONSTANT(INFO_ISLAND_COUNT); } Physics2DServer::Physics2DServer() { |